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17,379 ideas, top voted first
· page 37 of 348
Visual indicator for border of the mesh
Modeling
4
10 Dec 2018
23
1
Stencil buffer objects for eevee
Rendering
4
3 Dec 2018
23
0
Modifiers for empties !
Modeling
8
20 Nov 2018
23
0
Edge/Vertex slide real distance
Modeling
3
18 Oct 2018
23
0
UV check Overlay
Modeling
1
27 Sep 2018
23
1
New materials have the same name as the object
Shading and Textures
8
17 Sep 2018
23
2
Eevee Holdout and shadow catcher wanted
Rendering
7
2 Aug 2018
23
1
Double click to send 3d cursor to the origin of the grid
Modeling
6
30 Jul 2018
23
0
Small Shading Pop over
General
7
11 Jul 2018
23
3
Blender Project Generation
General
1
2 Jul 2018
23
1
Name - Number Separator Setting
General
4
30 Jun 2018
23
1
Extrude along curve [proposal]
Modeling
10
18 Jun 2018
23
1
Instant Meshes integration
General
18
9 Jun 2018
23
1
Artist-friendly weight painting visualization, in the Softimage style
Rigging
17
5 Mar 2018
23
1
Mirror Modifier Symmetrize Option
General
8
28 Feb 2018
23
0
Texture preview in Node Editor in node it self
Shading and Textures
5
27 Nov 2016
23
0
Import multiple object files (obj, fbx, etc)
Interoperability
Done
10
7 Apr 2016
23
0
Consolidate Add > Mesh > "Plane" and "Grid" into a single primitive
Modeling
6
2 Apr 2016
23
0
Support Oklab Color Space
3D Viewport
5
26 Feb 2025
22
0
a sound at the end of a render or a bake
Simulation
3
2 Dec 2024
22
1
Sculpt: Smooth Directional (from the Sculpt Dev branch)
Sculpting
4
3 Nov 2024
22
0
Make Node Wrangler as Default
User Interface
5
15 May 2024
22
2
Unify Image nodes from compositor to Shader
Shading and Textures
1
16 Aug 2023
22
0
Porting popular modifiers to geometry nodes
Geometry Nodes
4
24 Apr 2023
22
0
GN Node - Subdivide Single Axis
Geometry Nodes
8
31 Mar 2023
22
3
We need a more optimized Retopo
Modeling
11 Mar 2023
22
0
Edit Curves on Node Group Inputs in Geometry Nodes
Geometry Nodes
4
5 Feb 2023
22
0
Remember pan & zoom per NodeTree
User Interface
5 Jan 2023
22
0
Render Region improvement
User Interface
3
22 Sep 2022
22
0
Mesh To Hair Like Disney's TONIC
Simulation
27 May 2022
22
2
Displacement in EEVEE
Rendering
In Development
5
2 May 2022
22
0
expansion of nurbs curve modeling tools
Modeling
5
3 Apr 2022
22
0
Capsule as mesh primitive in geometry nodes
Geometry Nodes
6
7 Mar 2022
22
2
Add keyframes for "Float curve" node points
Geometry Nodes
1 Feb 2022
22
0
Alternate kernel for Sharpen compositor node
Compositing
Done
1
25 Jan 2022
22
0
Convert corner attribute to UV map in GEO nodes.
Geometry Nodes
Done
6
20 Jan 2022
22
1
Larger mouse dead zone around top and left sides of Editor Type menu.
User Interface
4
16 Jan 2022
22
0
Linked Collections UI Improvement
User Interface
1
17 Dec 2021
22
0
Use Texture Node Editor for Displace Modifier
Shading and Textures
2
15 Oct 2021
22
0
Delay offset for Object Constraints (if it has animation)
General
3
22 Sep 2021
22
0
Modifiers category in the add menu
User Interface
8
18 Sep 2021
22
2
More ♥♥♥ for masks
Compositing
6 Sep 2021
22
0
Insert edge loops with edge flow
Modeling
10
19 Aug 2021
22
0
Axis snapping for Cut tool.
Modeling
7
19 Aug 2021
22
0
Limit everyone to only 1 RCS submission per day.
Meta
Done
16
20 Jun 2021
22
3
Reduce Shaders Recalculation
General
4
3 Jun 2021
22
0
Ctrl+click extrude from active element (as pivot)
General
3
18 Apr 2021
22
0
Packing UDIM Textures into .blend File
General
4
15 Apr 2021
22
0
Baking textures doesn't use alpha
General
2
31 Mar 2021
22
1
Should be able to drag-drop vertex-group/shape-keys/stroke-layers/ect
General
2
6 Jan 2021
22
1
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