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Ideas for Blender

17,379 ideas, top voted first · page 5 of 348

  1. Changing rotation snapping
    • Modeling
    • 9
    • 3 Dec 2018
    • 69 0
  2. Boundry Interpolation Behaviour for Blenders Sub Division Modifier.
    • General
    • In Development
    • 11
    • 31 Aug 2020
    • 68 0
  3. Add save incremental to File menu
    • User Interface
    • Done
    • 16
    • 28 Mar 2019
    • 68 1
  4. Possibility to pin pop-up windows
    • User Interface
    • 3
    • 26 Nov 2018
    • 68 0
  5. PLEASE MAKE AN EDGE FLOW TOOL !!!!
    • Modeling
    • 14
    • 17 Jul 2018
    • 68 1
  6. Improved Info Box - BCON UI Proposal
    • 3D Viewport
    • 5
    • 1 Nov 2024
    • 67 0
  7. Shapekeys Collections
    • General
    • 7
    • 22 Sep 2020
    • 67 1
  8. Saving Bevel Custom Presets
    • General
    • 10
    • 7 Sep 2020
    • 67 0
  9. Edge Flow
    • General
    • 7
    • 23 Apr 2020
    • 67 0
  10. What if ColorRamp could interact with Group Nodes?
    • Shading and Textures
    • 15
    • 17 Oct 2019
    • 67 2
  11. Blender Splash Screen
    • User Interface
    • 4
    • 3 Dec 2018
    • 67 2
  12. Floating panels when there is no space.
    • User Interface
    • 9
    • 11 Nov 2018
    • 67 2
  13. Button to copy rendered image to clipboard.
    • General
    • 13
    • 17 Jun 2020
    • 66 0
  14. Picture preview for image textures in node editor
    • Shading and Textures
    • 4
    • 30 Sep 2019
    • 66 1
  15. Vertical Tabs for Outliner
    • User Interface
    • 9
    • 22 Apr 2019
    • 66 7
  16. Include Scene Time Node in Shader Editor
    • Shading and Textures
    • 7
    • 25 Sep 2023
    • 65 0
  17. Compositor Photorealistic Bloom and Glare
    • Compositing
    • 11
    • 11 Sep 2019
    • 65 1
  18. Component groups instead of vertex groups
    • Modeling
    • 8
    • 7 May 2019
    • 65 0
  19. No more icons covered by the scroll bar!!! please!!!
    • User Interface
    • Done
    • 8
    • 14 Mar 2019
    • 65 1
  20. Modifiers for collections
    • Modeling
    • 12
    • 26 Dec 2018
    • 65 0
  21. Bevel Inverse Offset
    • Modeling
    • 4
    • 26 Dec 2018
    • 65 0
  22. Input Adaptive Math Node
    • General
    • 9
    • 3 Jul 2018
    • 65 2
  23. JFlow Realtime Smoke Simulation
    • General
    • In Development
    • 3
    • 17 Apr 2021
    • 64 1
  24. Modifier groups
    • General
    • 12
    • 26 Sep 2020
    • 64 4
  25. Workbench's cavity overlay in EEVEE
    • General
    • 8
    • 17 Jul 2020
    • 64 1
  26. Custom normals for stylized cycles hair strands
    • Geometry Nodes
    • 2
    • 16 Apr 2025
    • 63 0
  27. Node wrangler should be enabled by default
    • General
    • 4
    • 24 Oct 2020
    • 63 0
  28. Blur slider for image textures
    • Shading and Textures
    • 15
    • 1 Jun 2020
    • 63 0
  29. [Nodes] - Expandable MixRGB Node
    • General
    • 4
    • 3 May 2020
    • 63 0
  30. HDRI Ground projection
    • General
    • 24
    • 27 Mar 2020
    • 63 1
  31. Bevel node functionality in EEVEE
    • Shading and Textures
    • 10
    • 10 Dec 2019
    • 63 0
  32. Principled Skin Shader - Cycles
    • Shading and Textures
    • 2
    • 9 Apr 2019
    • 63 2
  33. Color Ramp IMPROVEMENTS!
    • General
    • Duplicate
    • 15
    • 2 Aug 2020
    • 62 3
  34. Speed up Subdivision
    • Modeling
    • In Development
    • 6
    • 6 Mar 2020
    • 62 1
  35. PBR: Synced 3D/2D editor
    • Painting
    • 1
    • 3 Oct 2019
    • 62 2
  36. Modifier Stack Manager
    • Modeling
    • 41
    • 19 Jun 2019
    • 62 2