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Ideas for Blender

17,379 ideas, top voted first · page 123 of 348

  1. Modifier - Layered Creases
    • General
    • 2
    • 16 Sep 2022
    • 7 0
  2. Animation editors - Auto-deselect keys
    • User Interface
    • 11 Sep 2022
    • 7 0
  3. The console needs to support pageUp and down keys
    • Scripting
    • Done
    • 1
    • 4 Sep 2022
    • 7 0
  4. Add arrows next to the load icon to any external image node
    • Shading and Textures
    • 4
    • 4 Sep 2022
    • 7 1
  5. Open Shaders Library
    • Painting
    • 1
    • 1 Sep 2022
    • 7 0
  6. Shadow Catcher Node
    • Shading and Textures
    • 1 Sep 2022
    • 7 1
  7. Improvement to object context menu Autosmooth
    • User Interface
    • Archived
    • 2
    • 26 Aug 2022
    • 7 0
  8. Increment move by a specific distance
    • General
    • 2
    • 30 Jul 2022
    • 7 0
  9. Multitouch controls support for Blender
    • Painting
    • 3
    • 22 Jul 2022
    • 7 0
  10. Support OGC 3D Tiles file format
    • User Interface
    • 3
    • 18 Jul 2022
    • 7 0
  11. add support for two wheeled mouse.
    • User Interface
    • 16 Jul 2022
    • 7 0
  12. Add curve option to Map Range node
    • Geometry Nodes
    • 1
    • 12 Jul 2022
    • 7 1
  13. Select Similar Multiple types
    • User Interface
    • 12 Jul 2022
    • 7 0
  14. Aply shape on Shrinkwrap modifider
    • Modeling
    • 2
    • 8 Jul 2022
    • 7 0
  15. Mirror Modifier - World based
    • Modeling
    • 1
    • 7 Jul 2022
    • 7 1
  16. i call my idea..jack
    • User Interface
    • 4
    • 27 Jun 2022
    • 7 2
  17. Add Anti-Aliasing to the GPU module.
    • Scripting
    • 22 Jun 2022
    • 7 0
  18. "Solo View Mode" Button in Outliner
    • User Interface
    • 3
    • 17 Jun 2022
    • 7 2
  19. Developability of Triangle Meshes
    • General
    • 13 Jun 2022
    • 7 0
  20. UV stretch display on model 3D
    • General
    • 1
    • 13 Jun 2022
    • 7 0
  21. Give architects some love.
    • Modeling
    • 5
    • 12 Jun 2022
    • 7 0
  22. Make Material list ALT+LMB-draggable
    • User Interface
    • 1
    • 11 Jun 2022
    • 7 0
  23. Set the passepartout to neutral grey (or make it themable)
    • User Interface
    • Done
    • 7
    • 10 Jun 2022
    • 7 0
  24. Morse hybrid Quadrangulation (Potential feature)
    • Shading and Textures
    • 1
    • 9 Jun 2022
    • 7 1
  25. Option to rotate global grid along object's rotation
    • User Interface
    • 1
    • 9 Jun 2022
    • 7 1
  26. Syntax highlighting for default functions
    • Scripting
    • 1
    • 4 Jun 2022
    • 7 0
  27. 3 ICONS instead CHECK-BOXES in Transform Options
    • User Interface
    • 3
    • 2 Jun 2022
    • 7 0
  28. Streak Particles
    • Particles
    • 3
    • 26 May 2022
    • 7 0
  29. Render Baking inconsistencies-- is there a good reason?
    • Shading and Textures
    • 18 May 2022
    • 7 0
  30. Variables in nodetrees
    • Geometry Nodes
    • 4
    • 11 May 2022
    • 7 4
  31. Split String Geometry Node
    • Geometry Nodes
    • 2
    • 11 May 2022
    • 7 0
  32. Keep camera distance when changing FOV
    • User Interface
    • 2
    • 25 Apr 2022
    • 7 0
  33. Editing attributes and using attributes in modifiers
    • Geometry Nodes
    • Done
    • 2
    • 21 Apr 2022
    • 7 0
  34. Mesh to NURBS
    • Game Engine
    • 3
    • 18 Apr 2022
    • 7 3
  35. Vector node pins that contain float component pins
    • Geometry Nodes
    • 17 Apr 2022
    • 7 1
  36. LOD modifier
    • User Interface
    • 1
    • 11 Apr 2022
    • 7 0
  37. "Baking" Modifiers
    • Modeling
    • 2
    • 8 Apr 2022
    • 7 0
  38. Implement UI Translucency
    • User Interface
    • 2
    • 28 Mar 2022
    • 7 2
  39. Make the Principled BSDF node more beginner friendly
    • Shading and Textures
    • 4
    • 28 Mar 2022
    • 7 0
  40. Dynamic Paint to have a Flow Map
    • Shading and Textures
    • 27 Mar 2022
    • 7 0