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Ideas for Blender

17,379 ideas, top voted first · page 348 of 348

  1. Blender Rigify for Unity Mecanim
    • Rigging
    • 2
    • 24 Jul 2017
    • 0 1
  2. A way to have bones follow mesh
    • Rigging
    • 2
    • 5 Jun 2017
    • 0 1
  3. Re-import, re-append button
    • Interoperability
    • 3
    • 24 May 2017
    • 0 0
  4. Bendy Bones Lock Handle Rotations
    • Rigging
    • 3
    • 23 Apr 2017
    • 0 0
  5. Bendy bones Curve XY Offset Target
    • Rigging
    • 4
    • 31 Mar 2017
    • 0 0
  6. Dialogs behaviour
    • User Interface
    • 4
    • 13 Feb 2017
    • 0 1
  7. Array inside edit mode
    • Modeling
    • 5
    • 17 Jan 2017
    • 0 1
  8. Group array and group mirror modifier
    • General
    • 5
    • 14 Jan 2017
    • 0 1
  9. Surface shaders on smoke simulation
    • Simulation
    • 3 Dec 2016
    • 0 1
  10. Edit linked original when using linked objects
    • User Interface
    • 4
    • 5 Nov 2016
    • 0 1
  11. Object measurement (3D printing) - Blender
    • Modeling
    • 1
    • 5 Sep 2016
    • 0 1
  12. Randomize normal direction -tool
    • General
    • 27 Jul 2016
    • 0 1
  13. Trim Brush
    • Sculpting
    • 1
    • 14 Apr 2016
    • 0 1
  14. Accurate color selection
    • General
    • 3
    • 14 Apr 2016
    • 0 1
  15. Make (S) Scaling Cyclic
    • Modeling
    • 4
    • 30 Mar 2016
    • 0 1
  16. Render Output improvements.
    • Rendering
    • 6
    • 28 Mar 2016
    • 0 1
  17. Syntax highlighting code in proposals
    • Meta
    • 5
    • 26 Mar 2016
    • 0 1
  18. a widget to manipulate result in the compositor
    • Compositing
    • 7
    • 25 Mar 2016
    • 0 1
  19. All the best VSE addons moved to master
    • Video Sequencer
    • 2
    • 23 Mar 2016
    • 0 1