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17,379 ideas, top voted first
· page 172 of 348
Direct Boolean with standard shapes ,Curves and other Sculpt-Objects
Sculpting
2
21 Aug 2024
4
0
Skin Modifier - adjust thickness in modifier pane
Modeling
2
17 Aug 2024
4
0
Accelerated video encoding
Video Sequencer
6
10 Aug 2024
4
1
Smooth Distance to Edge option for the Voronoi Texture
Geometry Nodes
1
10 Aug 2024
4
0
Allow 'View Layers' to save render hide/unhide state
3D Viewport
2 Aug 2024
4
0
Time shift node in geometry node
Geometry Nodes
3
2 Aug 2024
4
0
Replace current slow vertex paint by the faster vertex paint tool present in sculpt mode
Painting
2
1 Aug 2024
4
0
Make Blender UI a repositiory for other projects
User Interface
2
26 Jul 2024
4
3
Bloom esxporting when film is set to transparent
Rendering
3
26 Jul 2024
4
0
A function to convert sculpt-mask into vertex group weights and vice versa
Painting
1
24 Jul 2024
4
0
Progress notification function for processing model data in Blender using Python
Scripting
1
19 Jul 2024
4
0
composite denoise node use GPU
Compositing
3
19 Jul 2024
4
0
Colorspace list UI Improvements / Bugs
Shading and Textures
1
16 Jul 2024
4
0
Active Element in UV & Graph Editor
UV Editing
13 Jul 2024
4
0
Add Pointiness from Geo Node to Eevee
Shading and Textures
3
9 Jul 2024
4
0
Markers = Named frame numbers, and more!
Particles
3
7 Jul 2024
4
0
Grease Pencil : Drawing on multiple layers at once
Grease Pencil
1
4 Jul 2024
4
0
f-curve noise modifier should have amplitude and offset params
Animation
1
4 Jul 2024
4
0
Image Texture Node to Normal Map Node auto update
User Interface
3 Jul 2024
4
0
option to add modifiers as deactivated
Modeling
6
1 Jul 2024
4
0
USD Export & Import Visibility Token
Interoperability
2
28 Jun 2024
4
0
custom the Open Recent area with color for missing files
User Interface
27 Jun 2024
4
0
Add several features for Python API
Scripting
23 Jun 2024
4
0
automatic baking multiple objects
Shading and Textures
5
16 Jun 2024
4
0
Edge flow and loop tools activated by default?
Modeling
3
10 Jun 2024
4
1
Multi-objects **SYMMETRIZE** function (.L / .R) like we have with Armatures, but for objects in Object Mode!!!
Modeling
1
29 May 2024
4
0
Export Selected Assets from Asset Browser
Game Engine
1
25 May 2024
4
0
Allow user to adjust sensibility of the UV Display Stretch heatmap
UV Editing
25 May 2024
4
0
Hover Modifier Icon for Original Modifier Name
User Interface
2
22 May 2024
4
0
View Layer Material Override
Rendering
3 May 2024
4
1
Bette triplanar mapping
Shading and Textures
3 May 2024
4
0
Add a get_output_node() method to the CompositorNodeTree python api
Compositing
1
3 May 2024
4
0
Cryptomatte by Collection and Pass Index
Rendering
29 Apr 2024
4
0
Per-file asset library paths (in addition to preference-defined paths)
Asset Browser
3
26 Apr 2024
4
0
Multires fast navigate in object mode
Sculpting
25 Apr 2024
4
0
Crop images inside of Blender
3D Viewport
5
17 Apr 2024
4
0
Solidify in Multires
Sculpting
6
16 Apr 2024
4
2
Time offset animation modifier
Animation
5
16 Apr 2024
4
0
Page up/Page down option when scrolling through materials
Shading and Textures
16 Apr 2024
4
0
Live Link between blend files
General
15 Apr 2024
4
0
Add reload operator in outliner view-layer for linked objects
Outliner
1
15 Apr 2024
4
0
Duplicate Light Shader Nodes in a Same Way as You Duplicate Material Nodes
Shading and Textures
14 Apr 2024
4
0
Render History in the “Image Editor” Window
User Interface
12 Apr 2024
4
0
Multi object vertex color editing
Painting
9 Apr 2024
4
0
Better default primitives?
Modeling
1
8 Apr 2024
4
1
Workbench Render Engine: Render Material Preview
Rendering
2
5 Apr 2024
4
6
bridge node (geometry node)
Geometry Nodes
2
5 Apr 2024
4
0
User defined default color for images
Rendering
2
3 Apr 2024
4
1
Simplifying the Outliner: Only Show the Active Icon
User Interface
7
3 Apr 2024
4
1
Add visual display to code editor
Scripting
1
31 Mar 2024
4
0
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