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Ideas for Blender

17,379 ideas, top voted first · page 22 of 348

  1. Grease Pencil Convert Mesh 2 Lines
    • Grease Pencil
    • Done
    • 6
    • 23 Oct 2018
    • 32 0
  2. Report users/report spam
    • Meta
    • Done
    • 22
    • 27 Aug 2018
    • 32 1
  3. Design / icon and layout improvements
    • User Interface
    • 14
    • 21 Jul 2018
    • 32 3
  4. Proposal: Add Perceptual OkLab / OkHSL Color Spaces
    • Shading and Textures
    • 5
    • 21 Apr 2026
    • 31 0
  5. Draw Line easily
    • Modeling
    • 3
    • 24 Sep 2023
    • 31 0
  6. OPTION Node
    • Geometry Nodes
    • Done
    • 3
    • 24 Apr 2023
    • 31 1
  7. Show grid origin in the Shader Editor.
    • User Interface
    • In Development
    • 5
    • 7 Apr 2022
    • 31 0
  8. Make Multiresolution modifier support Sculpt vertex colors
    • Sculpting
    • In Development
    • 1
    • 3 Jan 2022
    • 31 0
  9. OpenSubdiv Loop mode
    • Modeling
    • 6
    • 28 Dec 2021
    • 31 0
  10. Allow geometry nodes without geometry
    • Geometry Nodes
    • 5
    • 7 Dec 2021
    • 31 1
  11. NURBS SURFACES BOOLEANS
    • Modeling
    • 1
    • 20 Sep 2021
    • 31 0
  12. The key combination has been is already used!
    • General
    • 5
    • 21 May 2021
    • 31 0
  13. Allow Spacebar to Move Selection Marquee
    • Modeling
    • Done
    • 9
    • 19 Feb 2021
    • 31 1
  14. Add default envelopes to Rigify
    • General
    • 2 Jan 2021
    • 31 0
  15. Rename Material with F2
    • General
    • 6
    • 11 Dec 2020
    • 31 1
  16. Predefined texture resolution values
    • User Interface
    • 1
    • 19 Nov 2020
    • 31 0
  17. Easy draw-cutout and slice tool
    • Modeling
    • In Development
    • 11
    • 6 Nov 2020
    • 31 1
  18. CAD Transform addon Integration with blender
    • General
    • 8
    • 25 Oct 2020
    • 31 3
  19. Blender launcher
    • General
    • 5
    • 24 Oct 2020
    • 31 1
  20. Dimension related object axises
    • Modeling
    • 2 Oct 2020
    • 31 1
  21. Blender needs a new bender
    • General
    • 4
    • 20 Sep 2020
    • 31 2
  22. Sculpt toolbar colors
    • User Interface
    • 4
    • 17 Sep 2020
    • 31 2
  23. Copy Nodes to System Clipboard (as text/JSON)
    • General
    • 15
    • 1 Jul 2020
    • 31 2
  24. Make "Delete" keyboard button work in outliner
    • General
    • Done
    • 9
    • 1 Jul 2020
    • 31 0
  25. Fisheye effect in eevee and workbench
    • General
    • 7
    • 19 May 2020
    • 31 1
  26. Outliner Expand/Collapse Buttons
    • General
    • 7
    • 7 May 2020
    • 31 1
  27. Bisect tool needs snapping
    • Modeling
    • 8
    • 6 Mar 2020
    • 31 1
  28. Sculpt Remesh - status indicator
    • Sculpting
    • 1
    • 8 Jan 2020
    • 31 2
  29. [UV] Move UV Channel Up/Down
    • Shading and Textures
    • 2
    • 30 Dec 2019
    • 31 1
  30. Warp tool for texture painting 👍
    • Painting
    • 4
    • 25 Nov 2019
    • 31 0
  31. Image Output node (possibly easy baking solution)
    • Shading and Textures
    • 9
    • 29 Sep 2019
    • 31 1
  32. Proportional falloff constraint via axis
    • Modeling
    • 13
    • 4 Sep 2019
    • 31 0
  33. Small QoL improvements for Matcap panels
    • User Interface
    • 1
    • 29 Aug 2019
    • 31 0
  34. Make 3d tracking markers "snappable"
    • Motion Tracking
    • 1
    • 18 Aug 2019
    • 31 0
  35. Shift-Drag the Navigation Gizmos for precise control
    • User Interface
    • 10
    • 28 May 2019
    • 31 0
  36. Loop Cut - Distance Factor
    • Modeling
    • 1
    • 17 May 2019
    • 31 0