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Ideas by eugSee all
    Highlight all output/input labels in the geonode graph
    • Geometry Nodes
    • Open
    • 4   0
    • 1d
    Back Face Culling in Viewport
    • 3D Viewport
    • Open
    • 1   0
    • 5
    • 6d
    Provide Cap uvs for curve to tube gn node
    • Geometry Nodes
    • Open
    • 3   0
    • 1w
    Split Vertex Node
    • Geometry Nodes
    • Open
    • 5   0
    • 3w
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eug
Eug
56ideas
352upvoted
6downvoted
31comments
  • Joined February 2024
  • 19 likes
  • 1.34K views

Activity
  • eugcommented
    a comment on "Idea: Show bones in outliner with bone colour applied"  3 h
  • eugreplied
    a reply on "Idea: Back Face Culling in Viewport"  5 d
  • eugreplied
    a reply on "Idea: Back Face Culling in Viewport"  5 d
  • eugcommented
    a comment on "Idea: Right To Left Text Support"  1 w
  • eugcommented
    a comment on "Idea: Add a disable modifier to hair sculpting"  1 mo
  • eugliked
    a comment on "Idea: Toggles when overridable thru linking is hard to distinguish whether it's on or off"  1 mo
  • eugreplied
    a reply on "Idea: Outliner: toggling restrictions on parent objs should affect child objects"  1 mo
  • eugliked
    a comment on "Idea: Outliner: toggling restrictions on parent objs should affect child objects"  1 mo
  • eugliked
    a comment on "Idea: Weight Painting: Settings should be kept for custom brushes"  1 mo
  • eugreplied
    a reply on "Idea: Overlap Seam/Sharp"  1 mo