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Ideas for Blender

17,379 ideas, top voted first · page 62 of 348

  1. Flexible text for the sequence editor
    • Video Sequencer
    • 1
    • 19 Jul 2021
    • 15 0
  2. Shader Node: ODT and RRT Color Transforms
    • Shading and Textures
    • 1
    • 7 Jul 2021
    • 15 0
  3. Compositor Camera Node
    • Compositing
    • 1
    • 3 Jul 2021
    • 15 0
  4. Extrude reroutes
    • General
    • 4
    • 16 Jun 2021
    • 15 0
  5. Calibrating Zoom 1 to 1
    • General
    • 2
    • 7 Jun 2021
    • 15 1
  6. L-System geometry node
    • General
    • 2
    • 3 Jun 2021
    • 15 1
  7. Camera material node
    • General
    • 1
    • 3 Jun 2021
    • 15 3
  8. Transfer Attributes To Instances
    • General
    • Done
    • 4
    • 3 Jun 2021
    • 15 4
  9. Grease pencil line tool auto confirm
    • General
    • 1
    • 5 May 2021
    • 15 0
  10. Ability to repeat after undo+redo
    • General
    • 1
    • 15 Apr 2021
    • 15 0
  11. Avoid drawing over faces of wireframe object
    • General
    • 1
    • 13 Apr 2021
    • 15 1
  12. Specular Manifold Sampling Caustics ON GPU!
    • General
    • 3
    • 11 Apr 2021
    • 15 0
  13. More options for Set Origin
    • General
    • 1
    • 31 Mar 2021
    • 15 0
  14. "Link Modifiers" should copy drivers
    • General
    • 5
    • 8 Mar 2021
    • 15 0
  15. Blacklist sites from Blender Community
    • General
    • 3
    • 24 Feb 2021
    • 15 1
  16. Improving metadata burning
    • General
    • 2
    • 21 Feb 2021
    • 15 0
  17. Ideas for Geometry Nodes
    • General
    • 5
    • 2 Feb 2021
    • 15 2
  18. Autosmooth option when clicked on "Shade smooth"
    • General
    • Done
    • 13
    • 13 Jan 2021
    • 15 2
  19. Remove or expose parent inverse
    • General
    • 5
    • 8 Jan 2021
    • 15 0
  20. Universal Preset manager
    • General
    • 1
    • 4 Dec 2020
    • 15 1
  21. Bone Deformation View [Request]
    • General
    • 4
    • 14 Nov 2020
    • 15 0
  22. Progress bar on different actions
    • General
    • 3
    • 25 Sep 2020
    • 15 1
  23. Retopology: Culling Volume
    • General
    • 1
    • 1 Sep 2020
    • 15 0
  24. Zbrush MicroPoly in Blender?
    • Modeling
    • 7
    • 15 Aug 2020
    • 15 3
  25. Viewport Occlusion Culling
    • General
    • 3
    • 14 Aug 2020
    • 15 0
  26. More and improved node group features.
    • General
    • 4
    • 14 Jul 2020
    • 15 0
  27. UV Map Pivot on Active Object
    • General
    • 10
    • 28 Jun 2020
    • 15 1
  28. UI: Pan in menus (for tablet users)
    • General
    • 3
    • 27 Jun 2020
    • 15 0
  29. Make 9 image slots by default
    • General
    • 1
    • 23 Jun 2020
    • 15 0
  30. Drawing Tools for Blender VSE
    • General
    • 4
    • 16 Jun 2020
    • 15 0
  31. Multi threading the render kernels loading
    • General
    • 11 Jun 2020
    • 15 1
  32. Materials Library
    • General
    • 2
    • 4 May 2020
    • 15 0
  33. Invert modifier stack list direction
    • General
    • 16
    • 2 May 2020
    • 15 6