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17,379 ideas, top voted first
· page 19 of 348
Align the viewport grid to the Face used for custom Transform Orientation
Modeling
8
26 Sep 2020
34
2
Open VDB Import/Export
Particles
Done
11
19 Sep 2020
34
0
Record Audio Directly in Video Sequence Editor
Video Sequencer
6
31 Aug 2020
34
1
Improve Cycles displacement
Rendering
Incomplete
2
17 Aug 2020
34
3
Display Names/Axes on Selection Only
Animation
5
11 Aug 2020
34
0
Crop Reference Image
General
3
15 May 2020
34
1
Features for the 3d Manipulators to work in an intuitive way.
General
5
8 May 2020
34
0
Grease Pencil feature request: 2D Bevel Tool (Blender 2.90)
General
4
18 Apr 2020
34
1
Blur Node
Shading and Textures
7
6 Apr 2020
34
5
edge/face/vertex slide snapping
Modeling
13
24 Mar 2020
34
0
Collapsible Sidebar Tabs.
User Interface
6
11 Mar 2020
34
5
Image Editor (Paint) - Real time light reactive Material Preview in 2D
Painting
4
11 Feb 2020
34
1
Component Editor Panel
Rigging
6
25 Nov 2019
34
1
Keymap management through new filters
User Interface
3
15 Oct 2019
34
1
Add text annotation tool
User Interface
2
7 Oct 2019
34
0
Option to render in next slot for each subsequent render
Rendering
10
21 Sep 2019
34
1
Control The ColorRamp Out Of The Group
Shading and Textures
7
15 Aug 2019
34
3
Support Material IDs
Shading and Textures
10
16 Jul 2019
34
0
Light Textures in Blender Eevee
Shading and Textures
5
21 May 2019
34
0
Camera Tilt Correction
Animation
11
1 May 2019
34
0
Material node
Shading and Textures
5
30 Jan 2019
34
2
Make color of Bone groups visible in object mode
Rigging
3
24 Jan 2019
34
0
Texture paint - List of improvements
Painting
2
16 Jan 2019
34
1
Visual widgets to set camera x/y shift and FoV
User Interface
4
19 Dec 2018
34
0
Camera Movements Controls
User Interface
10
10 Dec 2018
34
1
Proposal : Display as Wire in Collections
Modeling
20 Nov 2018
34
0
Custom Colour Palette/Swatches in the Colour Picker Everywhere
Painting
3
11 Oct 2018
34
0
Fluid UI & Workflows: Customizable and User-oriented Interaction Mechanisms
General
9
2 Jul 2018
34
0
Add tabs to Blender interface.
User Interface
10
16 Mar 2018
34
5
Curve to Mesh should have a generated UV Map socket and Even Radius option
Geometry Nodes
1
1 Nov 2024
33
0
Bevel Node for Geometry Nodes
Geometry Nodes
In Development
5
17 Mar 2023
33
0
Add such a slider for scrolling materials
Shading and Textures
1
9 Dec 2022
33
0
Individual cursor icons for each area corner
User Interface
4 Oct 2022
33
0
Dopesheet Consolidation Update
Animation
4
3 Feb 2022
33
1
Dropping a color swatch on an empty area should create an RGB input
Shading and Textures
3
30 Dec 2021
33
0
More input sockets for Node Groups in Shader Editor.
Shading and Textures
7
6 Dec 2021
33
0
Viewport - Dashed Lines for the Negative Axis Lines
User Interface
4
13 Nov 2021
33
3
Bevel "Clip Overlap"
Modeling
8
11 Nov 2021
33
0
GPU Accelerated Simulations
Simulation
1
24 Sep 2021
33
2
Share Nodes As Code
Shading and Textures
16
30 Aug 2021
33
0
Use multi input socket on commutative math operations
General
2
31 May 2021
33
0
Better outline rendering for viewing polygons from the side
General
4
6 Mar 2021
33
0
Uniform Scaling of the Default Armature Rigs Width (optional feature)
General
4
23 Dec 2020
33
0
A currently processing subdivision of a mesh should automatically cancel itself if it cannot succeed due to lack of memory
General
7
29 Nov 2020
33
1
GPU "Takes Over," CPU tiles during rendering
Rendering
Done
12
2 Nov 2020
33
1
Double click the node's title bar to minimize | maximize
User Interface
7
3 Oct 2020
33
3
Show also the statistics for the "active" mesh in sculpt mode.
General
Done
2 Oct 2020
33
0
Simple UI improvements for windows management
General
20
14 Sep 2020
33
6
A New "object transform" node
General
5 Jul 2020
33
1
Much needed enhancements for the Outliner.
User Interface
Done
8
1 Jul 2020
33
1
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