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17,379 ideas, top voted first
· page 45 of 348
More than 8 Vertex Colors layers in the same model
Painting
3
25 Mar 2019
20
0
"Time," shader node
Shading and Textures
16
22 Mar 2019
20
2
Quality of life improvements for game dev in blender 2.8.
Modeling
2
11 Mar 2019
20
0
Array relative merge
Modeling
5
26 Feb 2019
20
0
Edit Pivot/Origin Mode
Modeling
11
20 Feb 2019
20
0
Partial X-Ray Option (x-ray only on selection)
Modeling
3
19 Feb 2019
20
1
Warn when doubling existing shortcut by assignment
User Interface
2
8 Feb 2019
20
0
Custom geometry for Irrandiance Probe (not everything's a box)
Rendering
1
4 Feb 2019
20
0
Lerp Node / Texture Change node
Shading and Textures
3
18 Jan 2019
20
0
Multi-threaded love for more blender functions
General
2
17 Jan 2019
20
0
Drag and drop diffuse texture on mesh.
Shading and Textures
2
14 Jan 2019
20
2
Make important confirmation prompts impossible to miss
User Interface
Archived
4
11 Jan 2019
20
1
Alpha channel for vertex color
Painting
4
11 Jan 2019
20
1
Better way than X,Y,Z to choose an axis for move and scale transformation
Modeling
8
7 Jan 2019
20
1
Proper File System Thumbnails for .blend files
User Interface
5
2 Jan 2019
20
0
Make Grease Pencil Stroke Placement Offset in World Space
Grease Pencil
2
13 Dec 2018
20
0
Auto viewport display color from difuse
Shading and Textures
2
12 Dec 2018
20
0
Save "checkmarks" in history list
User Interface
3
11 Dec 2018
20
0
Properties icons appearance
User Interface
6
11 Dec 2018
20
2
Cycles toon shader into Eevee
Shading and Textures
3
30 Nov 2018
20
3
Exploded Vertex Normal Editing
Modeling
1
28 Nov 2018
20
0
Similar icons: Browser and Pinit
User Interface
Done
7
22 Nov 2018
20
0
FPS in viewport without playing animation!!
Particles
2
21 Nov 2018
20
1
Proportional Editing - Proposal - Polishing
Modeling
1
20 Nov 2018
20
2
Transform tools for Lattice
User Interface
1
19 Nov 2018
20
1
World position render pass
Rendering
1
9 Nov 2018
20
0
LoopCut: mark multiple cuts before committing
Modeling
3
5 Nov 2018
20
2
2.8 Improve Box Selecting Tool UI (Improving workflow)
Modeling
4
30 Oct 2018
20
0
Auto Align Header Items
User Interface
2
18 Oct 2018
20
2
Blender Sculpture - Improvement Proposal 4 of 4
Sculpting
2
12 Oct 2018
20
1
Expand Split Hover Area
User Interface
2
6 Aug 2018
20
1
2.8 dev: Proposal for optimizing high poly count object outline
Rendering
4
23 Jul 2018
20
2
[2.8] Always visible transform axes gizmo overlay
Modeling
4
21 Jul 2018
20
1
VSE : Extend mode for strips.
General
4
7 Jul 2018
20
1
falloff for modifiers
General
8
29 May 2018
20
3
Proposal - Merging of topbars
General
3
7 May 2018
20
0
easy PBR Painting workflow for 2.8?
General
9
4 May 2018
20
1
Light include/exclude list
General
8
20 Mar 2018
20
2
Extend " Knife Tool " snapping abilities.
Modeling
4
6 Feb 2018
20
0
Use GPU for fluid simulation baking!
General
3
19 Jan 2018
20
2
UV-mapping AFTER modifier
Modeling
8
18 Nov 2017
20
1
Make RGB Curve Points easier to click
Shading and Textures
Done
5
25 Aug 2026
19
0
Re-order Asset Libraries
Asset Browser
2
3 Jul 2026
19
0
Typing in math operators ex: * + - /, in the node search brings up the appropriate nodes
Geometry Nodes
3
17 Oct 2025
19
0
Project Materials View
Shading and Textures
4
15 Aug 2025
19
0
Issues with Alpha Texture (Major Update)
Sculpting
7
3 Aug 2025
19
0
Keep Asset Browser Cached After First Use
User Interface
1
17 Jun 2025
19
0
Outliner:show and sort image size and resolution
User Interface
1
26 Jan 2025
19
0
Add Angle to Bevel node in Shader Editor
Shading and Textures
2 Jan 2025
19
0
Deep EXR for compositor (many indie VFX studios want this)
Rendering
8
9 Dec 2024
19
0
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