'Dynamic Weight Paint' improvement: Create a Slider Button (0.000-1.000) for the Bone's Deform property in the Properties Editor
🦴Bones' Axes displaying are too small, and there is nothing to do about it! 😿
Selection Context Menu for stacking "elements" on the same Positions (when it's hard to Select what you want)
Improve the Displaying differences, on the Viewport, between Assigned Hooks (as Object Modifiers) and Parenting Relations
Posts
4 Eyelids Rig Setups for Dynamic & Expressive Eyelids Posing (Blend file available for free on Gumroad!)
Simultaneous FK/IK Rig for Arms & Legs (for free on Gumroad!)
🌃Pxy-CLASS ~🦴RIGGING: Simultaneous FK/IK Rig for Limbs (Arms & Legs)
⚗️ Crazy Blender Experiment with 🦴 Multi IK Bone Constraints technique for Control Rig
WikiRigs LIVE #02 🌠 Mesh Root Position matters for improved Deforms (proof of concept)
WikiRigs LIVE #01 🌠 Main Control Bones for Eyebrow Rig & Eye Contour (orbicularis oculi) Rig
An Integrated Eyes Rig for 3D Cartoon Characters (for Step by Step, jump to Part 06/21)
❄ Animation: From 2D To 3D ❄ # 01 — Stacking Transforms & Safe Regions
Blender Rigging Repository Guide
Semi-automated, Symmetrized, "Cyclic" Bendy Bone Sets (originally intended solution for Organic, Facial Rigging)
(Another) Semi-automated sequence of Bendy Bone Sets, with Auto Bone Controller Addon
WikiRigs #01 — +/- easy sequence of Bendy Bone Sets (Auto Bone Controller Addon)
pxy-gnomes
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pxy-gnomescommenteda comment on "Idea: filter bone from constraint-selection-Menu" 2 mo