Home
Right-Click Select
All Communities
About
Blender.Community
Login
Ideas by max.puliero
See all
octahedral bone size should be consistent and scalable.
Rigging
Open
27
0
8
3
1y
color random option to preserve same color thru instances
User Interface
Open
5
0
3
2
2y
UV island outline
User Interface
Open
44
2
2
7
2y
Highlight Collection in the Outliner
User Interface
Open
48
1
15
19
3y
Massimiliano Puliero
Tokyo
I'm Max, I make characters.
10
ideas
114
upvoted
9
downvoted
29
comments
Joined October 2017
47 likes
916 views
Activity
max.puliero
commented
a comment on "Idea: Display Names/Axes on Selection Only"
10 mo
max.puliero
replied
a reply on "Idea: octahedral bone size should be consistent and scalable."
1 y
max.puliero
liked
a comment on "Idea: octahedral bone size should be consistent and scalable."
1 y
max.puliero
liked
a reply on "Idea: octahedral bone size should be consistent and scalable."
1 y
max.puliero
liked
a comment on "Idea: octahedral bone size should be consistent and scalable."
1 y
max.puliero
liked
Idea: Preserve UV seams in the middle edgeloop or close to it for beveling.
1 y
max.puliero
liked
a comment on "Idea: Copy/paste node group from one running Blender to another"
1 y
max.puliero
liked
a reply on "Idea: Copy/paste node group from one running Blender to another"
1 y
max.puliero
liked
a comment on "Idea: Sculpt mode for Curves"
1 y
max.puliero
commented
a comment on "Idea: Sculpt mode for Curves"
1 y