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17,379 ideas, top voted first
· page 25 of 348
Some design changes to the custom properties.
General
7 Oct 2020
29
2
Visibility options when creating collection
General
5 Oct 2020
29
0
New Funding Goal
General
6
26 Sep 2020
29
0
Computer Aided Design (CAD)
General
34
19 Sep 2020
29
9
Time Node in Shader Node Graph like in the new Simulation Editor
General
4
23 Jul 2020
29
2
Enhance Loop Cut tool with the ability to remove/disolve edge loops
Modeling
1
4 Jul 2020
29
0
Basic boolean operations for curves
General
11
1 Jul 2020
29
1
Simple Deform (Bend) Modifier - Does not work as expected
General
6
20 Jun 2020
29
0
rename the rendersetting "Film" to "Transparency" or "Background Transparency"
General
4
19 Jun 2020
29
0
UV Editor Revamp
General
3
5 Jun 2020
29
0
Image/Result preview in Node Editor
Painting
4
26 May 2020
29
1
Move the Symmetrize option in Sculpt Mode out of the Dyntopo Panel.
Sculpting
Done
4
30 Jan 2020
29
1
Object Pivot Point in Edit Mode
Modeling
5
12 Nov 2019
29
1
Touchscreen Compatibility
User Interface
Duplicate
15
12 Nov 2019
29
3
Please, add the ability to apply graph editor curve modifiers to multiple curves
Animation
14
8 Nov 2019
29
0
Applying modifiers to meshes with shape keys
Modeling
12
1 Nov 2019
29
1
Merge by distance to center
Modeling
17
8 Oct 2019
29
0
"Weight Painting Mode" in 2.8: Needs Major Improvements
Animation
8
6 Oct 2019
29
1
Notifications in Blender for OS
Rendering
7
21 Sep 2019
29
2
File save as
User Interface
Done
11
12 Sep 2019
29
0
make "Align active camera to view" create a camera if there is none
User Interface
4
5 Sep 2019
29
0
Make the principled bsdf respect the fresnel
Shading and Textures
3
4 Sep 2019
29
0
The Measure tool should be an Object!
Modeling
3
26 Aug 2019
29
1
Add option 'orbit around active'
Modeling
19
23 Jul 2019
29
1
Your UV map should always be visible while in other modes other than just edit mode
User Interface
1
15 Jul 2019
29
0
Cycles doesn't have an Alpha Clip? But it should reduce the render time a lot
Rendering
4
13 May 2019
29
0
Grease Pencil - Corner Styles
Grease Pencil
8
11 May 2019
29
0
Project/file and objects/scene informations display
User Interface
6
7 May 2019
29
2
Better transform gizmos
User Interface
3
11 Apr 2019
29
0
Redesigned: Minimized Nodes
Shading and Textures
1
3 Apr 2019
29
2
EEVEE Video Texture Playback
Modeling
Done
6
14 Mar 2019
29
1
Feature request! Locking part of the mesh in edit mode
Modeling
32
13 Feb 2019
29
0
Time to upgrade those stacked modifier to Node base modifier.
Modeling
In Development
9
12 Feb 2019
29
3
Motion Blur on Alembic-Caches in Cycles
Rendering
12
30 Jan 2019
29
0
Vertex Paint Multiple Objects at the Same Time
Painting
18 Jan 2019
29
0
Custom Primitive Preset Settings
Modeling
4
16 Jan 2019
29
1
Copy, then paste at cursor
Modeling
1
17 Dec 2018
29
0
Viewport wireframe AA improvement
Rendering
4
5 Dec 2018
29
1
Proposal: Duplicate with "N" number of Copies
Modeling
6
28 Nov 2018
29
1
Edit Mode > High Poly : prevention pop up
Modeling
7
20 Nov 2018
29
3
Shader Type fast switching with Pie Menu using CTRL+TAB
User Interface
3
20 Nov 2018
29
1
Grid Opacity and Color controls in Overlay menu
User Interface
8 Nov 2018
29
0
Mouse Wheel Scroll Action
Modeling
32
12 Oct 2018
29
0
Denoise Every Passes
Rendering
4
20 Aug 2018
29
0
Shadow Catcher: Keep Shadows in Ray Visibility as an option when Glossy is turned off
Shading and Textures
1
20 Aug 2018
29
0
Blender Sculpt Tools Proposal
Modeling
Incomplete
7
3 Aug 2018
29
0
Nodes Socket Highlight
Shading and Textures
6
28 Jul 2018
29
1
Reference Images in the viewport (Old Background images)
User Interface
16
20 Jul 2018
29
4
Naming newly created primitives right in f6 menu
General
1
29 May 2018
29
0
A quick and easy way to change the position of the origin
General
4
26 May 2018
29
0
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