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17,379 ideas, top voted first
· page 90 of 348
File Browser column re-size option
3D Viewport
16 Apr 2024
10
0
Shape-key groups
Rigging
3
30 Mar 2024
10
0
SSS Pass
Shading and Textures
24 Mar 2024
10
0
Searching more like Unreal Engine in shader editor and geometry nodes
Geometry Nodes
2
21 Mar 2024
10
0
Geometry nodes - Make structure creation and caching evident
Geometry Nodes
13 Feb 2024
10
0
Alignment and distribution in GPv3 and VSE
Video Sequencer
1
8 Feb 2024
10
0
Color Wheel: Advanced Options
User Interface
3
7 Feb 2024
10
1
Allow selecting mesh from material slot to be both additive and overriding
Shading and Textures
2
22 Jan 2024
10
1
List of available Attributes instead of manually Name-Typing
Compositing
1
29 Dec 2023
10
0
GeoNodes: Enable Panels in Modifier Menu
Geometry Nodes
In Development
3
12 Dec 2023
10
0
Generic Bake Texture Node
Shading and Textures
3
11 Dec 2023
10
0
Batch Rename Start
General
3
28 Nov 2023
10
0
Choose how hidden hidden geometry is in edit/sculpt mode.
Modeling
7
27 Nov 2023
10
0
Cancel Geo Nodes Baking
Geometry Nodes
1
22 Nov 2023
10
0
Automatic Render History
User Interface
4
18 Nov 2023
10
0
image editor - working area rotation for texture painting
Painting
3
17 Nov 2023
10
0
Muscle, bones, tendons, tissue simulation in sim nodes
Geometry Nodes
2
17 Nov 2023
10
0
Organising Custom Properties
User Interface
1
31 Oct 2023
10
0
Better Texture baking system
Shading and Textures
23 Oct 2023
10
0
Unique Text on Each Instance in Geo Nodes
Geometry Nodes
4
19 Oct 2023
10
0
Suggestions for optimizing the selection of the Gizmo
User Interface
4
14 Oct 2023
10
0
Remove arbitrary zoom restriction when a camera is active
User Interface
11 Oct 2023
10
0
Grease Pencil - Scene Output > FIle Format > SVG
Video Sequencer
2
18 Sep 2023
10
0
User defaults - change anything to become default!
User Interface
4
17 Sep 2023
10
0
Per Object X-ray Option [in Object Mode]
User Interface
4
25 Aug 2023
10
0
Improve Edge Extrusion 🙂
Modeling
14
6 Aug 2023
10
0
open source library for remeshing / reconstruction
Geometry Nodes
1
16 Jul 2023
10
0
Input data
User Interface
2
10 Jul 2023
10
0
Camera data in Geometry Nodes
Geometry Nodes
3
6 Jul 2023
10
0
Python Auto Run Include/Exclude List
User Interface
1
23 Jun 2023
10
0
Context Highlighting for nodes
Geometry Nodes
1
14 Jun 2023
10
1
Total number and selected number of items
Asset Browser
7 Jun 2023
10
0
Parent object (input node) - geometry nodes
Geometry Nodes
2 Jun 2023
10
1
all menus to stay open until the mouse moves away from them for more than 0.x(user definable) seconds
User Interface
10
28 May 2023
10
0
Add Holdout and Indirect Only icons to objects
Outliner
Done
1
9 May 2023
10
0
Grease pencil "stroke" should be dynamically masked
Grease Pencil
3
5 May 2023
10
0
Mirror modifier: Allow for bone in mirror object field
User Interface
4 May 2023
10
0
Add more shortcut settings to the color editor
User Interface
7 Apr 2023
10
1
UV maps editing | multiple objects
Modeling
5
6 Apr 2023
10
0
Option to hide object on Boolean modifier panel
Modeling
4
26 Mar 2023
10
2
Make sculpt brushes have front-face only enabled by default
Sculpting
2
10 Mar 2023
10
0
Blender version in file properties
General
2
3 Mar 2023
10
0
UV channel selection on multiple objects
UV Editing
4
21 Feb 2023
10
0
Show total number of frames and duration of Frame Range
User Interface
Done
7
16 Feb 2023
10
0
Simplify Combining normal maps
Shading and Textures
1
16 Feb 2023
10
0
Sensible Default for Face Orientation Overlay
User Interface
Done
2
4 Feb 2023
10
0
Keep collection Heirarchy (Nested) while linking another blend file
Asset Browser
25 Jan 2023
10
0
USD Import for Geometry Instances
Interoperability
1
24 Jan 2023
10
0
Blender Sculpt Voxel Remesher Smooth
Sculpting
Done
1
10 Jan 2023
10
0
Rendering eevee viewport at x2 pixel
Rendering
26 Dec 2022
10
0
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