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Ideas for Blender
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17,379 ideas, top voted first
· page 263 of 348
pressing enter to modify last changed value
User Interface
19 Apr 2025
1
0
Shader Nodes: Node Groups - Make Dropdowns and Checkboxes accessible
Shading and Textures
15 Apr 2025
1
0
Add duplicate object shortcuts to the Outliner.
Outliner
11 Apr 2025
1
0
4.3 Asset browser asset naming functionality back
Asset Browser
1
10 Apr 2025
1
0
Layers brush works like a historical brush
Sculpting
9 Apr 2025
1
0
Bone selection toolsFor GP in weight paint mode
Rigging
8 Apr 2025
1
0
Sync Zoom/Pan Option support, also for manually set 3D Viewport Editor Areas
3D Viewport
1
8 Apr 2025
1
0
The "UV Warp" modifier should have a way to handle UV islands
UV Editing
1
7 Apr 2025
1
0
Change the "Taper Object" icon to a Curve icon.
User Interface
2
1 Apr 2025
1
0
File browser- option in right click menu to preview texture
User Interface
1 Apr 2025
1
0
Splitting strips without selecting the strip
Video Sequencer
4
29 Mar 2025
1
0
Safety failback
Rendering
Done
3
29 Mar 2025
1
0
import sfm particles
Animation
6
28 Mar 2025
1
0
Grease Pencil Auto In-Between
Animation
26 Mar 2025
1
0
History timeline
General
2
23 Mar 2025
1
0
Hide line between nodes in geometry nodes
Geometry Nodes
22 Mar 2025
1
5
Make "Object Constraints" Tab Appear More Distinct
User Interface
19 Mar 2025
1
0
lattice modifier as FFD
Modeling
5
18 Mar 2025
1
0
Export FBX option - Only Bones in specific collection
Interoperability
17 Mar 2025
1
0
no way to measure length of circle/ curved lines
3D Viewport
3
11 Mar 2025
1
0
Allow Separate Inversion for Horizontal and Vertical Zoom in the Graph Editor
User Interface
6 Mar 2025
1
0
Highlight Properties
3D Viewport
1
2 Mar 2025
1
0
Eevee preview in sequencer
3D Viewport
Done
4
28 Feb 2025
1
0
Select entire Hierarchy or Collection via Enter
Outliner
Done
4
28 Feb 2025
1
0
RightMouseNavigation
3D Viewport
2
27 Feb 2025
1
2
Add an option to use Beizer curves in the same way as Inkscape
General
5
27 Feb 2025
1
0
Better edit/sculpt mode mirror system
Modeling
2
26 Feb 2025
1
0
Links/textures files change check
Shading and Textures
2
26 Feb 2025
1
0
Leading zeroes for number
Geometry Nodes
2
24 Feb 2025
1
0
Better Addon Management
3D Viewport
3
24 Feb 2025
1
0
add "keep normal " option in fbx exporter when use triangulate for preserve weighted normal modifier
General
1
21 Feb 2025
1
0
Keyframe Colours
User Interface
3
21 Feb 2025
1
0
Shortcuts idea
General
Done
2
20 Feb 2025
1
0
Ai-driven content generation capabilities are needed
Animation
1
18 Feb 2025
1
8
Adaptative direction interface
User Interface
1
17 Feb 2025
1
0
Geometry Node : Mesh Grid with 1 Vertices X or Y
Geometry Nodes
1
14 Feb 2025
1
0
Plot + scriptable node for compositor
Compositing
13 Feb 2025
1
0
CSV Import Node
Geometry Nodes
3
11 Feb 2025
1
0
Provide an option to revert the UI ordering changes made in 4.0
User Interface
4
11 Feb 2025
1
0
action editor > select all keyframes by channel
Animation
Done
1
9 Feb 2025
1
0
Rename actions from more places
Animation
2
9 Feb 2025
1
0
Change hue value to 0.0-359.9
Shading and Textures
7 Feb 2025
1
0
Geonodes: Make "Delete Only Edges and Faces" behaviour consistent with Edit mode.
Geometry Nodes
2
5 Feb 2025
1
1
Choice facilitator, especially in "Texture type" cell.
User Interface
Done
4
4 Feb 2025
1
0
close collection or select collection object
3D Viewport
2
4 Feb 2025
1
0
Transfer Mesh data to selected vertices on the target object
Rigging
1
3 Feb 2025
1
0
Make intermediate render results available in python
Scripting
1
1 Feb 2025
1
0
Diagonal zoom axis
User Interface
27 Jan 2025
1
0
Fix Menu Switch with same options and different outputs
Geometry Nodes
27 Jan 2025
1
0
Implement "Wire Width" feature for Custom Shapes/Widgets' Empty Objects also
3D Viewport
5
26 Jan 2025
1
0
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