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17,379 ideas, top voted first
· page 123 of 348
Modifier - Layered Creases
General
2
16 Sep 2022
7
0
Animation editors - Auto-deselect keys
User Interface
11 Sep 2022
7
0
The console needs to support pageUp and down keys
Scripting
Done
1
4 Sep 2022
7
0
Add arrows next to the load icon to any external image node
Shading and Textures
4
4 Sep 2022
7
1
Open Shaders Library
Painting
1
1 Sep 2022
7
0
Shadow Catcher Node
Shading and Textures
1 Sep 2022
7
1
Improvement to object context menu Autosmooth
User Interface
Archived
2
26 Aug 2022
7
0
Increment move by a specific distance
General
2
30 Jul 2022
7
0
Multitouch controls support for Blender
Painting
3
22 Jul 2022
7
0
Add listing and loading assets to the Python API
Scripting
3
18 Jul 2022
7
0
Support OGC 3D Tiles file format
User Interface
3
18 Jul 2022
7
0
add support for two wheeled mouse.
User Interface
16 Jul 2022
7
0
Add curve option to Map Range node
Geometry Nodes
1
12 Jul 2022
7
1
Select Similar Multiple types
User Interface
12 Jul 2022
7
0
Aply shape on Shrinkwrap modifider
Modeling
2
8 Jul 2022
7
0
Mirror Modifier - World based
Modeling
1
7 Jul 2022
7
1
i call my idea..jack
User Interface
4
27 Jun 2022
7
2
Add Anti-Aliasing to the GPU module.
Scripting
22 Jun 2022
7
0
"Solo View Mode" Button in Outliner
User Interface
3
17 Jun 2022
7
2
Developability of Triangle Meshes
General
13 Jun 2022
7
0
Sculpting: Automatically mask as you sculpt details
Sculpting
3
13 Jun 2022
7
0
UV stretch display on model 3D
General
1
13 Jun 2022
7
0
Give architects some love.
Modeling
5
12 Jun 2022
7
0
Make Material list ALT+LMB-draggable
User Interface
1
11 Jun 2022
7
0
Set the passepartout to neutral grey (or make it themable)
User Interface
Done
7
10 Jun 2022
7
0
Morse hybrid Quadrangulation (Potential feature)
Shading and Textures
1
9 Jun 2022
7
1
Option to rotate global grid along object's rotation
User Interface
1
9 Jun 2022
7
1
Drag assets directly into user asset library
General
9
8 Jun 2022
7
0
Asset Browser: Right Click on Object should show up the "mark as asset"
User Interface
3
6 Jun 2022
7
0
Syntax highlighting for default functions
Scripting
1
4 Jun 2022
7
0
3 ICONS instead CHECK-BOXES in Transform Options
User Interface
3
2 Jun 2022
7
0
Allow mesh highlight and filtering via Spreadsheet view
Geometry Nodes
31 May 2022
7
0
Streak Particles
Particles
3
26 May 2022
7
0
Armature's 'Preserve Volume' to have a value 0.0-1.0
Rigging
1
22 May 2022
7
0
cloth simulation end frame should allow increase, resume
Simulation
20 May 2022
7
0
Render Baking inconsistencies-- is there a good reason?
Shading and Textures
18 May 2022
7
0
Solidify Modifier with a curve as profile for the rim
Modeling
5
14 May 2022
7
1
Variables in nodetrees
Geometry Nodes
4
11 May 2022
7
4
Split String Geometry Node
Geometry Nodes
2
11 May 2022
7
0
Keep camera distance when changing FOV
User Interface
2
25 Apr 2022
7
0
Editing attributes and using attributes in modifiers
Geometry Nodes
Done
2
21 Apr 2022
7
0
Mesh to NURBS
Game Engine
3
18 Apr 2022
7
3
Vector node pins that contain float component pins
Geometry Nodes
17 Apr 2022
7
1
Viewport display - color options for objects displayed as Wire
User Interface
1
13 Apr 2022
7
0
LOD modifier
User Interface
1
11 Apr 2022
7
0
"Baking" Modifiers
Modeling
2
8 Apr 2022
7
0
Make "Remove All Groups" and "Delete All Groups" Undoable
Painting
1 Apr 2022
7
0
Implement UI Translucency
User Interface
2
28 Mar 2022
7
2
Make the Principled BSDF node more beginner friendly
Shading and Textures
4
28 Mar 2022
7
0
Dynamic Paint to have a Flow Map
Shading and Textures
27 Mar 2022
7
0
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