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17,379 ideas, top voted first
· page 68 of 348
Array modifier eats up a lot of RAM ... and more duplicates methods tests
Modeling
14
23 Mar 2020
14
1
Experimental Blender Icon
User Interface
Duplicate
6
23 Mar 2020
14
1
Swap seam/sharp edges operator
Modeling
6
23 Mar 2020
14
1
Make 'Merge' hotkeys consistent
User Interface
3
23 Mar 2020
14
0
More user-friendly weight painting
Rigging
4
8 Mar 2020
14
0
An Option to show Hidden line on Hidden Select
Modeling
5
6 Mar 2020
14
0
phong_ramp as a native shader
Shading and Textures
8
11 Feb 2020
14
0
Use Vertex Group as Mix shader fac (like dp_paintmap)
Shading and Textures
4
30 Jan 2020
14
1
HairCurves Modifier
Modeling
6
26 Jan 2020
14
1
Aperture size indicator to camera object
User Interface
14
11 Jan 2020
14
3
add support for physicaly based volumetric particles rendering to eeve and cycles in addition to particle density shader
Particles
28 Dec 2019
14
0
Precision placement/Snapping
Modeling
11 Dec 2019
14
1
Image Editor Paint Symmetry
Painting
Incomplete
10 Dec 2019
14
0
Motion Path relative to camera view
Animation
4
4 Dec 2019
14
0
Mechanical Pencil
Modeling
5
2 Dec 2019
14
0
Sound Strips (VSE)
Video Sequencer
1
28 Oct 2019
14
0
snap line guides
Modeling
4
18 Oct 2019
14
1
AOV Light Path Expressions (Render Passes)
Rendering
5
10 Oct 2019
14
0
Freestyle detecting intersections
Rendering
4
8 Oct 2019
14
0
Interactive preview of render passes
Rendering
In Development
4
21 Sep 2019
14
0
Tools Combined (Knife + Bisect + Snap Utilities Line
Modeling
4
20 Sep 2019
14
0
Icon Layout for Overlays Popup
User Interface
4
30 Aug 2019
14
3
Measure tool - snap to axis
Modeling
3
19 Aug 2019
14
0
Compositor Features and speedup
Rendering
14
10 Aug 2019
14
0
Tablet gesture support
User Interface
1
5 Aug 2019
14
1
Measure between two vertex
Modeling
7
30 Jul 2019
14
2
Dimension tool for blender 2.8 similar to fusion 360 (slightly similar to measureit but with constraint input function)
Modeling
12
30 Jul 2019
14
0
Highlight override of bevel weighted, crease, mark sharp, seam edges
Modeling
9
15 Jul 2019
14
1
Give 2.8 an equivalent to Blender Render's "Textured Solid" texture preview
Rendering
6
10 Jul 2019
14
0
Assigning multiple matcaps to an object in solid mode
Modeling
Done
12
5 Jul 2019
14
2
Laser/Beam light
Shading and Textures
10
26 Jun 2019
14
2
Cycles: Separate CPU & GPU tile size controls
Rendering
Duplicate
6
17 Jun 2019
14
2
Cycles - Black Body Node Update
Shading and Textures
9
3 Jun 2019
14
0
Improve shortcut keys assignation from context menu
User Interface
3
2 Jun 2019
14
0
No motion blur on constant keyframes (Cycles)
Animation
2
28 May 2019
14
0
Fixing wireframe see-through issue
Modeling
8
16 May 2019
14
1
Different bucket sizes for GPU and CPU
Rendering
4
10 May 2019
14
0
Cut with a string.
Sculpting
1
1 May 2019
14
0
Convert the N-shelf to the olf T-shelf
User Interface
Done
7
1 May 2019
14
6
Change the behavior of the transform active tools
Modeling
5
26 Apr 2019
14
0
Select and see elements through the mesh
Modeling
4
22 Apr 2019
14
2
Orthographic constraints and floating input
Modeling
12
7 Apr 2019
14
0
Knife curve and circle on the face
Modeling
4
4 Apr 2019
14
1
sync active node and paint(material) active slot
Painting
1
4 Apr 2019
14
0
Operate similar options at multiple selected objects at the same time
Modeling
In Development
2
28 Mar 2019
14
1
Switch layer object system for Grease Pencil, Cutout 2d and Lego Movie style 3d animation
Grease Pencil
6
13 Mar 2019
14
0
Keyboard shortcuts for ALL tooltips
User Interface
In Development
11
11 Mar 2019
14
0
Live boolean bevel
Modeling
6
1 Mar 2019
14
1
Enhanced visibility toggles in outliner
User Interface
11
27 Feb 2019
14
3
Ability to animate Time (Time Value)
Animation
7
26 Feb 2019
14
1
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