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· page 174 of 348
Rotate Gizmo for custom editing
User Interface
1
16 Nov 2023
4
0
Create your own pie menus
User Interface
14 Nov 2023
4
0
Node Wrangler - Connect to Final Material Output
Shading and Textures
2
11 Nov 2023
4
0
Child of constraint impovement for animation.
Animation
10 Nov 2023
4
0
Option to hide "Essentials" asset catalog
Asset Browser
2
6 Nov 2023
4
0
Allow different types of field accumulation
Geometry Nodes
30 Oct 2023
4
1
Allow choice of interpolation method for nodes that do field interpolation
Geometry Nodes
1
30 Oct 2023
4
1
Color Filter Color Palette?
Sculpting
1
28 Oct 2023
4
0
XY Graph Colors (Tracking) to Use Axis X & Y from Themes
Motion Tracking
Done
2
24 Oct 2023
4
0
Add cavity and ridge color property in solid mode
Shading and Textures
9
20 Oct 2023
4
0
Adaptive Subdivision Occlusion Dicing Scale for polygons that are occluded.
General
20 Oct 2023
4
0
Improved Output Node Behavior in the Node Editor
Geometry Nodes
18 Oct 2023
4
1
Hierarchy - Scene collection
User Interface
3
16 Oct 2023
4
1
Standard Lattice - adapted to object
Modeling
3
16 Oct 2023
4
1
Object Domain Attributes
Geometry Nodes
3
6 Oct 2023
4
0
Tesselate GN
Geometry Nodes
3
4 Oct 2023
4
1
New modeling features have stopped appearing in Blender!
General
6
3 Oct 2023
4
5
Adaptive Subdivision for Eevee
Game Engine
1
1 Oct 2023
4
0
4.0 B Feedback - Add option to revert modifier system
User Interface
3
28 Sep 2023
4
4
Allow to ignore locked axis while inserting keyframes
Animation
27 Sep 2023
4
0
adding plane easily
Modeling
24 Sep 2023
4
0
New Math node operations?
Geometry Nodes
1
24 Sep 2023
4
0
Expose boolean attributes to bmesh
Scripting
1
23 Sep 2023
4
0
Set import method preference on asset
User Interface
3
19 Sep 2023
4
0
Pie Menus and list context order consistency
User Interface
19 Sep 2023
4
0
Add selection option 'Side of Active' for Curves
Modeling
19 Sep 2023
4
0
Shape Keys for Grease Pencil object
Grease Pencil
18 Sep 2023
4
1
Fov change shortcut
User Interface
3
17 Sep 2023
4
0
additional UV operators, for creating UV texture atlas and merged UVs
UV Editing
6
17 Sep 2023
4
0
Custom Property Float Array Distance Subtype
User Interface
16 Sep 2023
4
0
override samples, adaptive sampling and noise threshold for specific objects or materials
Rendering
1
15 Sep 2023
4
2
Label for dummys
Shading and Textures
4
11 Sep 2023
4
0
Methods of binding curves. (Edit state) Crease (Curves and Points)
Modeling
6 Sep 2023
4
0
FBX Exporter to include Visibility Keys
Animation
6
6 Sep 2023
4
0
geometry element to accompany face,vert,point,edge
Geometry Nodes
1
4 Sep 2023
4
0
Link modifier to selected instead of copy to selected
Geometry Nodes
5
4 Sep 2023
4
0
Eevee previews in VSE
Video Sequencer
30 Aug 2023
4
0
Add 'texture coordinates' and 'mapping' nodes to geometry nodes
Geometry Nodes
1
29 Aug 2023
4
1
final material info node
Shading and Textures
25 Aug 2023
4
0
We need cross section tool in blender.
Modeling
7
23 Aug 2023
4
0
Adaptive Domain for mantaflow fluid simulation
Particles
2
21 Aug 2023
4
0
Blender VSE - UI / UX Suggestions
Video Sequencer
4
21 Aug 2023
4
0
Atribute is Changed-GeoNode
Geometry Nodes
20 Aug 2023
4
0
Add Smoothing Option to all Constraints
User Interface
1
16 Aug 2023
4
0
Consistent sorting on activity page
Meta
Archived
2
11 Aug 2023
4
0
Improve low poly fluid sims by implementing 'langrarian wave curves'
Simulation
2
9 Aug 2023
4
0
Shift Click for Straight Lines with Lasso Tool
General
3
25 Jul 2023
4
2
Build modifier : Texture based Build
Animation
1
19 Jul 2023
4
0
Alt+Shift to connect to final node in Compositing
Compositing
17 Jul 2023
4
0
Importing any type of skinned mesh should have option to keep its original hierarchy
Interoperability
15 Jul 2023
4
0
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