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Ideas for Blender

17,379 ideas, top voted first · page 40 of 348

  1. Texture Array Slice Indexing / DDS support
    • Shading and Textures
    • 31 Jul 2025
    • 21 0
  2. Make texture painting cursor follow surface topology
    • Painting
    • In Development
    • 5
    • 2 Apr 2025
    • 21 0
  3. Icon for Beta Version
    • User Interface
    • 2
    • 18 Oct 2024
    • 21 0
  4. New camera gizmo for other projection type
    • 3D Viewport
    • 7
    • 14 Jun 2024
    • 21 0
  5. Sort export menu alphabetically by file extension
    • User Interface
    • 3
    • 4 Sep 2023
    • 21 0
  6. Materials as node groups
    • User Interface
    • 14
    • 11 Aug 2023
    • 21 1
  7. Show faded UV Map in every mode
    • UV Editing
    • 1
    • 30 Jun 2023
    • 21 1
  8. Vertex groups should be available for batch renaming
    • User Interface
    • 4
    • 21 Apr 2023
    • 21 0
  9. 2D Navigation Gizmo
    • User Interface
    • 7
    • 19 Apr 2023
    • 21 0
  10. Add button in Asset Browser
    • Asset Browser
    • 3
    • 8 Feb 2023
    • 21 0
  11. Blender Glare / Post FX Overhaul
    • Compositing
    • 9
    • 3 Feb 2023
    • 21 0
  12. UV Editor sync and update
    • UV Editing
    • 3
    • 6 Nov 2022
    • 21 0
  13. Align the eyes
    • User Interface
    • 3
    • 24 Oct 2022
    • 21 0
  14. Physical Lighting in Blender
    • General
    • 4
    • 23 Oct 2022
    • 21 0
  15. Better snapping / align to
    • Modeling
    • 7 Oct 2022
    • 21 0
  16. Performance and Profiling
    • User Interface
    • 7
    • 18 Sep 2022
    • 21 0
  17. Loop cut in edit mode for surface object
    • Modeling
    • 2
    • 21 Aug 2022
    • 21 0
  18. Asset browser needs a Linked Library Reload button
    • User Interface
    • 2
    • 28 Jul 2022
    • 21 0
  19. Bring "Sound spectrum node" to GN
    • Geometry Nodes
    • 4
    • 5 Jul 2022
    • 21 0
  20. More image transform filters for VSE Image Strip
    • Video Sequencer
    • 3
    • 5 Jul 2022
    • 21 0
  21. Mark assets with drag n drop in Asset Browser
    • User Interface
    • 1
    • 9 May 2022
    • 21 0
  22. Ability to see and tweak vertex colors in edit mode
    • Shading and Textures
    • 2
    • 4 May 2022
    • 21 0
  23. Node Notes
    • General
    • 3
    • 11 Apr 2022
    • 21 0
  24. Show name of operation while Undoing / Redoing
    • User Interface
    • 4
    • 24 Mar 2022
    • 21 0
  25. Asset Browser online libraries
    • User Interface
    • 3
    • 16 Feb 2022
    • 21 1
  26. Mesh Islands to Instances Geometry Node
    • Geometry Nodes
    • Done
    • 5
    • 24 Jan 2022
    • 21 0
  27. Add a "Baking Node" in the Shader Editor
    • Shading and Textures
    • 1
    • 17 Jan 2022
    • 21 0
  28. UI Consistency: Materials & Render Settings
    • Shading and Textures
    • 16 Nov 2021
    • 21 0
  29. Multi-Object Assets
    • General
    • Done
    • 5
    • 2 Nov 2021
    • 21 0
  30. Transformation Controls in Shading mode
    • Shading and Textures
    • 3
    • 31 Oct 2021
    • 21 1
  31. Option for array modifier to include children
    • Modeling
    • 8
    • 13 Oct 2021
    • 21 0
  32. Graph editor Keys Scaling Box Tool
    • User Interface
    • 4
    • 30 Sep 2021
    • 21 0
  33. Geometry Nodes: Point Relax node
    • Geometry Nodes
    • 4
    • 28 Sep 2021
    • 21 0
  34. Auto refresh in File Browser
    • User Interface
    • 1
    • 15 Sep 2021
    • 21 0
  35. Geometry Nodes – Add Detect operation to Boolean node
    • Geometry Nodes
    • 1
    • 19 Aug 2021
    • 21 1
  36. Apply HDRI
    • General
    • 6
    • 23 Jun 2021
    • 21 1
  37. Node Wrangler Support for Geometry Nodes
    • General
    • Done
    • 3
    • 12 Jun 2021
    • 21 2
  38. Different Color Scheme for each modifier list
    • General
    • 6
    • 29 May 2021
    • 21 4
  39. Add focal length presets
    • General
    • 7
    • 19 Apr 2021
    • 21 5
  40. Timeline Snapping
    • General
    • Done
    • 7
    • 18 Apr 2021
    • 21 0
  41. Knife Project Curves with Modifers in 2.8+
    • Modeling
    • 2
    • 17 Apr 2021
    • 21 0