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Image input on shader editor

One feature that I'm currently wishing Blender added is to have the image input from Geometry Nodes available on the shader editor.

blender_SmqJJAY4bP.png

This is currently unavailable (on Blender 4.5) in the shader editor Image Texture node.

blender_GUVfcFfyRS.png

For me personally, I want this addition as it allows me to expose the textures within my custom shader, making it so that changing the texture doesn't require you to dive into the node group.

blender_BFR7HThgNS.png

This idea was marked as a duplicate of Exposed Texture Input for Image Texture Node.
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Development Status: Open

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endertainer007
27 Jul 2025

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