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Ideas by dbekhoucSee all
    OcclusionRoughnessMetallic map baking
    • Shading and Textures
    • Open
    • 17   1
    • 7
    • 6y
    Screen Space Smooth Curvature for Blender 2.8's viewport
    • Modeling
    • Open
    • 22   4
    • 6y
    Grayscale node input
    • Painting
    • Open
    • 28   4
    • 9
    • 6y
    Pop-up windows pinning
    • User Interface
    • Open
    • 5   4
    • 6
    • 7y
Posts
    Autodesk has given the source code of FBX to Unity but not to Blender!
    • Community
    • 3y
    • 1
    Post thumbnail
    Godot 3.0 (Free and Open Source game engine) support page
    • Development
    • 3y
    • 1
    Post thumbnail
    Advancing Real Time Graphics
    • Artwork
    • 3y
    • 1
    Post thumbnail
    Addon beta: fast ocean EEVEE
    • Development
    • 3y
    • 1
    Post thumbnail
    Blender 2.8 EEVEE transparency test
    • Development
    • 3y
    • 1
    Post thumbnail
    EEVEE + Blender Game Engine integration (WIP)
    • Development
    • 3y
    • 1
    Post thumbnail
    Blender 2.8 EEVEE - Volumetrics Test Japanese Mountains
    • Artwork
    • 3y
    • 1
    Post thumbnail
    Blender eevee realtime volumetric rendering
    • Artwork
    • 3y
    • 1
    Post thumbnail
    Blender 2.8 EEVEE Volumetrics for futuristic car headlights by Emiliano Colantoni
    • Community
    • 3y
    • 1
    Post thumbnail
    Blender EEVEE volumetric lighting test by Thomas Beck
    • Community
    • 3y
    • 1
    Post thumbnail
    Cycles render: microdisplacement + principled BSDF + 8k textures
    • Artwork
    • 3y
    • 1
    Post thumbnail
    Eevee & Cycles: Principled BSDF matching
    • Development
    • 3y
    • 1
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Danyl Bekhoucha
16ideas
23upvoted
2downvoted
15comments
  • Joined October 2017
  • 56 likes
  • 566 views

Activity
  • dbekhouccommented
    a reply on "Idea: Fill Boundary Holes Modifier"  4 y
  • dbekhouccommented
    a reply on "Idea: Fill Boundary Holes Modifier"  4 y
  • dbekhouccommented
    a reply on "Idea: Bevel shader should not affect edges with smooth shading"  4 y
  • dbekhouccommented
    a comment on "Idea: Bevel shader should not affect edges with smooth shading"  4 y
  • dbekhouccommented
    a comment on "Idea: Floating Menu "  4 y
  • dbekhouccommented
    a reply on "Idea: Mesh creation similar to Maya and 3ds max"  4 y
  • dbekhouccommented
    a comment on "Idea: Cycles ao node"  4 y
  • dbekhouccommented
    a reply on "Idea: Edit mode - Island selection mode"  4 y
  • dbekhouccommented
    a reply on "Idea: Edit mode - Island selection mode"  4 y
  • dbekhouccommented
    a reply on "Idea: Grease Pencil for character posing, animation and trajectory editing"  4 y