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· page 23 of 348
Duplicate option for mirror command
Modeling
1
7 Feb 2019
31
0
VSE - Space Between Channels
Video Sequencer
Done
6
28 Nov 2018
31
0
LoopCut Tool: Add Mirrored Loop Cut Factor option
Modeling
1
5 Nov 2018
31
0
Correct Ngon UV unwrap
Modeling
5
14 Oct 2018
31
0
3 More Gizmo buttons ( for grease pencil )
User Interface
12
18 Sep 2018
31
1
Select material under mouse cursor
Shading and Textures
10
30 Aug 2018
31
0
Texture display mode
Modeling
5
27 Aug 2018
31
0
Hide mouse cursor in sculpt and paint modes
Sculpting
Archived
4
20 Aug 2018
31
0
ASCII version for .blend (readable and git managable)
General
20
1 Jul 2018
31
4
Material preview in the Node (Shader) Editor panel
General
4
21 Jun 2018
31
5
tangent brush (perpendicular)
General
5
1 Jun 2018
31
0
[2.8] Highlight objects in 3d view as visual representation of search
General
2
18 May 2018
31
1
Deep Image output for Cycles (part 2 with explanation )
Interoperability
16
28 May 2024
30
0
Stage / Scene Nodes: A Proposal for Improved Scene Organization and Flexibility
General
15
18 Dec 2023
30
0
Show the individual sockets of an XYZ socket using the new expand panel magic
Geometry Nodes
3
13 Nov 2023
30
0
Merge By Distance Node Mode: Not Connected
Geometry Nodes
3
5 Mar 2023
30
0
Random viewport colors for Join Geometry node inputs
Geometry Nodes
Archived
5
27 Aug 2022
30
1
Shrinkwrap - additive mode
Modeling
6
18 Mar 2022
30
2
List add-ons by install date in the Preferences
User Interface
3
21 Feb 2022
30
0
Vector math node for compositor
Compositing
5
12 Feb 2022
30
1
Color for node wire
User Interface
Done
6
30 Sep 2021
30
1
Knife Tool to cut edges without Faces
Modeling
10
8 Aug 2021
30
0
Rectangle tool for texture paint
Painting
3
26 Jul 2021
30
0
Key-Binding option in Keymap search should type the key automatically
General
1
25 Mar 2021
30
0
Calculate curve thickness when joining them
General
1
12 Mar 2021
30
0
Real "Only Rim" on Solidify Modifier.
Modeling
Done
9
2 Mar 2021
30
0
Point Array Node (geometry nodes)
General
3
18 Feb 2021
30
0
I want to snap my nodes but not my 3D
General
8
23 Jan 2021
30
2
Happy birthday, Pablo
General
3
14 Dec 2020
30
0
colorpicking outside interface
General
2
7 Dec 2020
30
1
"Recalculate Normals" as a Modifier
General
6
27 Nov 2020
30
1
Dimensioning!
General
11
13 Nov 2020
30
3
Show "Discard" instead of "Don't save" in save as dialogue box
User Interface
8
16 Oct 2020
30
6
each image editor needs to be able to show a different render result slot simultaneously
General
6
11 Oct 2020
30
0
Taichi - Parallelization Python Extention
General
2
18 Sep 2020
30
11
Drivers Editor: Flip vertically the dashed line indicator. (Papercut)
General
Done
5
11 Sep 2020
30
0
Change color of GPU render tile
General
1
31 Aug 2020
30
1
ColorRamp Mirror tool
General
3
28 Jul 2020
30
1
Option to automatically add vertices created by Boolean modifiers to vertex group
General
4
2 Jun 2020
30
0
Graph editor animation tools
General
4
30 May 2020
30
1
VSE: Better Text editing window
Video Sequencer
Done
5
5 May 2020
30
1
Improved and Real-time Glare Effects for Cycles
General
9
7 Apr 2020
30
0
Watercolor shader needed
General
10
26 Mar 2020
30
2
Bevel intersection type
Modeling
3
14 Mar 2020
30
0
add support for matching icons and names of force fields in the outliner like those in the shift A force field drop down menue
User Interface
1
27 Dec 2019
30
0
Low resolution textures for a viewport
Shading and Textures
7
1 Nov 2019
30
1
Add awesome smoke style transfer to Blender smoke simulation !
Simulation
9
17 Oct 2019
30
0
Ability to tansform selected meshes using regular units in edit mode's tooltips and dimensions properties aside from 0-1 scaling
Modeling
3
6 Oct 2019
30
0
Switch to show UV grid
Modeling
11 Sep 2019
30
0
more power to the rename F2 operator!
User Interface
10
22 Aug 2019
30
1
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