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17,379 ideas, top voted first
· page 5 of 348
Changing rotation snapping
Modeling
9
3 Dec 2018
69
0
Performance with high poly count and large numbers of objects
Modeling
18
23 Nov 2018
69
0
Boundry Interpolation Behaviour for Blenders Sub Division Modifier.
General
In Development
11
31 Aug 2020
68
0
Automatically group objects into newly created collection
User Interface
7
23 May 2020
68
2
Display face orientation only for backward faces: now in 2.82!
Modeling
Done
18
19 Dec 2019
68
3
Add save incremental to File menu
User Interface
Done
16
28 Mar 2019
68
1
Possibility to pin pop-up windows
User Interface
3
26 Nov 2018
68
0
PLEASE MAKE AN EDGE FLOW TOOL !!!!
Modeling
14
17 Jul 2018
68
1
Improved Info Box - BCON UI Proposal
3D Viewport
5
1 Nov 2024
67
0
Math Expression Node for Shader Editor and Other Node Systems
General
12
22 Apr 2021
67
0
Shapekeys Collections
General
7
22 Sep 2020
67
1
Saving Bevel Custom Presets
General
10
7 Sep 2020
67
0
Give encoding and decoding of video an overhaul to gain speedups
General
14
24 Aug 2020
67
4
Edge Flow
General
7
23 Apr 2020
67
0
What if ColorRamp could interact with Group Nodes?
Shading and Textures
15
17 Oct 2019
67
2
Pinch Slide Factor option between two loop cuts for Loop cut and Subdivide edge ring operators
Modeling
12
11 Jun 2019
67
1
Blender Splash Screen
User Interface
4
3 Dec 2018
67
2
Floating panels when there is no space.
User Interface
9
11 Nov 2018
67
2
Button to copy rendered image to clipboard.
General
13
17 Jun 2020
66
0
ParticleInstance Modifier: Particle Info to Vertex Colors
Particles
13
14 Dec 2019
66
1
Picture preview for image textures in node editor
Shading and Textures
4
30 Sep 2019
66
1
Vertical Tabs for Outliner
User Interface
9
22 Apr 2019
66
7
Edge Slide should be supported not only by the Move tool, but also by the Scale and Rotate tools.
Modeling
5
1 Feb 2019
66
0
Improved Selection of overlapping or occluded Bones
Rigging
9
12 Oct 2023
65
0
Include Scene Time Node in Shader Editor
Shading and Textures
7
25 Sep 2023
65
0
Muscle Simulation - VIPER: Volume Invariant Position-based Elastic Rods
General
15
15 Apr 2020
65
0
Compositor Photorealistic Bloom and Glare
Compositing
11
11 Sep 2019
65
1
Component groups instead of vertex groups
Modeling
8
7 May 2019
65
0
No more icons covered by the scroll bar!!! please!!!
User Interface
Done
8
14 Mar 2019
65
1
Modifiers for collections
Modeling
12
26 Dec 2018
65
0
Bevel Inverse Offset
Modeling
4
26 Dec 2018
65
0
Input Adaptive Math Node
General
9
3 Jul 2018
65
2
JFlow Realtime Smoke Simulation
General
In Development
3
17 Apr 2021
64
1
Ambient Occlusion Pass negavite space white instead of black
General
4
4 Jan 2021
64
3
Modifier groups
General
12
26 Sep 2020
64
4
Workbench's cavity overlay in EEVEE
General
8
17 Jul 2020
64
1
Custom normals for stylized cycles hair strands
Geometry Nodes
2
16 Apr 2025
63
0
Node wrangler should be enabled by default
General
4
24 Oct 2020
63
0
Do preview when trimming, moving, sliding, slipping and rolling.
Video Sequencer
7
18 Aug 2020
63
0
Blur slider for image textures
Shading and Textures
15
1 Jun 2020
63
0
[Nodes] - Expandable MixRGB Node
General
4
3 May 2020
63
0
HDRI Ground projection
General
24
27 Mar 2020
63
1
Bevel node functionality in EEVEE
Shading and Textures
10
10 Dec 2019
63
0
Elastic Implicit Skinning: a Robust Iso-Surface Tracking for Interactive Character Skinning
Rigging
4
31 Aug 2019
63
0
Principled Skin Shader - Cycles
Shading and Textures
2
9 Apr 2019
63
2
Color Ramp IMPROVEMENTS!
General
Duplicate
15
2 Aug 2020
62
3
Speed up Subdivision
Modeling
In Development
6
6 Mar 2020
62
1
(Shaders / NPR / BNPR) Separate Core-Shadow (Self-Shadow) with Cast-Shadow in Eevee
Shading and Textures
18
22 Dec 2019
62
0
PBR: Synced 3D/2D editor
Painting
1
3 Oct 2019
62
2
Modifier Stack Manager
Modeling
41
19 Jun 2019
62
2
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