Image input on shader editor
One feature that I'm currently wishing Blender added is to have the image input from Geometry Nodes available on the shader editor.
This is currently unavailable (on Blender 4.5) in the shader editor Image Texture node.
For me personally, I want this addition as it allows me to expose the textures within my custom shader, making it so that changing the texture doesn't require you to dive into the node group.
This idea was marked as a duplicate of Exposed Texture Input for Image Texture Node.
1 Comment
Duplicate of many duplicate requests:
blender.community/c/rightclickselect/oZKk/
blender.community/c/rightclickselect/WQ1W/
blender.community/c/rightclickselect/K6Zr/
blender.community/c/rightclickselect/N0Pp/
blender.community/c/rightclickselect/pzNQ/
blender.community/c/rightclickselect/5WQx/
blender.community/c/rightclickselect/7WXQ/