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    ❄ Animation: From 2D To 3D ❄ # 01 — Stacking Transforms & Safe Regions
    • Education
    • 2mo
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    Blender Rigging Repository Guide
    • Community
    • 2mo
    • 1
    • 1
    Post thumbnail
    Semi-automated, Symmetrized, "Cyclic" Bendy Bone Sets (originally intended solution for Organic, Facial Rigging)
    • Education
    • 6mo
    Post thumbnail
    (Another) Semi-automated sequence of Bendy Bone Sets, with Auto Bone Controller Addon
    • Education
    • 6mo
    Post thumbnail
    WikiRigs #01 — +/- easy sequence of Bendy Bone Sets (Auto Bone Controller Addon)
    • Tutorials
    • 6mo
    Post thumbnail
    ¿New Display design for Bone Axes in Blender 3.4.0?
    • Help
    • 5mo
    • 2
    Post thumbnail
    Automated Spline IK for Facial Rig — The Eyebrows
    • Tutorials
    • 8mo
    Post thumbnail
    Organic Rigging: The Hips-Thigh Joint — a Pelvis region solution with Helper Bones
    • Tutorials
    • 8mo
    Post thumbnail
    2D Eyes-Track Rig
    • Tutorials
    • 9mo
    Post thumbnail
    Spline IK Bone Constraint for Facial Rig (Eye's Contour), a 4 Parts Tutorial
    • Tutorials
    • 9mo
    "Automorph" / "Camera Keys" setup prototype for stylistic Cartoon Design on 2D→3D adaption; specialized Shape Keys morphs to a stylized character's face (front, 3/4, side, views and so forth…), automated and Driven by relative Camera view angle changes.
    • Artwork
    • 11mo
    Post thumbnail
    Rigs of the Trade (Tutorial): Head-Track Rig (not Mocap)
    • Tutorials
    • 10mo
Right Click Select IdeasSee all
    Selection Context Menu for stacking "elements" on the same Positions (when it's hard to Select what you want)
    • User Interface
    • Open
    • 0   0
    • 1
    • 8mo
    Improve the Displaying differences, on the Viewport, between Assigned Hooks (as Object Modifiers) and Parenting Relations
    • Rigging
    • Open
    • 1   0
    • 9mo
    "L" Key Shortcut doesn't appear anywhere on Select Header Menu
    • UV Editing
    • Open
    • 3   0
    • 1
    • 10mo
    Implement Axes Symmetry functionality for Gradient Tool on Weight Paint Mode
    • Painting
    • Open
    • 1   0
    • 10mo
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pxy-gnomes
pxy-gnomes
Brazil
12posts 8ideas 9likes 724views
  • Joined May 2022

Activity
  • pxy-gnomesliked
    a comment on "Idea: OPTION Node"  1 mo
  • pxy-gnomesliked
    Blender's animation tool you should always use  1 mo
  • pxy-gnomesliked
    a reply on "Idea: pose assets to support bone properties"  1 mo
  • pxy-gnomesliked
    a reply on "Idea: pose assets to support bone properties"  1 mo
  • pxy-gnomesreplied
    a reply on "Idea: pose assets to support bone properties"  1 mo
  • pxy-gnomesliked
    Idea: pose assets to support bone properties  1 mo
  • pxy-gnomesliked
    a comment on "Idea: pose assets to support bone properties"  1 mo
  • pxy-gnomesposted
    ❄ Animation: From 2D To 3D ❄ # 01 — Stacking Trans  2 mo
  • pxy-gnomesliked
    Idea: Easing Type in Dope Sheet  2 mo
  • pxy-gnomescommented
    a comment on "Blender Rigging Repository Guide"  3 mo