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Ideas for Blender

17,379 ideas, top voted first · page 68 of 348

  1. Experimental Blender Icon
    • User Interface
    • Duplicate
    • 6
    • 23 Mar 2020
    • 14 1
  2. Swap seam/sharp edges operator
    • Modeling
    • 6
    • 23 Mar 2020
    • 14 1
  3. Make 'Merge' hotkeys consistent
    • User Interface
    • 3
    • 23 Mar 2020
    • 14 0
  4. More user-friendly weight painting
    • Rigging
    • 4
    • 8 Mar 2020
    • 14 0
  5. phong_ramp as a native shader
    • Shading and Textures
    • 8
    • 11 Feb 2020
    • 14 0
  6. Use Vertex Group as Mix shader fac (like dp_paintmap)
    • Shading and Textures
    • 4
    • 30 Jan 2020
    • 14 1
  7. HairCurves Modifier
    • Modeling
    • 6
    • 26 Jan 2020
    • 14 1
  8. Aperture size indicator to camera object
    • User Interface
    • 14
    • 11 Jan 2020
    • 14 3
  9. Precision placement/Snapping
    • Modeling
    • 11 Dec 2019
    • 14 1
  10. Image Editor Paint Symmetry
    • Painting
    • Incomplete
    • 10 Dec 2019
    • 14 0
  11. Motion Path relative to camera view
    • Animation
    • 4
    • 4 Dec 2019
    • 14 0
  12. Mechanical Pencil
    • Modeling
    • 5
    • 2 Dec 2019
    • 14 0
  13. Sound Strips (VSE)
    • Video Sequencer
    • 1
    • 28 Oct 2019
    • 14 0
  14. snap line guides
    • Modeling
    • 4
    • 18 Oct 2019
    • 14 1
  15. AOV Light Path Expressions (Render Passes)
    • Rendering
    • 5
    • 10 Oct 2019
    • 14 0
  16. Freestyle detecting intersections
    • Rendering
    • 4
    • 8 Oct 2019
    • 14 0
  17. Interactive preview of render passes
    • Rendering
    • In Development
    • 4
    • 21 Sep 2019
    • 14 0
  18. Icon Layout for Overlays Popup
    • User Interface
    • 4
    • 30 Aug 2019
    • 14 3
  19. Measure tool - snap to axis
    • Modeling
    • 3
    • 19 Aug 2019
    • 14 0
  20. Compositor Features and speedup
    • Rendering
    • 14
    • 10 Aug 2019
    • 14 0
  21. Tablet gesture support
    • User Interface
    • 1
    • 5 Aug 2019
    • 14 1
  22. Measure between two vertex
    • Modeling
    • 7
    • 30 Jul 2019
    • 14 2
  23. Assigning multiple matcaps to an object in solid mode
    • Modeling
    • Done
    • 12
    • 5 Jul 2019
    • 14 2
  24. Laser/Beam light
    • Shading and Textures
    • 10
    • 26 Jun 2019
    • 14 2
  25. Cycles: Separate CPU & GPU tile size controls
    • Rendering
    • Duplicate
    • 6
    • 17 Jun 2019
    • 14 2
  26. Cycles - Black Body Node Update
    • Shading and Textures
    • 9
    • 3 Jun 2019
    • 14 0
  27. Improve shortcut keys assignation from context menu
    • User Interface
    • 3
    • 2 Jun 2019
    • 14 0
  28. No motion blur on constant keyframes (Cycles)
    • Animation
    • 2
    • 28 May 2019
    • 14 0
  29. Fixing wireframe see-through issue
    • Modeling
    • 8
    • 16 May 2019
    • 14 1
  30. Different bucket sizes for GPU and CPU
    • Rendering
    • 4
    • 10 May 2019
    • 14 0
  31. Cut with a string.
    • Sculpting
    • 1
    • 1 May 2019
    • 14 0
  32. Convert the N-shelf to the olf T-shelf
    • User Interface
    • Done
    • 7
    • 1 May 2019
    • 14 6
  33. Select and see elements through the mesh
    • Modeling
    • 4
    • 22 Apr 2019
    • 14 2
  34. Orthographic constraints and floating input
    • Modeling
    • 12
    • 7 Apr 2019
    • 14 0
  35. Knife curve and circle on the face
    • Modeling
    • 4
    • 4 Apr 2019
    • 14 1
  36. Operate similar options at multiple selected objects at the same time
    • Modeling
    • In Development
    • 2
    • 28 Mar 2019
    • 14 1
  37. Keyboard shortcuts for ALL tooltips
    • User Interface
    • In Development
    • 11
    • 11 Mar 2019
    • 14 0
  38. Live boolean bevel
    • Modeling
    • 6
    • 1 Mar 2019
    • 14 1
  39. Enhanced visibility toggles in outliner
    • User Interface
    • 11
    • 27 Feb 2019
    • 14 3
  40. Ability to animate Time (Time Value)
    • Animation
    • 7
    • 26 Feb 2019
    • 14 1