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Ideas for Blender

17,379 ideas, top voted first · page 70 of 348

  1. Light Linking should be moved to LIGHTS
    • Shading and Textures
    • 4
    • 8 Jul 2026
    • 13 0
  2. Add FPS limiter to 3d viewport preview
    • 3D Viewport
    • 16 May 2026
    • 13 1
  3. Add plane to mesh interactively
    • 3D Viewport
    • 1
    • 22 Mar 2026
    • 13 0
  4. It would be nice to have a Python to Node pipeline.
    • Geometry Nodes
    • 5
    • 12 Mar 2026
    • 13 0
  5. Image Editor and Nodes
    • Painting
    • 10
    • 6 Mar 2026
    • 13 0
  6. repeat option for video in sequencer
    • Video Sequencer
    • 1
    • 18 Feb 2026
    • 13 0
  7. Selection mode for geonodes
    • Geometry Nodes
    • 2
    • 14 Feb 2026
    • 13 0
  8. VSE: Add Width and Height properties to the Color strip
    • Video Sequencer
    • Done
    • 5
    • 21 Jan 2026
    • 13 0
  9. disable default file output
    • User Interface
    • Done
    • 3
    • 4 Dec 2025
    • 13 1
  10. Crop Tool in the Image Editor
    • General
    • 2
    • 26 Nov 2025
    • 13 0
  11. Integrate the Pie Menu Editor into Blender
    • User Interface
    • 5
    • 18 Nov 2025
    • 13 0
  12. Autoexpand node sections on connection hover
    • Geometry Nodes
    • 2
    • 8 Sep 2025
    • 13 0
  13. Persistent Parameter Values for Geometry Node Tools
    • Geometry Nodes
    • 3
    • 21 Aug 2025
    • 13 0
  14. Collections should get transforms
    • General
    • 6
    • 6 Aug 2025
    • 13 1
  15. wireframe node for shader without triangulations
    • Shading and Textures
    • 1
    • 30 Jun 2025
    • 13 0
  16. Improve "New Scene" Menu
    • User Interface
    • 1
    • 19 Jun 2025
    • 13 0
  17. Shader Baking Output Node
    • Shading and Textures
    • 2
    • 10 Jun 2025
    • 13 0
  18. Add "Layout Nodes" workspace and workflow <3
    • User Interface
    • 2
    • 25 Apr 2025
    • 13 0
  19. Support custom vector icons
    • User Interface
    • In Development
    • 3
    • 29 Mar 2025
    • 13 0
  20. Nested Dielectics
    • Shading and Textures
    • 21 Mar 2025
    • 13 0
  21. Color inheritance for new collections
    • Outliner
    • Done
    • 1
    • 6 Dec 2024
    • 13 0
  22. Export as .blend
    • Interoperability
    • 2
    • 28 Nov 2024
    • 13 1
  23. Sculpting brushes shortcuts in Blender 4.3
    • User Interface
    • 3
    • 19 Nov 2024
    • 13 0
  24. Add A Fluorescent BSDF
    • Shading and Textures
    • 2
    • 14 Oct 2024
    • 13 0
  25. Read geometry name node
    • Geometry Nodes
    • 2
    • 29 Sep 2024
    • 13 0
  26. Option to use pre Blender 4.1 auto smoothing
    • 3D Viewport
    • 7
    • 28 Mar 2024
    • 13 5
  27. PhysX for Blender
    • Simulation
    • 5
    • 1 Mar 2024
    • 13 1
  28. Snap to Object Origin
    • 3D Viewport
    • 1
    • 25 Jan 2024
    • 13 0
  29. Geometry nodes merge by distance not connected mode
    • Geometry Nodes
    • 2
    • 24 Dec 2023
    • 13 0
  30. massively simplify adding nodes.
    • Geometry Nodes
    • 5
    • 26 Nov 2023
    • 13 2
  31. Repeat zone in shader nodes
    • Geometry Nodes
    • 3
    • 6 Nov 2023
    • 13 0
  32. Driver Nodes!
    • User Interface
    • 1
    • 6 Oct 2023
    • 13 0
  33. Visual Dependancy Graph View
    • General
    • 3
    • 2 Sep 2023
    • 13 0
  34. Add a Specific Lights Category in Object Overlays.
    • Shading and Textures
    • 1
    • 26 Aug 2023
    • 13 0
  35. Keep the Color Space Consistent when Replacing Images on Shaders
    • Shading and Textures
    • 7
    • 18 Aug 2023
    • 13 0
  36. Add curve sampling method to get evenly spaced points
    • Geometry Nodes
    • In Development
    • 3
    • 23 Jun 2023
    • 13 0
  37. Vertex groups display in outliner and hierarchy
    • User Interface
    • 2
    • 12 Jun 2023
    • 13 0
  38. New collection ready for name change
    • User Interface
    • 7 Jun 2023
    • 13 0