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Ideas for Blender

17,379 ideas, top voted first · page 254 of 348

  1. Render Region feature
    • General
    • 6
    • 19 Nov 2017
    • 2 2
  2. Keep Expressions in Value Fields
    • User Interface
    • 4
    • 15 Nov 2017
    • 2 0
  3. Exclude lights in Cycles?
    • General
    • 4
    • 3 Nov 2017
    • 2 3
  4. MMB click on value field to reset value to default?
    • User Interface
    • 3
    • 29 Oct 2017
    • 2 1
  5. MERL materials in Principled (Disney) BSDF Shader
    • Shading and Textures
    • 3
    • 29 Oct 2017
    • 2 0
  6. Drag and drop Vertex colors and UV maps to node editor
    • User Interface
    • 2
    • 29 Oct 2017
    • 2 0
  7. Add a new Selection tab
    • User Interface
    • Done
    • 3
    • 29 Oct 2017
    • 2 2
  8. double tap pie menus
    • General
    • 2
    • 29 Oct 2017
    • 2 1
  9. Raytraced portals
    • Shading and Textures
    • 4
    • 29 Oct 2017
    • 2 1
  10. Slow Motion Preview
    • Animation
    • 4
    • 29 Oct 2017
    • 2 1
  11. Mask Node for Cycles
    • Shading and Textures
    • 1
    • 29 Oct 2017
    • 2 0
  12. Blender for Print
    • General
    • 3
    • 29 Oct 2017
    • 2 1
  13. Custom Snap Points In Linked Objects
    • Compositing
    • 1
    • 29 Oct 2017
    • 2 0
  14. When drawing render border, allow moving it
    • User Interface
    • 3
    • 29 Oct 2017
    • 2 0
  15. Remove doubles at center
    • Modeling
    • 4
    • 29 Oct 2017
    • 2 0
  16. Video effects interface
    • Video Sequencer
    • 4
    • 29 Oct 2017
    • 2 1
  17. Configuration Splash Screen
    • User Interface
    • 1
    • 29 Oct 2017
    • 2 0
  18. Modifiers for lamp
    • Modeling
    • 5
    • 29 Oct 2017
    • 2 1
  19. Create Transform Orientations Button
    • User Interface
    • 29 Oct 2017
    • 2 0
  20. lightpath node : ray roughness
    • Rendering
    • 3
    • 29 Oct 2017
    • 2 0
  21. BGE as realtime visulisation tool
    • Game Engine
    • 3
    • 29 Oct 2017
    • 2 1
  22. Fallof Node Rework
    • Shading and Textures
    • 2
    • 29 Oct 2017
    • 2 0
  23. FreeStyle and SVG exporter improvement
    • Rendering
    • 4
    • 29 Oct 2017
    • 2 0
  24. Drag and drop + Send data
    • User Interface
    • Done
    • 29 Oct 2017
    • 2 0
  25. Progressive refine samples
    • Rendering
    • 1
    • 29 Oct 2017
    • 2 0
  26. Merge vertex group for Mirror modifier
    • User Interface
    • 29 Oct 2017
    • 2 0
  27. Edge detection node for cycles
    • General
    • 29 Oct 2017
    • 2 0
  28. Box Mask effect in VSE
    • Video Sequencer
    • 3
    • 29 Oct 2017
    • 2 0
  29. Pause function in rendering
    • General
    • 4
    • 29 Oct 2017
    • 2 1
  30. make 2d command
    • General
    • 4
    • 29 Oct 2017
    • 2 1
  31. Automatic ADD NODE After Link/Connect to Empty Space
    • Shading and Textures
    • 8
    • 29 Oct 2017
    • 2 0
  32. CPU boost for GPU rendering.
    • General
    • 8
    • 29 Oct 2017
    • 2 0
  33. Split area and choose new
    • User Interface
    • 3
    • 29 Oct 2017
    • 2 0
  34. Make Link/Append look like Outliner
    • User Interface
    • 29 Oct 2017
    • 2 0
  35. Easy Loop (speed up animation workflow)
    • Animation
    • 1
    • 29 Oct 2017
    • 2 0
  36. Nested particles
    • Particles
    • 2
    • 29 Oct 2017
    • 2 0
  37. Clear clipboard
    • User Interface
    • 2
    • 29 Oct 2017
    • 2 1
  38. Implimenting A Node Graph for Texture Paint
    • Painting
    • 1
    • 29 Oct 2017
    • 2 0
  39. Cycles node to get the angle/amount of reflected light
    • Shading and Textures
    • 29 Oct 2017
    • 2 0
  40. Custom matcaps
    • General
    • 8
    • 29 Oct 2017
    • 2 0
  41. boids action events
    • Particles
    • 1
    • 29 Oct 2017
    • 2 1