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Ideas by wo262
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Don't instance custom shape bone objects when appending armature objects
General
Open
7
1
3y
Avoid jump in size when switching images in the UV editor
User Interface
Open
47
0
5y
Infinite grid for the UV editor
Modeling
Open
48
1
5y
Use the Scale cage corners to scale non uniformly, based on mouse position
User Interface
Open
42
1
5
5y
Wo! 262
11
ideas
309
upvoted
36
downvoted
78
comments
Joined October 2017
66 likes
1.38K views
Activity
wo262
replied
a reply on "Idea: [UPDATE] Smooth fur - Bring these features back to Eevee from Blender Internal"
2 y
wo262
replied
a reply on "Idea: [UPDATE] Smooth fur - Bring these features back to Eevee from Blender Internal"
2 y
wo262
liked
windows Build - Theory Studios 2.79 27/05/2019 - Adaptive Sampling+Scramble Distance+Blue Noise Dither, Dithered Sobol, Intel Denoiser, Embree
3 y
wo262
liked
windows Build - Blender 2.80 Sculpt Mode Features - Updated 13/08/2019
3 y
wo262
commented
a reply on "Idea: Multiple Importance for Emission shaders on Meshes"
3 y
wo262
liked
a comment on "Idea: Multiple Importance for Emission shaders on Meshes"
3 y
wo262
commented
a reply on "Idea: Multiple Importance for Emission shaders on Meshes"
3 y
wo262
liked
a reply on "Idea: Multiple Importance for Emission shaders on Meshes"
3 y
wo262
commented
a reply on "Idea: Multiple Importance for Emission shaders on Meshes"
3 y
wo262
liked
a comment on "Idea: Multiple Importance for Emission shaders on Meshes"
3 y