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17,379 ideas, top voted first
· page 38 of 348
Keep "original" mesh option when using Wireframe with vertex group
General
1
20 Nov 2020
22
0
Node Wrangler - Update to include Opacity Maps, Translucency Maps, Alpha Maps
Shading and Textures
1
16 Nov 2020
22
0
Interactive Physics
General
5
16 Nov 2020
22
2
EEVEE Raytracing
General
2
7 Nov 2020
22
0
Option to change icons colors
General
1
2 Nov 2020
22
2
Better soft body/cloth deform/collisions...; implement: IPC, Intersection- and Inversion-free Large Deformation Dynamics
General
31 Oct 2020
22
0
Film Exposure improvements
General
7
28 Oct 2020
22
1
Better Measure interface
General
25 Oct 2020
22
1
Mirror -> Collection <- (same way as the new boolean modifier works in 2.91)
General
3
23 Sep 2020
22
1
Use F2 to Rename in more place...
General
20 Sep 2020
22
2
Split / Separate by faces set
General
3
6 Sep 2020
22
0
Curve Modifier for Grease Pencil
General
1
2 Sep 2020
22
0
Snake Extrude in edit mode
General
2
28 Aug 2020
22
1
Name the properties panel properly
General
13
24 Aug 2020
22
4
Implement Bevel Modifier Custom Profile into Primitive Curve Taper
General
5
21 Aug 2020
22
2
Angle snap toggle & Angle snap increment
General
3
16 Aug 2020
22
2
Compositor: Alpha Over node, the top input should correspond to foreground
Compositing
17
30 Jul 2020
22
5
The Pie-Menu circle should be anti-aliased!
General
6
4 Jul 2020
22
6
Make THEMES panel searchable (+ with "fuzzy" search)
General
1
20 Jun 2020
22
1
Auto Update textures from out source
Shading and Textures
1
17 Jun 2020
22
0
HUE CORRECT NODE FOR THE SHADER EDITOR
General
1
27 May 2020
22
2
PBR Baker Node And Material As Shader Node
Painting
2
13 May 2020
22
1
Numpad - opposite view by double clicking.
General
3
7 May 2020
22
0
Eevee Irradiance Volume Edit Mode
General
7
28 Apr 2020
22
0
Mesh cleanup
General
8
22 Apr 2020
22
1
Can we get Name fields to expand horizontally with the UI?
General
1
22 Apr 2020
22
0
Add Manipulator Gizmo to 3D cursor
General
4
21 Apr 2020
22
0
Render (Geometry, texture, particle data) Caching for animation is needed for Cycles
General
1
16 Apr 2020
22
0
Sculpting cursor should use the inverse color when holding down Ctrl
General
2
7 Apr 2020
22
1
Texture displacement map in real-time
General
4
29 Mar 2020
22
0
"Alt + Enter" to apply changes to the entire selection should be an option
User Interface
In Development
5
23 Mar 2020
22
1
Shapes for emptied common objects.
User Interface
8
23 Mar 2020
22
0
Asset Libraries in Blender 2.83
Modeling
Duplicate
1
6 Mar 2020
22
0
Loop Cut, expose all parameters to properties to Active Tool Settings
Modeling
2
6 Mar 2020
22
0
Adaptive Gridsize when zooming in 3D view
User Interface
2
6 Mar 2020
22
2
Drop select Target bone in constraint bones
Rigging
2
6 Mar 2020
22
2
Point click snapping
Modeling
5
6 Mar 2020
22
0
Bevel Sequentially By Bevel Weight
Modeling
2
6 Mar 2020
22
0
An Option for Sync Navigation for Creation
Modeling
Done
5
11 Feb 2020
22
1
Allow Different World Settings Per View Layer
Rendering
10
11 Feb 2020
22
0
Make Text Strip In VSE more advanced
Video Sequencer
28 Jan 2020
22
0
HAIR -- ROOT raise hair at the roots
Particles
12
27 Jan 2020
22
0
zoom and pan gizmos in shader editor
User Interface
5
22 Jan 2020
22
0
Grease Pencil - Animations need to show up in Action Editor
Animation
7
20 Jan 2020
22
0
Add muscle modfier to the blender 2.8x series
Simulation
6
28 Dec 2019
22
0
Make vectorscope, histogram, and waveform directly available in the compositor/ No need to render large image files for tweaking
General
4
25 Nov 2019
22
1
Shader Editor - each material should be summonable as NodeGroup - without it's Material Output though.
Shading and Textures
2
16 Nov 2019
22
0
Add wireframe option to eevee and workbench render settings
Rendering
1
13 Nov 2019
22
0
Community improvements and pipeline for the official Blender Developer Tracker
General
17
1 Nov 2019
22
2
Arc extrude function (Similar to fusion 360) / Part 2
Modeling
1
1 Nov 2019
22
1
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