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· page 32 of 348
Using arrow buttons for the exit menu in Blender
User Interface
3
26 Jan 2020
25
1
Visually indicate selection mode.
Modeling
7
7 Jan 2020
25
3
add support of quads, polygons and ngons to the wireframe node in cycles
Rendering
2
27 Dec 2019
25
0
Blender Real-Time Collaboration
General
14
26 Oct 2019
25
4
Image Format Add-ons
Interoperability
In Development
4
21 Sep 2019
25
1
Request for the ability to save renders in AP0 color space (to be Future Proof)
Rendering
4
16 Aug 2019
25
1
Auto Retopology
Modeling
Incomplete
10
16 Jul 2019
25
1
Improvements to the 3d Manipulators for better use.
User Interface
9
14 Jul 2019
25
3
Make it easier to see when Local View is enabled
User Interface
10
19 Jun 2019
25
0
Highlight selected object after switching to it with alt-click in Sculpt mode
Sculpting
Done
6
4 Jun 2019
25
0
Edit mode - Visual style option
Modeling
17
15 May 2019
25
3
Optional gizmo for 3D cursor
User Interface
5
13 May 2019
25
0
Reflection Catcher and Light Catcher
Rendering
6
7 May 2019
25
0
Praposal : Quick Favorites in ' N ' panel
User Interface
7
1 May 2019
25
5
Quality of life improvements - Auto select hierarchy
User Interface
13
19 Mar 2019
25
1
Blender 2.8 Viewport Ruler (For User Preferences)
Modeling
23
14 Feb 2019
25
4
Stop removing the color from blender3D
User Interface
12
7 Jan 2019
25
6
Sweep modifier prebuilt shapes
Modeling
8
3 Dec 2018
25
2
Eevee true depth of field
Rendering
7
3 Dec 2018
25
2
Render slot thumbnails and Render button
User Interface
2
28 Nov 2018
25
0
Move origin to center of mass : EDIT MODE not available?
Modeling
5
26 Nov 2018
25
0
[Cycles] Ray type contribution factor
Rendering
3
26 Nov 2018
25
0
User Preferences: Remember Last Window Size + Position ??
User Interface
13
20 Nov 2018
25
0
edge/face selection sets/groups
Modeling
5
12 Nov 2018
25
0
Solving the datablock quirks by tweaking the UI
User Interface
3
5 Nov 2018
25
0
2.5d in Blender for sculpting?
Sculpting
9
30 Oct 2018
25
2
Industry standard keymap ready for Blender 2.8 beta
User Interface
31
17 Sep 2018
25
12
EEVEE: fake colored shadow maps and caustics for transparent objects
Rendering
11
28 Aug 2018
25
0
Improved node groups
Shading and Textures
7
19 Aug 2018
25
0
Blender UI + Manipulator Gizmo - Updated!
User Interface
3
23 Jul 2018
25
1
Change checkbox alignment on panel headers
General
16
5 Jun 2018
25
3
Catmull-Clark subdivision of vertex colors/groups
General
19 Nov 2017
25
0
Fixing 'terminator' effect and other rendering artifacts in Cycles
Rendering
6
29 Oct 2017
25
1
Visualization of overlapped and flipped UVs
Modeling
6
29 Oct 2017
25
1
Sculpt: Snapshots
Sculpting
10 Mar 2026
24
0
Sculpt: Ability to Position the Pivot Using the Transform Gizmo
Sculpting
In Development
6
6 Feb 2026
24
0
Select UV boundary
UV Editing
7 Dec 2024
24
0
Editable motion path
Animation
9
18 Apr 2024
24
0
Two column layout for nodes
Geometry Nodes
6
8 Oct 2023
24
0
Add multiple assets from asset browser to scene
User Interface
1
26 May 2023
24
0
Make all menus list order consistent (remove reverse order near bottom)
User Interface
Done
4
4 May 2023
24
0
snap to origin
Rigging
4
19 Aug 2022
24
0
Bring the original Blender noise basis texture features to Cycles also
Shading and Textures
1
27 Apr 2022
24
1
Areas management proposal
User Interface
6
6 Jan 2022
24
4
Multiple input in add shader node as in the join geometry node
Shading and Textures
1
21 Nov 2021
24
0
Option for hair to use normal data from surface they're emitted from
Shading and Textures
Done
1
16 Nov 2021
24
0
Please add in modifier mirror radial symmetry
Modeling
6
11 Nov 2021
24
0
Maximum Edge Length parameter in modifier Decimate
Modeling
2
6 Oct 2021
24
0
Auto flip face normals when mirroring or scaling negative
Modeling
6
5 Oct 2021
24
0
Object Axis Visibility/Usability Improvement
User Interface
1
25 Aug 2021
24
0
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