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· page 14 of 348
Why Dimensions Transform is not available in Edit Mode? (Very useful for architecture and hard surface modelling)
General
3
30 Aug 2020
40
1
Add multi-threaded processing for all effect strips
General
Done
13
21 Jun 2020
40
0
plugging a texture into normal should auto switch to non-colour data
General
7
17 Jun 2020
40
1
Disable looping playback
General
6
16 Jun 2020
40
0
Proposal for Click and Drag in the Side Panel
General
7
15 Jun 2020
40
0
grid size and increment size sliders in the snapping drop down
User Interface
3
8 Jun 2020
40
0
Checkbox selection when appending objects
User Interface
9
23 May 2020
40
3
Cage deform active tool for grease pencil
General
12
17 May 2020
40
1
Borders(margins) of UV islands.
Modeling
6
6 Mar 2020
40
0
Blender is missing local coordinates display
Rigging
36
27 Oct 2019
40
0
Spiro integration for Blender
Modeling
3
19 Oct 2019
40
2
SVG Texture Support
Shading and Textures
19
11 Oct 2019
40
1
Consistent Uniform Bevel
Modeling
5
13 Feb 2019
40
1
Improve tool - Select Similar
Modeling
4
4 Feb 2019
40
1
How about unify the animation editors?
General
13
13 Jul 2018
40
1
blender fur/hair development suggestions
Particles
8
24 Jan 2018
40
1
Clickable Render Progress Icon
User Interface
Done
6
31 Oct 2022
39
0
Outliner dbl-Click icon to select hierarchy.
User Interface
Done
10
27 Jun 2022
39
0
Proper "Alpha roll" for sculpting brushes
Sculpting
In Development
4
23 Jun 2022
39
1
The Magic Visualize Button!!
User Interface
6
23 Mar 2022
39
0
Keep menus open when clicking on checkboxes
User Interface
1
14 Oct 2021
39
0
Meshlet (Mesh shader) for blender
Scripting
13
10 Oct 2021
39
2
Add custom color option to Collections colors
User Interface
5 Sep 2021
39
0
Drag and Drop multiple images
General
3 Mar 2021
39
0
Nested Particle Systems
Particles
Done
3
2 Mar 2021
39
0
Link the left and right RED channels in "Hue Correct," node.
General
2
7 Dec 2020
39
0
Tear OFF panel stick on top
General
11
22 Oct 2020
39
0
Additional UV tools
General
2
20 Oct 2020
39
0
Cycles Viewport Motion Blur
General
2
16 Oct 2020
39
1
Support for realtime displacement/wrinkle maps for Eevee.
General
1
4 Oct 2020
39
2
Differentiate parent line in the Outliner
General
Done
4
28 Sep 2020
39
2
Change ctrl+g to do something the average user would find useful.
General
5
2 Aug 2020
39
2
Enable customization of brush to invert pressure sensitivity for radius and strength for sculpting.
General
Done
3
25 Jun 2020
39
1
Fatter scroll bar in file browser (and anywhere else this slither of gui appears)
General
Done
6
4 Jun 2020
39
2
Material Slot Names!
Shading and Textures
7
3 Jun 2020
39
2
Better, optimized bone selection sets
General
In Development
5
20 Apr 2020
39
1
Shadow catcher node
General
13
10 Apr 2020
39
0
Annotation Erase Icon
General
1
6 Apr 2020
39
1
Buttons in Graph Editor
Animation
1
6 Mar 2020
39
3
Include Autosmooth in Modifier that need it
Modeling
13
12 Nov 2019
39
0
QuadriFlow lacks a cancel button (2.81a)
Sculpting
Done
3
21 Sep 2019
39
1
Draw relationship lines for only selected objects
User Interface
6 Sep 2019
39
2
Space between the numerical value and unit symbol
User Interface
Done
11
4 Sep 2019
39
4
Move (only) Parent Object
Modeling
Done
2
3 Sep 2019
39
0
[Feature Request] Backface Culling for Wireframe view mode
User Interface
4
1 Sep 2019
39
0
Select the same UV channels for selected objects.
Modeling
3
29 Aug 2019
39
1
Allow renaming object directly from the properties menu header
User Interface
2
22 Aug 2019
39
0
Improve grid fill
Modeling
3
15 Aug 2019
39
0
Collapse button for viewport panels
User Interface
3
5 Jul 2019
39
1
Motion Paths Automatic Update - OPTION
Animation
7
12 Jun 2019
39
0
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