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17,379 ideas, top voted first
· page 117 of 348
Keyframe types on curves should be added in GraphEditor and must have same colors as in Dopesheet (keys, BDs. extremes, etc)
Animation
1
8 Nov 2018
8
0
Move tool options
User Interface
2
6 Nov 2018
8
2
scaled irradiance volume by scale cage
Modeling
1
5 Nov 2018
8
0
2.8 grease pencil strokes issue
Grease Pencil
30 Oct 2018
8
0
Snap to fractions of edge length
Modeling
6
30 Oct 2018
8
0
Need more control with Hair Clump sizes
Particles
2
19 Oct 2018
8
0
Project on to surfaces belonging to different objects in a specified direction
Modeling
3
15 Oct 2018
8
0
Polycount Mode - New mode for scene assembly (useful for animation teams and gamedev)
Modeling
1
12 Oct 2018
8
2
Push and Pull, hand drawing modelling
Modeling
6
5 Oct 2018
8
1
VSE as scene constructor
Video Sequencer
2
20 Sep 2018
8
0
A bit easier boolean workflow!
Modeling
6
17 Sep 2018
8
1
Parallelize all the things
General
6
15 Sep 2018
8
0
Nvidia RTX for blender
Rendering
11
20 Aug 2018
8
4
Draw Freehand Meshes
Sculpting
12 Aug 2018
8
0
EEVEE - EXTERNAL Indirect Light Bake Cache + Shaders refresh
Rendering
1
1 Aug 2018
8
0
Object Node Custom Parameter Input For Eevee and Cycles to enable per object tranparency / opacity
Shading and Textures
9
30 Jul 2018
8
0
Also select with left-click when using Select Border tool
User Interface
6
20 Jul 2018
8
0
Transparency on Weight paint Mode
Painting
4
20 Jul 2018
8
0
Workflow Suggestion for Mesh Select Mode 2.8
Modeling
3
20 Jul 2018
8
2
Maximize Window Button ( or shortcut )
General
1
12 Jul 2018
8
2
Move Node Chain
General
3
12 Jul 2018
8
1
2.8 Proposal - Pie Menus: Properties Editor
General
1
12 Jul 2018
8
5
Add ability to autoselect active object in outliner
General
3
9 Jul 2018
8
1
Tiling options for non-UV projections (cylinder, sphere)
General
5 Jul 2018
8
2
User selected transformation orientation should be first mode when constraining to an axis during a transform.
Modeling
3 Jul 2018
8
1
Eevee choose GPU or eGPU just like Cycles
User Interface
2
29 Jun 2018
8
0
Rotation Snapping for Camera and Objects updated.
General
9
26 Jun 2018
8
1
Primitive Object parameters
General
11
24 Jun 2018
8
2
Presets for color nodes and others
General
2
21 Jun 2018
8
0
secondary bucket color for denoising
Rendering
17 Jun 2018
8
0
Vertex Parent on Curve Points Should Use Curve Tangent and Tilt to Rotate Child Objects
General
4
15 Jun 2018
8
1
Sequencer Panels Update
Video Sequencer
14
30 May 2018
8
1
Minor Quality of Life Improvements - Edit Right Click Menu Items
General
8
9 May 2018
8
0
Incremental Value Control
General
7
29 Apr 2018
8
0
Make it possible to create ColorRamp from Python
General
5
18 Apr 2018
8
1
Replace effect strips with modifiers
Video Sequencer
3
18 Apr 2018
8
0
User Preferences > Themes Cleanup Possible ?
User Interface
8
16 Mar 2018
8
1
Dual IK/FK solver really needed!
Animation
10
10 Feb 2018
8
2
PBR paint in blender
Painting
16 Dec 2017
8
1
Find Missing Files - Include subfolders
User Interface
7
29 Oct 2017
8
1
Copy driver to all selected objects from active
Animation
29 Oct 2017
8
0
Gradients in Vertex Paint mode
Painting
1
29 Oct 2017
8
0
Bone physics
Rigging
1
29 Oct 2017
8
0
Split Snap setting by Editor types.
User Interface
1
29 Oct 2017
8
0
Optical Flow tools
Motion Tracking
3
29 Oct 2017
8
0
Asymmetric mirror modifier
Modeling
5
26 Sep 2017
8
0
Dyntopo. Indicate the flow of the mesh with a Flowstrokes
Sculpting
6
19 Mar 2017
8
0
Allow navigating while transforming
User Interface
3
17 Jan 2017
8
0
Bisect as modifier
Modeling
2
1 Jan 2017
8
0
Cycles bi-directional path tracer
Rendering
3
31 Mar 2016
8
0
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