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Ideas for Blender

17,379 ideas, top voted first · page 31 of 348

  1. Switch nodes for shader editor/ compositor
    • Shading and Textures
    • 1
    • 14 Jun 2025
    • 25 0
  2. Portal Node (New Solution)
    • Geometry Nodes
    • 7
    • 26 Nov 2023
    • 25 1
  3. Node groups interface editing improvements
    • User Interface
    • In Development
    • 1
    • 20 Sep 2023
    • 25 0
  4. Vertex Group color coding akin to Collections
    • User Interface
    • 4
    • 25 Dec 2022
    • 25 0
  5. Show Images in UI similar to the Asset Browser
    • Shading and Textures
    • 30 Nov 2022
    • 25 0
  6. Better increment snapping
    • Modeling
    • 5
    • 17 Sep 2022
    • 25 0
  7. Remesh in Geometry Nodes
    • Geometry Nodes
    • 3
    • 5 Aug 2022
    • 25 1
  8. Handles for Reroute node
    • Geometry Nodes
    • 8
    • 29 Jun 2022
    • 25 2
  9. Separate / Combine XYZ on each node
    • Geometry Nodes
    • 7
    • 16 May 2022
    • 25 2
  10. Better UV generation for Screw Modifier
    • Shading and Textures
    • 1
    • 6 Feb 2022
    • 25 0
  11. Camera view as a texture
    • Shading and Textures
    • 9
    • 28 Jan 2022
    • 25 1
  12. Multiple Geometry Outputs
    • Geometry Nodes
    • 3
    • 17 Jan 2022
    • 25 0
  13. Denoising when stopping render
    • Rendering
    • 5
    • 13 Jan 2022
    • 25 0
  14. Vertex Groups for Curves
    • Geometry Nodes
    • 1
    • 13 Jan 2022
    • 25 0
  15. Light Objects in Geometry Nodes
    • Geometry Nodes
    • 6
    • 2 Aug 2021
    • 25 3
  16. Geometry Node: Array
    • Geometry Nodes
    • Done
    • 13
    • 5 Jul 2021
    • 25 0
  17. Opent Recent - file list pins
    • User Interface
    • 6
    • 23 Jun 2021
    • 25 0
  18. Better Knife Tool
    • General
    • 6
    • 27 May 2021
    • 25 1
  19. Better Text Tools for Motion Design
    • General
    • 4
    • 24 May 2021
    • 25 1
  20. Cast modifier: Cylinder cap
    • General
    • 19 Apr 2021
    • 25 0
  21. Blender Render Manger
    • Rendering
    • 4
    • 10 Apr 2021
    • 25 0
  22. Hide empty collections filter
    • General
    • 2
    • 21 Feb 2021
    • 25 0
  23. Sync selection of Image Texture node with Image editor
    • General
    • Duplicate
    • 2
    • 26 Oct 2020
    • 25 0
  24. Material Outliner
    • General
    • 3
    • 25 Oct 2020
    • 25 1
  25. Material input/output node (as in nodegroups)
    • Shading and Textures
    • 2
    • 15 Oct 2020
    • 25 0
  26. Rigging and Deformation necessities
    • General
    • 6
    • 17 Aug 2020
    • 25 1
  27. Reload and relocate linked collections
    • General
    • 5
    • 13 Aug 2020
    • 25 0
  28. Fake SSGI in Eevee?
    • General
    • 3
    • 28 Jul 2020
    • 25 3
  29. Linked collection time offset
    • General
    • 10
    • 9 Jul 2020
    • 25 0
  30. Create a Undo History Section.
    • General
    • 1
    • 6 Jul 2020
    • 25 2
  31. Addon Collections Manager
    • General
    • 7
    • 20 Jun 2020
    • 25 0
  32. Visual representation of force fields
    • General
    • 1
    • 27 Apr 2020
    • 25 0
  33. Simplify nodes
    • Shading and Textures
    • 16
    • 11 Feb 2020
    • 25 10
  34. Move parent independant of children - transform mode
    • General
    • Done
    • 5
    • 29 Jan 2020
    • 25 0