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Better default node group normal input
Shading and Textures
Open
14
0
1
4y
Edge bevel color setting
User Interface
Done
2
0
1
1
4y
Allow locking of the normal transform orientation.
Modeling
Open
2
0
1
5y
Make it possible to change post category.
Meta
Done
1
0
1
3y
Vik
7
ideas
79
likes
449
views
Joined October 2017
Activity
Vik
liked
a comment on "Idea: Rx 580 Support"
5 d
Vik
commented
a comment on "Idea: specify different camera per viewlayer or add the ability to specify a camera in the render layer node"
1 w
Vik
liked
a reply on "Idea: Bevel Node for Geometry Nodes"
2 mo
Vik
liked
a comment on "Idea: Bevel Node for Geometry Nodes"
2 mo
Vik
liked
a comment on "Idea: Addition of Parallax Occlusion Mapping (POM) Shader"
3 mo
Vik
commented
a comment on "Idea: BAB : bevel after boolean"
3 mo
Vik
liked
a comment on "Idea: Cached Value Node"
3 mo
Vik
commented
a comment on "Idea: LAYERS⚡in sculpt paint mode"
5 mo
Vik
liked
a comment on "Idea: Wireframe Shader Node Improvments"
5 mo
Vik
liked
windows Build - Eevee: Parallax Occlusion Mapping from Displacement Output
6 mo