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17,379 ideas, top voted first
· page 220 of 348
Saveable encoding settings
Rendering
2
29 Oct 2017
3
0
Allow advanced selecting in weight paint mode
Rigging
3
29 Oct 2017
3
0
Animatable playback control for Speakers
Animation
29 Oct 2017
3
0
SEQ: Preview when dragging start/end of clips!
Video Sequencer
29 Oct 2017
3
0
Surface-projected brush representation
Sculpting
2
29 Oct 2017
3
0
Make the eyedropper tool available in add-ons via Python
Scripting
4
29 Oct 2017
3
0
Drag and drop colors to ramp node
General
2
29 Oct 2017
3
0
Surface Fillet
Modeling
8
29 Oct 2017
3
1
Add 'Origin to Selected element' in the Set Origin menu
Modeling
6
29 Oct 2017
3
0
keep render result in blender file for still picture
Compositing
10
29 Oct 2017
3
1
Complete implementation of bmesh.ops.duplicate and split
Scripting
3
29 Oct 2017
3
0
SOURCE EDITING (in out method) IN BLENDER SEQUENCER
Video Sequencer
6
29 Oct 2017
3
0
Random input for numerical values
User Interface
2
29 Oct 2017
3
1
Triangle Mesh Generation
Modeling
1
29 Oct 2017
3
0
LINKED character : be able to link several times the same file in a scen
Animation
4
29 Oct 2017
3
1
Render Music add-on: bundle and enable
Rendering
13
29 Oct 2017
3
1
Ungroup with cutted setup [VSE]
Video Sequencer
2
25 Oct 2017
3
0
Allow locking axis in edit mode
Modeling
8
12 Oct 2017
3
3
In the NPR Style, EEVEE vs Blender Internal
Shading and Textures
1
11 Aug 2017
3
1
Mesh info node
Shading and Textures
2
31 Jul 2017
3
0
Gradient color effect
Video Sequencer
6 Mar 2017
3
0
Smooth normals weighted by face area
General
3
5 Jan 2017
3
0
No instant re-rendering in cycles-viewport when moving/hiding nodes
Rendering
5
2 Jan 2017
3
0
Allow Undo to affect 3D cursor movement
Interoperability
2 Jan 2017
3
0
Python Logging Defaults & Display for blender
Scripting
1
1 Nov 2016
3
0
Cycles Point Density Texture: Control Radius by Attribute
Rendering
26 Sep 2016
3
0
Mask boundary
Sculpting
4
8 Jul 2016
3
0
Make viewpoint local to scenes
User Interface
29 Jun 2016
3
0
Auto-Pack packs edited images as internal PNG
General
1
18 Apr 2016
3
0
Let us constrain a bone extrusion to the local axis of the previous bone.
Rigging
12
14 Apr 2016
3
0
"Disconnected" Input for the Cycles Geometry Node
Shading and Textures
4
28 Mar 2016
3
1
Toolbar tabs show full label, can be reordered
User Interface
9
27 Mar 2016
3
0
New property type: IDPointerProperty
Scripting
8
26 Mar 2016
3
0
Use node Effects in VSE (easy way)
Video Sequencer
3
26 Mar 2016
3
0
Improve drivers system on Blender
Animation
10
25 Mar 2016
3
0
official add-on for export/import objects and simulation to/from RealFlow
Interoperability
1
24 Mar 2016
3
1
Multi-edit should work with text fields
User Interface
4
23 Mar 2016
3
0
Retain selection despite Viewport Visibility state
3D Viewport
4
11 Oct 2026
2
1
On-the-fly "Zoom to Mouse Position" via Ctrl + Wheel (2D Editors & Camera View)
Painting
1
10 Oct 2026
2
0
Blender version of Blend files on opening them
User Interface
10 Oct 2026
2
0
Hide/Resize Head and Tail Handles in Armature Bones
Rigging
1
9 Oct 2026
2
0
Support layer access on multilayer exr in VSE
Video Sequencer
8 Oct 2026
2
0
Extrude Only Edges
General
3 Oct 2026
2
0
Path Animation -> Frames: Float instead of Int
Animation
2
2 Oct 2026
2
0
Copy from Active Rigid Body
General
30 Sep 2026
2
0
Improve tooltip information
General
2
29 Sep 2026
2
0
Placing newly created objects directly above or below the currently selected object in the Outliner
Outliner
29 Sep 2026
2
0
Multi-Keyframe Editing in Dope Sheet/Action Editor
Animation
1
28 Sep 2026
2
0
More Operations for Evaluate On Domain
Geometry Nodes
27 Sep 2026
2
0
Paint/Sculpt Asset Shelves: allow Vertical and Horizontal List views
Painting
24 Sep 2026
2
1
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