Right-Click Select

Ideas for Blender

17,379 ideas, top voted first · page 32 of 348

  1. Using arrow buttons for the exit menu in Blender
    • User Interface
    • 3
    • 26 Jan 2020
    • 25 1
  2. Visually indicate selection mode.
    • Modeling
    • 7
    • 7 Jan 2020
    • 25 3
  3. Blender Real-Time Collaboration
    • General
    • 14
    • 26 Oct 2019
    • 25 4
  4. Image Format Add-ons
    • Interoperability
    • In Development
    • 4
    • 21 Sep 2019
    • 25 1
  5. Auto Retopology
    • Modeling
    • Incomplete
    • 10
    • 16 Jul 2019
    • 25 1
  6. Improvements to the 3d Manipulators for better use.
    • User Interface
    • 9
    • 14 Jul 2019
    • 25 3
  7. Make it easier to see when Local View is enabled
    • User Interface
    • 10
    • 19 Jun 2019
    • 25 0
  8. Edit mode - Visual style option
    • Modeling
    • 17
    • 15 May 2019
    • 25 3
  9. Optional gizmo for 3D cursor
    • User Interface
    • 5
    • 13 May 2019
    • 25 0
  10. Reflection Catcher and Light Catcher
    • Rendering
    • 6
    • 7 May 2019
    • 25 0
  11. Praposal : Quick Favorites in ' N ' panel
    • User Interface
    • 7
    • 1 May 2019
    • 25 5
  12. Quality of life improvements - Auto select hierarchy
    • User Interface
    • 13
    • 19 Mar 2019
    • 25 1
  13. Stop removing the color from blender3D
    • User Interface
    • 12
    • 7 Jan 2019
    • 25 6
  14. Sweep modifier prebuilt shapes
    • Modeling
    • 8
    • 3 Dec 2018
    • 25 2
  15. Eevee true depth of field
    • Rendering
    • 7
    • 3 Dec 2018
    • 25 2
  16. Render slot thumbnails and Render button
    • User Interface
    • 2
    • 28 Nov 2018
    • 25 0
  17. [Cycles] Ray type contribution factor
    • Rendering
    • 3
    • 26 Nov 2018
    • 25 0
  18. User Preferences: Remember Last Window Size + Position ??
    • User Interface
    • 13
    • 20 Nov 2018
    • 25 0
  19. edge/face selection sets/groups
    • Modeling
    • 5
    • 12 Nov 2018
    • 25 0
  20. Solving the datablock quirks by tweaking the UI
    • User Interface
    • 3
    • 5 Nov 2018
    • 25 0
  21. 2.5d in Blender for sculpting?
    • Sculpting
    • 9
    • 30 Oct 2018
    • 25 2
  22. Industry standard keymap ready for Blender 2.8 beta
    • User Interface
    • 31
    • 17 Sep 2018
    • 25 12
  23. Improved node groups
    • Shading and Textures
    • 7
    • 19 Aug 2018
    • 25 0
  24. Blender UI + Manipulator Gizmo - Updated!
    • User Interface
    • 3
    • 23 Jul 2018
    • 25 1
  25. Change checkbox alignment on panel headers
    • General
    • 16
    • 5 Jun 2018
    • 25 3
  26. Visualization of overlapped and flipped UVs
    • Modeling
    • 6
    • 29 Oct 2017
    • 25 1
  27. Sculpt: Snapshots
    • Sculpting
    • 10 Mar 2026
    • 24 0
  28. Sculpt: Ability to Position the Pivot Using the Transform Gizmo
    • Sculpting
    • In Development
    • 6
    • 6 Feb 2026
    • 24 0
  29. Select UV boundary
    • UV Editing
    • 7 Dec 2024
    • 24 0
  30. Editable motion path
    • Animation
    • 9
    • 18 Apr 2024
    • 24 0
  31. Two column layout for nodes
    • Geometry Nodes
    • 6
    • 8 Oct 2023
    • 24 0
  32. Add multiple assets from asset browser to scene
    • User Interface
    • 1
    • 26 May 2023
    • 24 0
  33. snap to origin
    • Rigging
    • 4
    • 19 Aug 2022
    • 24 0
  34. Areas management proposal
    • User Interface
    • 6
    • 6 Jan 2022
    • 24 4
  35. Multiple input in add shader node as in the join geometry node
    • Shading and Textures
    • 1
    • 21 Nov 2021
    • 24 0
  36. Option for hair to use normal data from surface they're emitted from
    • Shading and Textures
    • Done
    • 1
    • 16 Nov 2021
    • 24 0
  37. Please add in modifier mirror radial symmetry
    • Modeling
    • 6
    • 11 Nov 2021
    • 24 0
  38. Object Axis Visibility/Usability Improvement
    • User Interface
    • 1
    • 25 Aug 2021
    • 24 0