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17,379 ideas, top voted first
· page 56 of 348
Minor Quality of Life Improvements - Rearrange Workspace Tabs
User Interface
6
23 Feb 2019
17
1
Run compositor even on prematurely ended renders (such as progressive)
Rendering
4
22 Feb 2019
17
0
Grease Pencil - Mask in draw mode
Grease Pencil
15 Feb 2019
17
0
A better workflow during precision modelling
Modeling
6 Feb 2019
17
0
Better Edge Crease tool
Modeling
5
1 Feb 2019
17
2
Randomize new colors each time you click on random colors in Shading->Studio->Random
Shading and Textures
1
24 Jan 2019
17
0
OcclusionRoughnessMetallic map baking
Shading and Textures
7
20 Jan 2019
17
1
Snapping SPECIFIC vertex to target in object mode
Modeling
8
14 Jan 2019
17
0
Procedural scratches texture
Shading and Textures
7
2 Jan 2019
17
1
Multiple object properties
User Interface
1
2 Jan 2019
17
0
Render Information Pop-up Menu
Rendering
2
10 Dec 2018
17
0
Improvement Left Click Selection
Modeling
3
10 Dec 2018
17
2
MLAA for EEVEE and Composite Node
Rendering
3 Dec 2018
17
4
Proposal: Location of "Operator search"
User Interface
10
30 Nov 2018
17
3
Apply transform on multi-user object should offer solutions
Modeling
1
29 Nov 2018
17
0
Inconsistent UI elements that confuses new users in 2.8 (and old ones)
User Interface
9
27 Nov 2018
17
4
Assign different matcaps to different objects in viewport.
Shading and Textures
2
21 Nov 2018
17
2
Outliner Highlighting
User Interface
1
12 Nov 2018
17
0
Blender Geometry Tracking
Motion Tracking
3
30 Oct 2018
17
0
Show Vertex/Faces/Tris count for selected objects
User Interface
4
30 Oct 2018
17
1
Blender Sculpture - Improvement Proposal 1 of 4
Sculpting
12
30 Oct 2018
17
4
Suggestion or request about the pie menus
User Interface
7
23 Sep 2018
17
1
Proper Blend file browser/asset panel
User Interface
1
23 Aug 2018
17
0
Visibility toggle
User Interface
1
31 Jul 2018
17
0
Snap to orthogonal/midpoint/tangent position on target
Modeling
4
30 Jul 2018
17
0
HDRI folder dropdown
Rendering
2
16 Jul 2018
17
1
Particle Nodes
General
5
23 May 2018
17
0
Bevel edges options
Modeling
9
6 Jan 2018
17
0
Prevent snapping to hidden targets
General
2
19 Dec 2017
17
0
Add undo or delete last vertex to the Knife Tool
Modeling
3
29 Oct 2017
17
0
Better topology for converted text objects
General
6
13 May 2016
17
0
Occluded Geometry Selection Overlay
3D Viewport
1
17 May 2026
16
0
Make N-panel menus detachable as floating windows
3D Viewport
5
2 May 2026
16
1
Better Mulitres Wireframe.
Sculpting
4
25 Apr 2026
16
0
Loop Cut: add Symmetry and Slice Selected options
Modeling
1
24 Apr 2026
16
0
Expose Bake button in modifier menu similar to the mdoifier list addon
Geometry Nodes
1
26 Oct 2025
16
0
Double click a group input/output to rename
User Interface
2
22 Oct 2025
16
0
Vertex Group Indicate Verts Assigned
User Interface
5
10 May 2025
16
0
Text Editor Fold Code
Text Editor
1
13 Apr 2025
16
0
Sculpt: Transform tools's Cloth Simulation (from the Sculpt Dev Branch)
Sculpting
4 Nov 2024
16
0
Geometry Nodes Bake Button in modifier
Geometry Nodes
3
1 Nov 2024
16
0
Folders/Collections for Shape Keys and Vertex Groups
Rigging
2
2 Oct 2024
16
0
UV Stretching in 3D viewport
3D Viewport
3
7 Aug 2024
16
0
New "Grid Snap" is inferior to the old "Increment Snap" with Absolute Grid mode
3D Viewport
8
17 Jul 2024
16
0
Improving the extrude tool
General
4
13 Jul 2024
16
1
Have an alert when you are using a node that does not work in eevee.
Shading and Textures
4
14 Jun 2024
16
1
Bisect - Snapping, Basepoint snapping and alignment
Interoperability
9 May 2024
16
0
Deep Image output
Rendering
1
7 Apr 2024
16
1
Deep Compositing Export
General
4
6 Feb 2024
16
0
Snap to Curve
Modeling
5
11 Jan 2024
16
0
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