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Ideas for Blender

17,379 ideas, top voted first · page 61 of 348

  1. Origin to Selected in Edit mode
    • Modeling
    • 6
    • 12 Jun 2023
    • 15 1
  2. Outliner, adjustable indentation
    • User Interface
    • 2
    • 4 Jun 2023
    • 15 0
  3. Copy Paste file in folder
    • User Interface
    • 14 Apr 2023
    • 15 0
  4. Turn Polyflow operator.
    • Modeling
    • 17 Feb 2023
    • 15 0
  5. A 360 Camera for Eevee
    • Rendering
    • In Development
    • 4
    • 17 Jan 2023
    • 15 0
  6. Wireframe Shader Node Improvments
    • Shading and Textures
    • 4
    • 10 Dec 2022
    • 15 0
  7. Fill Tool Improvement!
    • Shading and Textures
    • 1
    • 13 Nov 2022
    • 15 0
  8. Linked Hierachy View
    • User Interface
    • 3
    • 7 Nov 2022
    • 15 1
  9. Consistent content in Menues when they are opened
    • User Interface
    • Done
    • 2
    • 31 Oct 2022
    • 15 0
  10. frame number on info bar
    • User Interface
    • 18 Oct 2022
    • 15 0
  11. Number of samples burned in image and metadata
    • User Interface
    • 17 Oct 2022
    • 15 0
  12. Add Swatches Panel to Colour Picker
    • Painting
    • 3
    • 6 Oct 2022
    • 15 0
  13. Add shift-a shortcut to open add modifier menu
    • User Interface
    • Done
    • 6
    • 15 Sep 2022
    • 15 0
  14. "delete and keep children transformation"
    • User Interface
    • 1
    • 18 Aug 2022
    • 15 0
  15. Displacement Modifier: Keep Normals option
    • Interoperability
    • 3
    • 14 Aug 2022
    • 15 0
  16. Sculpt Mode Brush Modifiers
    • User Interface
    • 5
    • 9 Aug 2022
    • 15 0
  17. [Geometry Nodes] - Boolean based Mesh Cut Node
    • Geometry Nodes
    • 29 Jul 2022
    • 15 0
  18. Vertex paint across multiple selected objects
    • Modeling
    • 2
    • 25 Jul 2022
    • 15 0
  19. Opened Project Tab Bar
    • User Interface
    • 5
    • 1 Jul 2022
    • 15 8
  20. Edge Slide for Curves
    • General
    • 5
    • 25 Jun 2022
    • 15 0
  21. Loops Stopped by UV_Seams
    • UV Editing
    • Done
    • 3
    • 18 Jun 2022
    • 15 1
  22. Fix the Hair! Big Update To Hair
    • Shading and Textures
    • Done
    • 4
    • 27 May 2022
    • 15 2
  23. Fix Node Layout Frames' Weird Scaling and Snapping
    • User Interface
    • 1
    • 19 May 2022
    • 15 0
  24. Auto-completion in Text Editor
    • User Interface
    • 1
    • 12 Apr 2022
    • 15 1
  25. Render to gif
    • Rendering
    • 3
    • 9 Apr 2022
    • 15 0
  26. Add support for animation actions in asset browser
    • User Interface
    • 4
    • 6 Apr 2022
    • 15 0
  27. Sidebar GUIDELINES for Addons
    • User Interface
    • 12
    • 5 Apr 2022
    • 15 2
  28. Motion Path Update/ Redevelopment
    • Animation
    • 1
    • 2 Feb 2022
    • 15 1
  29. Revive SLIM UV unwrapping project
    • UV Editing
    • Done
    • 29 Jan 2022
    • 15 0
  30. "duplicate" in Outliner
    • User Interface
    • 1
    • 22 Jan 2022
    • 15 0
  31. In edit mode, display the number of hidden faces.
    • User Interface
    • 2
    • 27 Dec 2021
    • 15 1
  32. Value input - add float to metric option
    • General
    • 1
    • 12 Dec 2021
    • 15 1
  33. Time Delays for both Drivers and constraints...
    • Animation
    • 2
    • 26 Nov 2021
    • 15 0
  34. Flip Normal Map green channel checkbox on Normal Map Node
    • Shading and Textures
    • 1
    • 25 Nov 2021
    • 15 2
  35. Brush size jittering for sculpt
    • Sculpting
    • 2
    • 22 Nov 2021
    • 15 0
  36. PRE-POST shapekey switch
    • Animation
    • 4
    • 22 Nov 2021
    • 15 1
  37. Compositor as Datablock
    • Interoperability
    • 11 Oct 2021
    • 15 0
  38. Compact Timeline
    • User Interface
    • 2
    • 5 Oct 2021
    • 15 0
  39. renaming timeline markers with double click
    • Animation
    • Done
    • 2
    • 30 Aug 2021
    • 15 0
  40. Hard and Soft shading workflow UX.
    • General
    • 2
    • 24 Aug 2021
    • 15 2
  41. Better Active Area Highlighting
    • User Interface
    • Done
    • 4
    • 20 Aug 2021
    • 15 0