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Ideas by sd_alexSee all
    Proper object Groups
    • General
    • Open
    • 11   2
    • 8
    • 3y
    Proper "Alpha roll" for sculpting brushes
    • Sculpting
    • In_Development
    • 39   1
    • 4
    • 3
    • 3y
    Knife project in 3.0 should be reverted to old method
    • Modeling
    • Open
    • 8   0
    • 1
    • 3
    • 4y
    Curve resolution. 3 sides as a base instead of 4
    • Modeling
    • Open
    • 4   0
    • 1
    • 4y
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sd_alex
SD_Alex
5ideas
24upvoted
3downvoted
15comments
  • Joined August 2021
  • 20 likes
  • 738 views

Activity
  • sd_alexliked
    a comment on "Idea: Alt+ Select & Drag = Extrude"  1 w
  • sd_alexliked
    a comment on "Idea: Alt+ Select & Drag = Extrude"  1 w
  • sd_alexliked
    a comment on "Idea: Alt+ Select & Drag = Extrude"  1 w
  • sd_alexliked
    a reply on "Idea: Alt+ Select & Drag = Extrude"  1 w
  • sd_alexliked
    a reply on "Idea: Alt+ Select & Drag = Extrude"  1 w
  • sd_alexliked
    a reply on "Idea: Decimate modifier keeping manifold geom"  1 w
  • sd_alexliked
    a reply on "Idea: Decimate modifier keeping manifold geom"  1 w
  • sd_alexreplied
    a reply on "Idea: Decimate modifier keeping manifold geom"  1 w
  • sd_alexcommented
    a comment on "Idea: Decimate modifier keeping manifold geom"  2 w
  • sd_alexcommented
    a comment on "Idea: uv transform"  2 w