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17,379 ideas, top voted first
· page 60 of 348
Modifier to Join (or Merge) meshes
Modeling
6
20 Aug 2018
16
0
progress bar for baking
Painting
1
1 Aug 2018
16
0
Automatic faces Creation when connecting Edges
Modeling
4
20 Jul 2018
16
3
proposal remove panel propierties
General
10
9 Jul 2018
16
3
Proposal regarding Shortcuts, Menus, and the Shortcut Editor
General
14
9 Jul 2018
16
0
Takes/ State Saves for Blender
General
4
29 Jun 2018
16
1
edge detect from normalmap/height map (edge/cavity/pointiness/curvature)
General
1 Jun 2018
16
0
icons of larger images
General
2
12 May 2018
16
1
2.8+ Material Node Related Proposal: Node Injection + Minor Improvements
General
4
11 May 2018
16
1
2.8 Timeline Proposal
User Interface
20
17 Apr 2018
16
0
Cycles | Better Default Settings for 2.8
Rendering
6
27 Feb 2018
16
1
curvature node
Shading and Textures
1
5 Jan 2018
16
1
IES lighting profiles
General
8
29 Dec 2017
16
4
The VSE Text Effect can support change Font
Video Sequencer
14
1 Apr 2016
16
0
GPU acceleration for Geometry nodes
Geometry Nodes
3
28 May 2026
15
0
Proposal: Vector Tools in Texture Paint
Painting
4
24 Nov 2025
15
0
Add Theme settings for the outlines introduced in some UI elements in 5.0
User Interface
11
10 Oct 2025
15
0
Gaea's portal, to avoid reaalllly long node connexions.
General
4
19 Jun 2025
15
0
Independent Material Editor Proposal
Shading and Textures
3
18 May 2025
15
0
Edit Review on Extensions Platform
Extensions
In Development
3
9 Apr 2025
15
0
Ability to rearrange UV Maps.
UV Editing
1
13 Feb 2025
15
0
Add a "Exists" socket to the Color Attribute node in Shader Nodes
Shading and Textures
2
29 Dec 2024
15
0
Select backface without Xray
3D Viewport
7
12 Nov 2024
15
3
Sculpt: Re-enable 3D Cursor's visibility in Sculpt Mode
User Interface
In Development
6
8 Nov 2024
15
0
Multires Modifier: Add ability to "delete" lowest resolution, make next level the new default
Modeling
2
21 Oct 2024
15
0
Multi-layer Composite Output
Compositing
3
17 Sep 2024
15
0
Cancel computation of nodes
Geometry Nodes
2
4 Sep 2024
15
0
Access bone transforms in geometry nodes
Geometry Nodes
1
2 Aug 2024
15
0
Proportional Editing for Edge or Vertex Sliding
Modeling
4
20 Jun 2024
15
0
Float/RGB Curve Handle
Geometry Nodes
2
12 May 2024
15
0
Don't use .blend1 extension for backups; append a bit of text to the filename instead
User Interface
8
2 May 2024
15
1
Sculpt Mask Layers
Sculpting
1
30 Apr 2024
15
0
Curve mask texture when using rake to match stroke
Painting
15 Apr 2024
15
0
Clipping/slicer material for cycles
Shading and Textures
1
26 Mar 2024
15
0
Sculpt: Grow and Shrink mesh visibility
Modeling
Done
3
12 Mar 2024
15
0
Remember open-save windows status
User Interface
28 Jan 2024
15
0
Viewport Orientation Node
Geometry Nodes
In Development
1
29 Nov 2023
15
0
Script node [Geometry Nodes]
Geometry Nodes
2
29 Nov 2023
15
0
Preset menu for export settings
User Interface
1
29 Nov 2023
15
1
Quick Favorites - Resort & Command Naming
User Interface
7
14 Nov 2023
15
1
GIZMO Node Editor!
Geometry Nodes
14 Nov 2023
15
0
Quick rearrange the workspace
User Interface
1
29 Oct 2023
15
0
New Attribute Group Statistic Node
Geometry Nodes
1
18 Oct 2023
15
0
Append/Import node in Geometry Nodes
Geometry Nodes
Done
3
14 Oct 2023
15
1
Ability to crop image empties
User Interface
6
29 Aug 2023
15
0
Add iterator variable i output to repeat zone
Geometry Nodes
2
16 Aug 2023
15
0
have wires stay connected if possible when changing node data type
Geometry Nodes
1
29 Jul 2023
15
0
Low increment slider arrows
User Interface
3
27 Jun 2023
15
0
Add an option to use eevee to render asset preview
Asset Browser
3
22 Jun 2023
15
0
Integer and Boolean inputs for Shader Node Groups
Shading and Textures
3
16 Jun 2023
15
0
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