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· page 70 of 348
Light Linking should be moved to LIGHTS
Shading and Textures
4
8 Jul 2026
13
0
Add FPS limiter to 3d viewport preview
3D Viewport
16 May 2026
13
1
Resample Curve Node enhancement: Corner Aware Length Resample
Geometry Nodes
2
22 Mar 2026
13
0
Add plane to mesh interactively
3D Viewport
1
22 Mar 2026
13
0
It would be nice to have a Python to Node pipeline.
Geometry Nodes
5
12 Mar 2026
13
0
Expose the actual clicked UI label, not just the generic operator name
User Interface
8 Mar 2026
13
0
Image Editor and Nodes
Painting
10
6 Mar 2026
13
0
repeat option for video in sequencer
Video Sequencer
1
18 Feb 2026
13
0
Selection mode for geonodes
Geometry Nodes
2
14 Feb 2026
13
0
VSE: Add Width and Height properties to the Color strip
Video Sequencer
Done
5
21 Jan 2026
13
0
Bundle nodes, Closure zone, and Repeat zone inthe compositor
Compositing
5
19 Jan 2026
13
0
disable default file output
User Interface
Done
3
4 Dec 2025
13
1
Make “Adjust Last Operation” a Persistent, Non-Destructive Default System in Blender 5.0
User Interface
6
27 Nov 2025
13
0
Crop Tool in the Image Editor
General
2
26 Nov 2025
13
0
Integrate the Pie Menu Editor into Blender
User Interface
5
18 Nov 2025
13
0
Autoexpand node sections on connection hover
Geometry Nodes
2
8 Sep 2025
13
0
Persistent Parameter Values for Geometry Node Tools
Geometry Nodes
3
21 Aug 2025
13
0
Collections should get transforms
General
6
6 Aug 2025
13
1
"Add Plane" tool for object and mesh edit modes
Modeling
29 Jul 2025
13
0
wireframe node for shader without triangulations
Shading and Textures
1
30 Jun 2025
13
0
Improve "New Scene" Menu
User Interface
1
19 Jun 2025
13
0
Shader Baking Output Node
Shading and Textures
2
10 Jun 2025
13
0
Add "Layout Nodes" workspace and workflow <3
User Interface
2
25 Apr 2025
13
0
Support custom vector icons
User Interface
In Development
3
29 Mar 2025
13
0
Nested Dielectics
Shading and Textures
21 Mar 2025
13
0
Matroska shouldn't be the the default video container, MPEG4 should be
User Interface
2
18 Feb 2025
13
0
Improve Scene Collection Highlighting for Selected Objects
User Interface
1
26 Jan 2025
13
0
Color inheritance for new collections
Outliner
Done
1
6 Dec 2024
13
0
Export as .blend
Interoperability
2
28 Nov 2024
13
1
Sculpting brushes shortcuts in Blender 4.3
User Interface
3
19 Nov 2024
13
0
Mousewheel should keep working while color picking
3D Viewport
1
4 Nov 2024
13
0
Sculpt: Pose brush's Bend deformation (from the Sculpt Dev branch)
Sculpting
29 Oct 2024
13
0
Add A Fluorescent BSDF
Shading and Textures
2
14 Oct 2024
13
0
Read geometry name node
Geometry Nodes
2
29 Sep 2024
13
0
Creating New Collection can also add with selected objects
General
4
15 Aug 2024
13
0
Option to use pre Blender 4.1 auto smoothing
3D Viewport
7
28 Mar 2024
13
5
PhysX for Blender
Simulation
5
1 Mar 2024
13
1
Snap to Object Origin
3D Viewport
1
25 Jan 2024
13
0
Geometry nodes merge by distance not connected mode
Geometry Nodes
2
24 Dec 2023
13
0
Restore Inner and Outer options for Solidify Modifier
Modeling
1
28 Nov 2023
13
0
Allow input socket for Frames, Start Frame and Offset in the Image Texture Node
Shading and Textures
27 Nov 2023
13
0
massively simplify adding nodes.
Geometry Nodes
5
26 Nov 2023
13
2
Repeat zone in shader nodes
Geometry Nodes
3
6 Nov 2023
13
0
Driver Nodes!
User Interface
1
6 Oct 2023
13
0
Visual Dependancy Graph View
General
3
2 Sep 2023
13
0
Add a Specific Lights Category in Object Overlays.
Shading and Textures
1
26 Aug 2023
13
0
Keep the Color Space Consistent when Replacing Images on Shaders
Shading and Textures
7
18 Aug 2023
13
0
Add curve sampling method to get evenly spaced points
Geometry Nodes
In Development
3
23 Jun 2023
13
0
Vertex groups display in outliner and hierarchy
User Interface
2
12 Jun 2023
13
0
New collection ready for name change
User Interface
7 Jun 2023
13
0
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