'Master Collection-Object' ~ would solve so many Scene-Making problems single-handedly
Massive Batch Transfer/Update/Substitute/Replace/Append/Link of Material Asset directly through Outliner
NEW: Property Switch Tool: make (Bone) Custom Property Channels immediately Keyframable from Main Region
Implement "IK Stretch" Property to work (also) with Auto IK Option
Posts
🙉The SECRETS of Auto IK Option in vanilla Blender for Ephemeral Rigging in 3D Animation
The concept of "Ephemeral Rigging" (which happens to be the essence of Blender's ingenious Auto IK Option (which could be hugely Developed further!)
🌌Neocene V ▰ The 3D Webcomics
Always Auto Clean (Zero Weights), from Easy Weights Extension/Addon
SPEEDRUN: Grease Pencil 2D Model Sheet Making
🎆NPR (2D-ish Stylized Rendering) is just across the street!
🎊NPR in Blender (Workbench X EEVEE):🎅🏽Christmas 2024 came sooner, it is NOW!!!🎁
🌉WikiRigs ~ Achieve 'Partial Fake IK' for Tongue/Tentacle Rig, with Intermediate B-Bones Setup
The 'Anatomic' Shape Key (Lips Rigging case)
Blender Rigging Network —Guide
🌉WikiRigs ~ Proportional Posing (for Automation Setups)
🌉WikiRigs ~ Fan Bones: Simple Joints
pxy-gnomes
Activity
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pxy-gnomescommenteda comment on "Idea: Automatic "end" in the timeline" 1 w