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Ideas for Blender
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· page 278 of 348
Shortcut Viewport Overlay
General
5
10 Jan 2022
1
0
Eevee Hard Shadow for Select Lights
Rendering
2
9 Jan 2022
1
0
Easy switch for Modifiers in edit mode
User Interface
2
8 Jan 2022
1
0
Application Title Auto Update
General
5
8 Jan 2022
1
2
Better Video editing Features
Video Sequencer
2
5 Jan 2022
1
3
Partial Raytracing
Rendering
3
30 Dec 2021
1
3
A shader penal to connect tex source and vector info independently
Shading and Textures
29 Dec 2021
1
2
Add a library override button when linking objects on the right panel in the filebrowser
User Interface
29 Dec 2021
1
0
Multiline strings in geometry nodes
Geometry Nodes
1
27 Dec 2021
1
2
Turn on/off node box (frame layout)
General
8
26 Dec 2021
1
2
assign different matcaps to different objects
Shading and Textures
10
21 Dec 2021
1
2
"Browse Brush" Option should stay while using gradient tool in weight paint mode
Painting
1
19 Dec 2021
1
0
Texture Painting Quick Settings UV/Grid
Painting
19 Dec 2021
1
0
Show dialog for new GP layers
Grease Pencil
1
18 Dec 2021
1
0
grease pencil additive strokes
Grease Pencil
17 Dec 2021
1
0
Material Properties panel working with Geometry Nodes
Geometry Nodes
1
12 Dec 2021
1
0
Tree particles fail
UV Editing
1
12 Dec 2021
1
3
10 Small flaws noticed by new Geo Nodes
Geometry Nodes
1
12 Dec 2021
1
2
Rigify - use shape controllers instead of curves
Rigging
11 Dec 2021
1
0
Edit an asset from the asset browser
Interoperability
1
10 Dec 2021
1
2
Move "Reset Node" - Geometry Nodes
Geometry Nodes
3
9 Dec 2021
1
1
compositor backdrop always on top so nodes never obscure the backdrop.
Compositing
1
9 Dec 2021
1
0
Select on mouse Press NOT Release/Click
User Interface
6
9 Dec 2021
1
1
Add to File View's search field a last searches drop-down menu
User Interface
7 Dec 2021
1
0
Keep File View's Search Field and Source List's states persistent between uses
User Interface
7 Dec 2021
1
0
Displaying required memory before baking simulation
General
7 Dec 2021
1
0
[better than photogrammetry, i swear] improve adop and nerf so we can create meshes without much modelling.
General
5 Dec 2021
1
2
Metal acceleration?
General
2
2 Dec 2021
1
2
Get rid of "Cursor" checkbox in Sculpt mode
User Interface
5
29 Nov 2021
1
2
Blender support for Intel and Nvidia GPUs on Mac
General
1
28 Nov 2021
1
2
Make the UI tool kit a separate project.
General
7
27 Nov 2021
1
3
Node Groups: Ability to change inputs and outputs from outside
General
1
17 Nov 2021
1
3
A Scalable Vector Renderer In Blender
UV Editing
2
11 Nov 2021
1
2
Geometry nodes can have additional input/output datatype Rotation, Length, Mass, Time, Temperature
Geometry Nodes
8 Nov 2021
1
1
ShaderNodeX renamed to NodeX (python API)
Shading and Textures
3
4 Nov 2021
1
0
Revamp the output properties video codec section with proper parameters and more codecs
Rendering
1
4 Nov 2021
1
1
Spin Modifier: single object editing
General
7
2 Nov 2021
1
0
Keyframe collection opacity
General
1 Nov 2021
1
0
Outliner visibility options: Ctrl+click on eyeball
User Interface
3
31 Oct 2021
1
2
Show Asset Browser by default in Layout workspace
General
2
30 Oct 2021
1
0
Rename option in Point Instance node to better represent function
Geometry Nodes
29 Oct 2021
1
1
Context menu enhancement
User Interface
2
27 Oct 2021
1
2
smooth transition for grease pencil modifier "timeoffset" value "scale"
Animation
1
27 Oct 2021
1
0
Interface contextual fix
User Interface
1
27 Oct 2021
1
2
A.N.T. Landscape Geometry Node
Geometry Nodes
3
23 Oct 2021
1
2
A New Realistic 3D Camera Icon ?
User Interface
6
20 Oct 2021
1
8
Re-import Mesh and keep materials
General
2
19 Oct 2021
1
0
Detailed optimization of object selection.
Interoperability
16 Oct 2021
1
1
Don’t kill NLM.
Rendering
1
12 Oct 2021
1
3
Rendering exact colors
Animation
7
4 Oct 2021
1
3
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