Circular Array
Per-file asset library paths (in addition to preference-defined paths)
Deform Curves from nearest point on surface
Object content shouldn't be mixed with children
Improve UI collection visibility
a bette way to know when proportional editing is active
Particle count should be able to give also as "per/second"
Timeline should be able seen both in same time: frames and seconds
Re-design “Node UI” of Shader node?
Grid to Nodes dont match! Matching alignment.
Activity
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