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  • Published 7 Nov 2024

Sculpt: Mask Filter tool (from the Sculpt Dev Branch)

The sculpt dev branch is a branch that developers used to test and develop new sculpting features. Unfortunately, the branch is not in active development anymore, but it still has some very useful features that didn't made it to the main Blender version... so it would be great if they were ported to the main Blender...

One of the features is:

The Mask Filter tool

The Mask Filter tool applies a filter to modify the existing mask. A few similar functions can be found in the mask menu as operators (Grow/Shrink, Smooth/Sharpen etc)... But this has the advantage and the flexibility of being a tool and a filter, so it's more intuitive and easy to use, and much more tablet friendly...

See:

Quite handy... 👌


Other features available in the Sculpt Dev branch:

100%

Development Status: Open

Upvote 11 Downvote 0
TheRedWaxPolice
7 Nov 2024

2 Comments

NelsonNAS

Hard to believe they left all those great features in that branch to die. Wow.

tolkfan

There's a Mesh Filter, a Cloth Filter, and a Color Filter. So yeah, there should be a Mask Filter.