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17,379 ideas, top voted first
· page 304 of 348
Naming Timeline Markers
General
2
29 Oct 2025
0
1
Convenient rendering of cycled animations
User Interface
1
29 Oct 2025
0
0
Scroll wheel for pull and push
Modeling
2
28 Oct 2025
0
2
Baking AO on an object in relation with other objects in scene
Shading and Textures
1
28 Oct 2025
0
0
addon work
Scripting
Incomplete
1
28 Oct 2025
0
0
Marker/clip cut off for animation
Animation
7
28 Oct 2025
0
0
Conditional If for Constraints/Object/Bone Constraints
General
1
26 Oct 2025
0
0
Add Set Mesh Normal Node to the list of modifiers
Geometry Nodes
2
25 Oct 2025
0
0
Modules as the basis of the program
Modeling
1
25 Oct 2025
0
2
Sync time when editing a clip in LNA
Animation
1
24 Oct 2025
0
0
Add a “Replace Materials” option when linking materials between objects.
Shading and Textures
23 Oct 2025
0
0
synchronization icon between the vertex group and bone
User Interface
22 Oct 2025
0
0
Sync Vertex Group & Bone
Rigging
22 Oct 2025
0
0
Blender "long operation" pop-up in case of freeze
User Interface
8
21 Oct 2025
0
0
macOS users should not have to toggle numeric keypad emulation to access view shortcuts and vertex selection modes
User Interface
4
19 Oct 2025
0
0
Assign "Collapsed and Hide Unused Sockets" to 'H'
Geometry Nodes
1
19 Oct 2025
0
0
Import Alembic Custom Attributes
Geometry Nodes
3
18 Oct 2025
0
0
Active/Selected Highlights (Outliner)
User Interface
17 Oct 2025
0
0
VSE Style panel based in alpha channel
Video Sequencer
2
16 Oct 2025
0
0
MetalFX 4 — viewport
3D Viewport
1
16 Oct 2025
0
0
Implement global synchronous action switching
Animation
16 Oct 2025
0
0
Per-Object Motion Blur Control for EEVEE
Rendering
15 Oct 2025
0
0
VSE: Add an option to select Disk Drives
Video Sequencer
Done
2
15 Oct 2025
0
0
Houdini Copernicus Like With Compositing Section
General
1
13 Oct 2025
0
2
Change unit scale
User Interface
13 Oct 2025
0
0
Allow geometry nodes to take curves or meshes
Geometry Nodes
2
13 Oct 2025
0
0
Delete UV Data
UV Editing
5
12 Oct 2025
0
1
Why focusing on details instead of improving what is working ?
General
1
11 Oct 2025
0
3
Transferring the N-panel to the Object tool
Modeling
1
9 Oct 2025
0
2
Tools menu Modifiers
Modeling
1
9 Oct 2025
0
2
Add a Blur node in Shader Editor
Shading and Textures
Archived
9 Oct 2025
0
0
Control Rig for Blender?
Animation
1
7 Oct 2025
0
0
add resolution in cube import operator please🙌
3D Viewport
7 Oct 2025
0
2
light patterns object
Shading and Textures
7 Oct 2025
0
0
Enable Bake Handlers to Listen to GeoNodes Baking.
Simulation
1
3 Oct 2025
0
0
Saving order of panels in File View
User Interface
2 Oct 2025
0
0
Object tag groups for convenient object grouping in geometry nodes
Geometry Nodes
2
1 Oct 2025
0
1
Spherize modifier
Extensions
Done
2
29 Sep 2025
0
0
Text element enhancements
3D Viewport
Done
1
29 Sep 2025
0
1
Video sequence editor enhancements
Video Sequencer
29 Sep 2025
0
0
Grease pencil: Support layer groups in Autolock inactive layers
Grease Pencil
1
27 Sep 2025
0
0
Ability to change navigation hotkeys for the Knife Tool
Modeling
27 Sep 2025
0
0
Apply Modifier
Modeling
3
26 Sep 2025
0
0
Filter Function for finding Seam Marked object
Outliner
1
25 Sep 2025
0
1
Pose Assets extended to Bone Selection: dynamic UI directly on Main Region (3D Viewport Editor) on Pose Mode
User Interface
22 Sep 2025
0
0
Integration: C library for automatic physics properties calculation on skinned meshes
Simulation
1
19 Sep 2025
0
1
Have knife modifer work properly with subdiv modifier
Modeling
4
18 Sep 2025
0
0
Mute modifier for exporting
General
16 Sep 2025
0
0
Mute nested nodes via inputs for compositing performance
Benchmark
1
13 Sep 2025
0
1
Single node for latitude longitude conversion
Geometry Nodes
2
11 Sep 2025
0
1
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