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17,379 ideas, top voted first
· page 266 of 348
display the number of frames to be render
User Interface
1
31 Aug 2024
1
0
Organization of custom properties
User Interface
1
30 Aug 2024
1
0
Min and Max Vertex Mass for Cloth
Simulation
30 Aug 2024
1
0
Give MeshCache a "loop" or keyable start frame option
Simulation
28 Aug 2024
1
0
Bug or Feature? Subtracting Masks
Sculpting
2
22 Aug 2024
1
1
Idea/Question: Locking Timeline range to Graph Editor range
User Interface
9
22 Aug 2024
1
0
Adding Shapes to brush strokes
Painting
21 Aug 2024
1
0
Camera Limit Range to match the vieport's Limit Range
General
2
20 Aug 2024
1
0
small tweaks
UV Editing
2
18 Aug 2024
1
0
Can you add a DPI adjustment to the render Settings
User Interface
1
15 Aug 2024
1
0
More sophisticated PLY importer/exporter
Geometry Nodes
14 Aug 2024
1
0
I Found a solution.
3D Viewport
8 Aug 2024
1
1
Wavefront OBJ Export: Export average color of procedural materials
Shading and Textures
2
7 Aug 2024
1
1
Wavefront OBJ Export: Auto-Bake procedural materials
Shading and Textures
3
6 Aug 2024
1
0
Fusion360-style Edit History Timeline
Modeling
2
5 Aug 2024
1
3
New collection in "rename" mode
Outliner
1
5 Aug 2024
1
0
M menu should create new collections inside the current collection
Outliner
Done
2
5 Aug 2024
1
0
Add-on search by Maintainer
User Interface
2
3 Aug 2024
1
0
Matrix GNs: Access to the W component of transformed vectors
Geometry Nodes
1
1 Aug 2024
1
0
Object-> Snap-> selection to cursor (child of)
Animation
30 Jul 2024
1
0
When adding keyframes in time streching mode, add them to corract location
User Interface
30 Jul 2024
1
0
Enable Dynamic Control of Node Group Output Domain
Geometry Nodes
29 Jul 2024
1
1
geometry matrix domain cover
Geometry Nodes
28 Jul 2024
1
0
Bone Parent Constraint
Rigging
27 Jul 2024
1
0
Geonodes Ingroup Stability
Geometry Nodes
1
25 Jul 2024
1
1
Give the option to Maintain Volume with IK Stretching.
Animation
25 Jul 2024
1
0
default MMB - Pan
3D Viewport
6
23 Jul 2024
1
1
Multiple Attributes for Store Named Attribute node (like capture attribute node's new feature)
Geometry Nodes
23 Jul 2024
1
1
Expose grid scale in snapping menu
3D Viewport
22 Jul 2024
1
0
Subdivision modifier should ignore sharp edges that it is not supposed to use
General
1
22 Jul 2024
1
0
Make jumping of viewer node optional
Compositing
3
20 Jul 2024
1
0
Requst the time stretching can be animated
Animation
2
19 Jul 2024
1
0
WASM Plugins
Interoperability
2
16 Jul 2024
1
0
[Python] allow reading rendered pixels while render is still ongoing
Scripting
15 Jul 2024
1
0
Extrude mesh node improvement with repeat zone
Geometry Nodes
2
13 Jul 2024
1
0
Better subdivision settings
Modeling
3
13 Jul 2024
1
2
Excluding certain things from scene simplification
Shading and Textures
12 Jul 2024
1
0
modeling issue
Modeling
2
12 Jul 2024
1
1
assign sound for object
Video Sequencer
1
29 Jun 2024
1
1
snap to floor (with end key) like UE4 + snap to center
General
4
23 Jun 2024
1
0
"translate points/instances along the curve" node
Geometry Nodes
3
19 Jun 2024
1
0
Revamp SImple Deform > Bend to be more like Simple Bend
Modeling
1
17 Jun 2024
1
0
Node Editor Image Annotation
Geometry Nodes
16 Jun 2024
1
0
esc = deselect
User Interface
4
15 Jun 2024
1
1
Checkbox that toggle vertex visibility in edge and face mode
3D Viewport
2
12 Jun 2024
1
0
Extensions (Blender 4.2) - add support for .toml files in Text Editor
General
6
10 Jun 2024
1
0
Vector pass for Focal length animation
Motion Tracking
9 Jun 2024
1
0
Editing or Sculpting Rigged Grease Pencil objects
Grease Pencil
7 Jun 2024
1
0
Select Face Corners in 3D View
Painting
1
6 Jun 2024
1
1
Optimize and Speed Up Mantaflow Simulator
Simulation
4
6 Jun 2024
1
2
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