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· page 192 of 348
Instance on Points - Propagate Instance Attributes
Geometry Nodes
15 Jul 2026
3
1
Proposal: Morphing Geometry Modifier
Geometry Nodes
2
12 Jul 2026
3
0
Hex Tiling
Shading and Textures
2
12 Jul 2026
3
0
Better Looping in Grease Pencil
Grease Pencil
2
4 Jul 2026
3
0
Asset Browser - Place Options
Asset Browser
In Development
1
2 Jul 2026
3
0
Sidebar (N-panel) tab labels: add option for vertical text direction
User Interface
1
30 Jun 2026
3
4
Applying F-Curve modifiers
Animation
4
29 Jun 2026
3
0
Adding Sound Modifiers to Adjustment Layers
Video Sequencer
28 Jun 2026
3
0
Close Panel
User Interface
Done
3
27 Jun 2026
3
0
'Sync Scene Time' Extended Functionality
Video Sequencer
2
26 Jun 2026
3
0
Check Evaluation Node
Geometry Nodes
23 Jun 2026
3
0
Repeat image node that extends texture bounds
Compositing
23 Jun 2026
3
0
Blend functions should work with proportional editing
User Interface
19 Jun 2026
3
0
Shape keys should be able to be part of specific actions
Game Engine
3
19 Jun 2026
3
0
Adaptive point insertion while sculpting Grease Pencil strokes
Grease Pencil
19 Jun 2026
3
0
Current Folder Default Asset Library
Asset Browser
1
17 Jun 2026
3
0
Ability to make constraints be specific to certain action
Interoperability
2
15 Jun 2026
3
0
Frame Selected Channels should Frame the Whole Curve.
User Interface
15 Jun 2026
3
0
Generalizing Materials (Refined)
Shading and Textures
3
10 Jun 2026
3
0
Add suffix to playblast render to prevent overwrite
Animation
1
3 Jun 2026
3
0
FPS node for geometry nodes
Geometry Nodes
1
3 Jun 2026
3
0
"Grow curve node" The opposite effect of Trim Curve
Geometry Nodes
1
2 Jun 2026
3
0
EEVEE: Restore old SSAO as option
3D Viewport
3
1 Jun 2026
3
2
Make the Video Sequence Editor more intuitive
Video Sequencer
3
31 May 2026
3
0
Wire Highlight should ignore rerouts
User Interface
Done
2
31 May 2026
3
0
Proposal for a Native Apparel Design Workspace in Blender: Pattern-Based Garment Design, Sewing, Fit Analysis, and Fabric-Aware Simulation
Benchmark
1
28 May 2026
3
1
Allow vectorial min max settings for Node Groups' Vector sockets
Geometry Nodes
26 May 2026
3
0
Front faces only - enabled by default
Painting
1
23 May 2026
3
0
Proposal: Custom Decimal Places For Measurement Overlay
Modeling
22 May 2026
3
0
Blend from Shape brush for sculpting
Modeling
21 May 2026
3
0
Edit curve attributes in n-panel, like vertex weights
User Interface
21 May 2026
3
0
Change alignment method for assets from asset browser
Asset Browser
2
17 May 2026
3
0
fisheye_fov for Camera Info Node
Geometry Nodes
1
16 May 2026
3
0
Add Grease Pencil Layers option to Sort Elements node
Geometry Nodes
1
13 May 2026
3
0
Track To constraint should allow -X, -Y, -Z
Animation
5 May 2026
3
0
Geometry Nodes Viewer shortcuts should persist across grouped nodes
Geometry Nodes
2 May 2026
3
0
Array modifier additions for increased functionality
Geometry Nodes
1
1 May 2026
3
0
Tooltip clarification in Multires
User Interface
Archived
1
1 May 2026
3
0
Edge Width setting for Selected Edges
3D Viewport
1 May 2026
3
0
Enable reposition of anchored stroke.
Sculpting
2
1 May 2026
3
0
UI/UX - Developer - Undo History
User Interface
3
30 Apr 2026
3
0
GeoNode Math Output Value To Shader Nodes
Shading and Textures
2
30 Apr 2026
3
0
Let us turn on/off essential asset library
Asset Browser
25 Apr 2026
3
0
Dyntopo: operation cannot be interrupted → full Blender freeze
Sculpting
25 Apr 2026
3
0
selected objects should be added to New Collection
Outliner
4
22 Apr 2026
3
0
Include Corrective Flipped Normals checkbox in Export menu
User Interface
21 Apr 2026
3
0
Translucent in Eevee legacy
Shading and Textures
19 Apr 2026
3
0
Add "Viewlayer" option to Scene Strips
Video Sequencer
Done
16 Apr 2026
3
0
Add Alt+Click & Shift+Click functionality to the folder button in Image and Sound selectors
User Interface
1
15 Apr 2026
3
0
Keymaps Factory Default: Continuous Navigation
3D Viewport
1
30 Mar 2026
3
0
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