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Ideas by maxime1See all
    Allow baking for all nodes in Geometry Nodes
    • Geometry Nodes
    • Open
    • 5   0
    • 2
    • 2w
    Add a boolean value to check if Input Socket of a Node Group is connected
    • Geometry Nodes
    • Open
    • 2   0
    • 4mo
    Dual-Mode inputs using Closures - Design Idea for Geometry Nodes
    • Geometry Nodes
    • Open
    • 2   0
    • 1
    • 6mo
    Click on Node Path to go back from Node Groups
    • Geometry Nodes
    • Done
    • 18   1
    • 7
    • 1
    • 7mo
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maxime1
Maxime
Environment TD / Generalist using Blender.
10ideas
27upvoted
4downvoted
31comments
  • Joined August 2022
  • 25 likes
  • 694 views
  • Blender Feedback Survey 2024
    Silver Development Fund supporter

Activity
  • maxime1replied
    a reply on "Idea: Allow baking for all nodes in Geometry Nodes"  2 w
  • maxime1replied
    a reply on "Idea: Bundle nodes, Closure zone, and Repeat zone inthe compositor"  2 w
  • maxime1replied
    a reply on "Idea: Bundle nodes, Closure zone, and Repeat zone inthe compositor"  2 w
  • maxime1commented
    a comment on "Idea: Locate Object User"  2 w
  • maxime1commented
    a comment on "Idea: Bring Compositor Asset Shelf to Shader & Geometry Nodes"  2 w
  • maxime1liked
    a comment on "Blender 5.0 BETA & 5.1 ALPHA — Blender Today LIVE "  3 mo
  • maxime1commented
    a comment on "Blender 5.0 BETA & 5.1 ALPHA — Blender Today LIVE "  3 mo
  • maxime1replied
    a reply on "Idea: Add Theme settings for the [ugly] outlines introduced in some UI elements in 5.0"  3 mo
  • maxime1commented
    a comment on "Idea: why nobody cares about triplanar shader node?"  4 mo
  • maxime1commented
    a comment on "Idea: Add a Blur node in Shader Editor"  4 mo