New Operator (Edit Mode): Align Bone (entire Bone Body) Orthogonally to World Space (pick: +X/-X, +Y/-Y, +Z/-Z)
Implement "Wire Width" feature for Custom Shapes/Widgets' Empty Objects also
'Smooth' Parenting (and Deform) for Skeleton Bones
Please, create an addional Outliner specialized icon, for the "Duplicate Linked" [ Alt+D ] Objects case
Posts

🎆NPR (2D-ish Stylized Rendering) is just across the street!

🎊NPR in Blender (Workbench X EEVEE):🎅🏽Christmas 2024 came sooner, it is NOW!!!🎁

🌉WikiRigs ~ Achieve 'Partial Fake IK' for Tongue/Tentacle Rig, with Intermediate B-Bones Setup

The 'Anatomic' Shape Key (Lips Rigging case)

Blender Rigging Network —Guide

🌉WikiRigs ~ Proportional Posing (for Automation Setups)

🌉WikiRigs ~ Fan Bones: Simple Joints

4 Eyelids Rig Setups for Dynamic & Expressive Eyelids Posing (Blend file available for free on Gumroad!)

Simultaneous FK/IK Rig for Arms & Legs (for free on Gumroad!)

🌃Pxy-CLASS ~🦴RIGGING: Simultaneous FK/IK Rig for Limbs (Arms & Legs)

⚗️ Crazy Blender Experiment with 🦴 Multi IK Bone Constraints technique for Control Rig

WikiRigs LIVE #02 🌠 Mesh Root Position matters for improved Deforms (proof of concept)
pxy-gnomes
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pxy-gnomescommenteda comment on "Idea: Lattice snap to symmetry" 12 h