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17,379 ideas, top voted first
· page 4 of 348
Feature Request: Add Modifier to Merge Vertices
Modeling
Duplicate
5
20 Mar 2019
82
0
Improve the Simple Deform modifier
Modeling
6
20 Dec 2018
82
0
proportional editing, viewport visualisation
Modeling
9
3 Jun 2018
82
1
Dropdown Menu Interaction Improvement
User Interface
13
25 Jul 2020
81
0
Please Integrate the ruler for knife tool (useful for hard surface modelling and archviz/ faster way of measuring).
General
3
31 Jul 2020
80
0
Target Camera
Rendering
17
25 Nov 2018
80
4
Lock proportions & swap orientation of render size
General
In Development
19
6 Nov 2020
79
3
Wireframe Shader With No Tessellation.
Shading and Textures
10
24 Jan 2019
78
0
Edit mode - Island selection mode
Modeling
26
21 Mar 2018
78
2
Fix booleans - coplanar faces
Modeling
Done
14
3 Nov 2020
77
0
Cavity node
Shading and Textures
20
2 Dec 2019
77
0
Everything Searchable
User Interface
Done
7
16 Jul 2018
77
1
Quick Array when Duplicating/Instancing
Modeling
10
6 Dec 2019
76
0
Move Hierarchy to another Collection
User Interface
Done
18
21 Sep 2019
76
2
Improve of Color Picking
User Interface
1
18 Jun 2019
76
0
Eraser intersection for Grease Pencil
Grease Pencil
Done
8
20 Aug 2018
76
2
Improve Node-Editor Tooltips!
General
Done
9
24 Dec 2020
75
1
rounding off the corner of the Bezier curve
Modeling
12
1 May 2019
75
1
Knife Tool With Editable Snapping Angle
Modeling
5
11 Jan 2019
75
0
Parallax mapping for Eevee in 2.8
Modeling
6
3 Jan 2019
75
0
Blender 2.8 Cycles Feature Request: DeepEXR
Rendering
14
30 Nov 2018
75
0
New Alpha mode for Eevee: Alpha Stepped
General
3
8 Aug 2020
74
0
Prevent blender from duplicating materials if they already exist in scene
General
8
2 Aug 2020
74
1
Destructive Extrude. Sketchup like "Push".
Modeling
Incomplete
19
8 Jul 2020
74
3
Overscan for VFX
Rendering
13
26 Jan 2020
74
0
Texture Paint - More options for Fill tool (Triangle Fill / Polygon Fill / UV Island Fill / Mesh Fill)
Painting
4
12 Dec 2019
74
0
BlenderScatter | Proposal
Particles
9
3 Sep 2019
74
1
Particle Self Collision
Particles
10
2 Jul 2019
74
0
Slide edge with clone option
Modeling
6
26 Nov 2018
74
0
Dissolve functionality in Delete Geometry Geometry Node
Geometry Nodes
12
6 Nov 2021
73
0
Directional Area Lights
General
In Development
13
17 Dec 2020
73
1
Game Changing Replacement for Path Tracing!
General
17
3 Oct 2020
73
8
RETOPOLOGY USING ANNOTATION TOOL
Modeling
9
1 Apr 2020
73
0
Drag and drop for material slots
General
2
10 Jul 2020
72
2
Draggable Panels in Workspaces
User Interface
Done
12
21 Sep 2019
72
6
Мore readable UV mesh
User Interface
4
13 Sep 2019
72
1
Make AO pass white for the background instead of black
Rendering
10
19 Jun 2019
72
5
Proposal : Texture Painting Selection Tools
Painting
2
22 Apr 2019
72
1
Texture Image Node thumbnail
Shading and Textures
9
17 Sep 2018
72
1
Viewport Diagnostics Overlay - BCON UI Proposal
3D Viewport
In Development
7
3 Nov 2024
71
0
Progress bar on Export
General
5
25 Jun 2020
71
0
Dashed connections of disconnected Bones hierarchies in the Outliner.
Rigging
Done
4
16 Jan 2020
71
0
Stacked mode for curves in Graph Editor
Animation
16
1 Nov 2019
71
1
Solidify rim UV slide for non destructive workflow
Modeling
5
30 Oct 2019
71
0
Better Default Bezier Curve shape
Modeling
15
28 May 2019
71
2
Default UV Checker in "Viewport Overlays"
Shading and Textures
5
16 Dec 2019
70
1
Border edge detection
Shading and Textures
11
3 Feb 2019
70
0
Directional Area Light with shape on screen
User Interface
In Development
3
24 Aug 2021
69
1
Boolean modifier using "Collections"
Modeling
Done
7
18 Dec 2020
69
2
Sculpt only one side with symmetry
Sculpting
2
1 Feb 2019
69
0
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