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Ideas by ckohl_artSee all
    Accessibility: User-configurable selection hitbox accuracy
    • Modeling
    • Open
    • 0   0
    • 3w
    Overlay for Mesh Triangles
    • User Interface
    • Open
    • 8   0
    • 5mo
    Python API bmesh.deselect_history, aka enabling De-select Shortest Path
    • Modeling
    • Open
    • 9   1
    • 8
    • 5y
    Expose Blender's internal mid-level walker functions to the Python API
    • Scripting
    • Open
    • 26   1
    • 3
    • 5y
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ckohl_art
Chris Kohl
5ideas
970upvoted
28downvoted
87comments
  • Joined February 2020
  • 79 likes
  • 1.21K views

Activity
  • ckohl_artreplied
    a reply on "Idea: Toggle to show/hide areas"  1 w
  • ckohl_artliked
    a comment on "Idea: Why do I have to start moving/rotating/scaling before entering the slow-precise mode with gizmos ?"  1 w
  • ckohl_artliked
    a comment on "Idea: A Container Object (Real Grouping System)"  3 w
  • ckohl_artcommented
    a comment on "Idea: Option for camera based selection / Toggle to disable automatic selecting of objects"  3 w
  • ckohl_artliked
    a comment on "Idea: Cycle Active Object Selection"  3 w
  • ckohl_artliked
    a comment on "Idea: Copy and Paste Custom Properties"  2 mo
  • ckohl_artcommented
    a comment on "Idea: Why do I have to start moving/rotating/scaling before entering the slow-precise mode with gizmos ?"  4 mo
  • ckohl_artliked
    a comment on "Idea: Please make it possible to keep gizmo visible when transforming"  4 mo
  • ckohl_artliked
    Idea: Adding Gizmo Support for Geometry Node 'Tools'  4 mo
  • ckohl_artreplied
    a reply on "Idea: Add a Blur node in Shader Editor"  4 mo