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Ideas for Blender

17,379 ideas, top voted first · page 192 of 348

  1. Instance on Points - Propagate Instance Attributes
    • Geometry Nodes
    • 15 Jul 2026
    • 3 1
  2. Proposal: Morphing Geometry Modifier
    • Geometry Nodes
    • 2
    • 12 Jul 2026
    • 3 0
  3. Hex Tiling
    • Shading and Textures
    • 2
    • 12 Jul 2026
    • 3 0
  4. Better Looping in Grease Pencil
    • Grease Pencil
    • 2
    • 4 Jul 2026
    • 3 0
  5. Asset Browser - Place Options
    • Asset Browser
    • In Development
    • 1
    • 2 Jul 2026
    • 3 0
  6. Applying F-Curve modifiers
    • Animation
    • 4
    • 29 Jun 2026
    • 3 0
  7. Adding Sound Modifiers to Adjustment Layers
    • Video Sequencer
    • 28 Jun 2026
    • 3 0
  8. Close Panel
    • User Interface
    • Done
    • 3
    • 27 Jun 2026
    • 3 0
  9. 'Sync Scene Time' Extended Functionality
    • Video Sequencer
    • 2
    • 26 Jun 2026
    • 3 0
  10. Check Evaluation Node
    • Geometry Nodes
    • 23 Jun 2026
    • 3 0
  11. Repeat image node that extends texture bounds
    • Compositing
    • 23 Jun 2026
    • 3 0
  12. Current Folder Default Asset Library
    • Asset Browser
    • 1
    • 17 Jun 2026
    • 3 0
  13. Ability to make constraints be specific to certain action
    • Interoperability
    • 2
    • 15 Jun 2026
    • 3 0
  14. Generalizing Materials (Refined)
    • Shading and Textures
    • 3
    • 10 Jun 2026
    • 3 0
  15. FPS node for geometry nodes
    • Geometry Nodes
    • 1
    • 3 Jun 2026
    • 3 0
  16. "Grow curve node" The opposite effect of Trim Curve
    • Geometry Nodes
    • 1
    • 2 Jun 2026
    • 3 0
  17. EEVEE: Restore old SSAO as option
    • 3D Viewport
    • 3
    • 1 Jun 2026
    • 3 2
  18. Make the Video Sequence Editor more intuitive
    • Video Sequencer
    • 3
    • 31 May 2026
    • 3 0
  19. Wire Highlight should ignore rerouts
    • User Interface
    • Done
    • 2
    • 31 May 2026
    • 3 0
  20. Front faces only - enabled by default
    • Painting
    • 1
    • 23 May 2026
    • 3 0
  21. Blend from Shape brush for sculpting
    • Modeling
    • 21 May 2026
    • 3 0
  22. fisheye_fov for Camera Info Node
    • Geometry Nodes
    • 1
    • 16 May 2026
    • 3 0
  23. Add Grease Pencil Layers option to Sort Elements node
    • Geometry Nodes
    • 1
    • 13 May 2026
    • 3 0
  24. Array modifier additions for increased functionality
    • Geometry Nodes
    • 1
    • 1 May 2026
    • 3 0
  25. Tooltip clarification in Multires
    • User Interface
    • Archived
    • 1
    • 1 May 2026
    • 3 0
  26. Edge Width setting for Selected Edges
    • 3D Viewport
    • 1 May 2026
    • 3 0
  27. Enable reposition of anchored stroke.
    • Sculpting
    • 2
    • 1 May 2026
    • 3 0
  28. UI/UX - Developer - Undo History
    • User Interface
    • 3
    • 30 Apr 2026
    • 3 0
  29. GeoNode Math Output Value To Shader Nodes
    • Shading and Textures
    • 2
    • 30 Apr 2026
    • 3 0
  30. Let us turn on/off essential asset library
    • Asset Browser
    • 25 Apr 2026
    • 3 0
  31. Translucent in Eevee legacy
    • Shading and Textures
    • 19 Apr 2026
    • 3 0
  32. Add "Viewlayer" option to Scene Strips
    • Video Sequencer
    • Done
    • 16 Apr 2026
    • 3 0
  33. Keymaps Factory Default: Continuous Navigation
    • 3D Viewport
    • 1
    • 30 Mar 2026
    • 3 0