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· page 136 of 348
Animating NLA Strip's playback speed
Animation
13 Sep 2023
6
0
Cycles - IOR attribute in camera
Shading and Textures
4
7 Sep 2023
6
0
RTL text
Video Sequencer
2 Sep 2023
6
0
New Window
General
In Development
2
1 Sep 2023
6
0
Add "recursion depth" parameter to Realize Instances geometry node
Geometry Nodes
2
30 Aug 2023
6
0
Add a new similar selection by position
Modeling
Done
2
23 Aug 2023
6
0
Inconsistencies in "only show selected"/"Show Hidden" and keyframes belonging to hidden bone channels
User Interface
17 Aug 2023
6
0
Show full name in dropdown list
User Interface
15 Aug 2023
6
0
Option to disable the forced save of the "quit.blend" file
General
2
13 Aug 2023
6
0
Properly integrate the new Image Paste feature with the rest of the system
Painting
1
10 Aug 2023
6
0
When adding new primitives, scale them so they always fit in the viewport
User Interface
10
8 Aug 2023
6
0
3D Cursor position buttons
User Interface
3
25 Jul 2023
6
0
Array along curve without deformation
Modeling
7
25 Jul 2023
6
0
Multi-Res modifier - Add "Unsubivide All" button, or..
General
Done
6
18 Jul 2023
6
0
New Collection From Selection
User Interface
3
12 Jul 2023
6
0
Auto-set VSE Frame Range End using strip properties
Video Sequencer
5
11 Jul 2023
6
0
Disable face highlighting
User Interface
11 Jul 2023
6
0
Node editor: remember scroll position per material/geonode like inside of node groups
User Interface
9 Jul 2023
6
0
merge by distance - where was the removed vertex?
Modeling
9
8 Jul 2023
6
0
Display cloth while it's being baked
Simulation
6 Jul 2023
6
0
Option to disable shape keys normals interpolation
Modeling
2
3 Jul 2023
6
0
Make renaming in the Outliner easier this way.
General
8
28 Jun 2023
6
0
Including active scene in the sequencer
Video Sequencer
7
28 Jun 2023
6
0
Run a Script on Drop From Asset Browser
Asset Browser
2
21 Jun 2023
6
0
Asset Broweser Drag
Asset Browser
16 Jun 2023
6
0
Support Walk / Fly navigation if constraints are turned off
General
1
8 Jun 2023
6
0
Node based Sound design Integration
Video Sequencer
2 Jun 2023
6
3
UI: Node frame should take timings and attributes into account.
Geometry Nodes
2
30 May 2023
6
0
Viewport Denoise Sample Step vs Start Sample
User Interface
4
29 May 2023
6
0
Add separators and foldouts in node groups inputs and outputs
Geometry Nodes
1
25 May 2023
6
1
If there's only one Geometry Nodes, leave it as active on the Nodes Editor
Geometry Nodes
5
22 May 2023
6
1
Scene Name field is too short
User Interface
4
21 May 2023
6
0
Align cursor to selected should inclide rotation option
General
2
19 May 2023
6
0
Enabling a library override shouldn't reset transform
Library Overrides
19 May 2023
6
0
To Blender developers
Shading and Textures
22
28 Apr 2023
6
3
Changing vertex group name should affect in bevel modifier/limit method/vertex group
Modeling
1
25 Apr 2023
6
0
Place on floor
Modeling
10
22 Apr 2023
6
1
Add the 'Vertex Group Specials' menu to all types of object
User Interface
7
19 Apr 2023
6
0
PROXY and SCATTERING
Geometry Nodes
4
14 Apr 2023
6
0
shadow catcher container setting
Rendering
2
6 Apr 2023
6
0
Separate Outputs for Viewport Render Animation
General
1
5 Apr 2023
6
0
Sculpting: Mask slice to New Object dialog options
Sculpting
2
4 Apr 2023
6
0
Collapse all menus in the Property window with Shift + A
User Interface
5
4 Apr 2023
6
0
browse menu (ALT DRAG)
General
3 Apr 2023
6
0
proportional editing in pose mode
Animation
1
1 Apr 2023
6
0
Remap Default Collection-Hiding Keybinds
User Interface
8
7 Mar 2023
6
0
redesign remesh grid
Sculpting
1
3 Mar 2023
6
0
Have an equivalent to houdini`s $JOB parameter
Geometry Nodes
3
23 Feb 2023
6
0
Addition of Parallax Occlusion Mapping (POM) Shader
Shading and Textures
1
21 Feb 2023
6
2
Proper Shadow//Reflection Catcher
Shading and Textures
16 Feb 2023
6
0
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