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Ideas for Blender

17,379 ideas, top voted first · page 35 of 348

  1. Increase the width of dropdown menus
    • User Interface
    • Done
    • 7
    • 29 Aug 2024
    • 23 0
  2. better sampling for cycles/EEVEE
    • Rendering
    • In Development
    • 2
    • 26 May 2024
    • 23 0
  3. Pin modifier to bottom of stack
    • Geometry Nodes
    • 7
    • 29 Mar 2024
    • 23 1
  4. Unique cursor for Area Split
    • User Interface
    • 1
    • 21 Dec 2023
    • 23 0
  5. Central cylindrical camera (Cycles)
    • Rendering
    • Done
    • 5
    • 28 Apr 2023
    • 23 0
  6. Click Drag UI UX improvements
    • User Interface
    • 3
    • 26 Mar 2023
    • 23 0
  7. String Data Type for Named Attribute Node
    • Geometry Nodes
    • 8
    • 8 Nov 2022
    • 23 2
  8. Geometry nodes keep instances separate
    • Geometry Nodes
    • 5
    • 11 Mar 2022
    • 23 0
  9. View UV stretch in 3D View
    • UV Editing
    • 2
    • 4 Mar 2022
    • 23 0
  10. Keep Triangles - Option for subdivision
    • Modeling
    • 5
    • 8 Feb 2022
    • 23 0
  11. IMAGE SEQUENCES - making the controls clear!
    • User Interface
    • 2
    • 7 Feb 2022
    • 23 0
  12. More Tool Tips
    • User Interface
    • 1
    • 4 Feb 2022
    • 23 0
  13. Request to access low-level geometry data
    • Geometry Nodes
    • Done
    • 4
    • 13 Jan 2022
    • 23 1
  14. Improve side buttons functionality on nodes
    • General
    • 1
    • 12 Dec 2021
    • 23 0
  15. Geometry Nodes: Text Input referencing Text Data Block
    • Geometry Nodes
    • 4
    • 16 Nov 2021
    • 23 2
  16. Add "Triple Click" to keymap event values.
    • User Interface
    • 9 Nov 2021
    • 23 1
  17. Ctrl+C - Ctrl+V for copying modifiers to other objects
    • User Interface
    • 6
    • 12 Oct 2021
    • 23 0
  18. Menu Search dyslexia options
    • User Interface
    • 3
    • 10 Sep 2021
    • 23 0
  19. Fresnel Node Remaster
    • Shading and Textures
    • 5
    • 7 Sep 2021
    • 23 1
  20. Fill Selection
    • Modeling
    • 8
    • 13 Jul 2021
    • 23 0
  21. Disabling pixel interpolation in References Image
    • User Interface
    • 2
    • 6 Jul 2021
    • 23 1
  22. Upgrade for Trim tool
    • Sculpting
    • 4
    • 28 Jun 2021
    • 23 0
  23. FreeCAD integration into Geometry Nodes
    • General
    • 28 Feb 2021
    • 23 0
  24. Stochastic Texturing
    • General
    • 8
    • 11 Jan 2021
    • 23 2
  25. Consistency
    • General
    • 1
    • 28 Dec 2020
    • 23 0
  26. Mask Nodes
    • General
    • 1
    • 27 Dec 2020
    • 23 0
  27. Optimized Obj image importer
    • General
    • Done
    • 1
    • 14 Dec 2020
    • 23 0
  28. Increase Length of Actions Dropdown Menu
    • General
    • 5
    • 18 Nov 2020
    • 23 0
  29. Node input names in Timeline / DopeSheet
    • General
    • 1
    • 27 Oct 2020
    • 23 0
  30. Shadow Catcher View Layer Restriction Toggle
    • General
    • 1
    • 21 Oct 2020
    • 23 1
  31. Solidify width
    • General
    • 4
    • 14 Sep 2020
    • 23 3
  32. Triangulate: Option for Longest Diagonal
    • General
    • 1
    • 3 Sep 2020
    • 23 0
  33. Output Vertex Group for Modifiers
    • General
    • 2
    • 17 Jul 2020
    • 23 0
  34. add Transform Orientation too Gizmo
    • General
    • 13
    • 4 Jul 2020
    • 23 2
  35. Add jitter to the array modifier
    • General
    • 11
    • 29 Jun 2020
    • 23 1
  36. Modular UI
    • General
    • 8
    • 29 Jun 2020
    • 23 8
  37. Fix knife tool
    • General
    • 6
    • 23 Jun 2020
    • 23 0