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Ideas for Blender

17,379 ideas, top voted first · page 71 of 348

  1. Undo Camera Movement with Camera to View
    • User Interface
    • 1
    • 9 May 2023
    • 13 0
  2. Ambient Occlusion Pass - Eevee
    • Shading and Textures
    • In Development
    • 14
    • 3 May 2023
    • 13 0
  3. New "Compositional Guides"
    • User Interface
    • 3
    • 2 May 2023
    • 13 0
  4. Add Armature Scuplting Brush in Pose Mode
    • Animation
    • 1
    • 1 May 2023
    • 13 0
  5. Houdini-style Navigator Mini Map For All Node Editors
    • Geometry Nodes
    • 5
    • 4 Apr 2023
    • 13 1
  6. Active Camera object input for Goemetry nodes
    • Geometry Nodes
    • 9
    • 27 Feb 2023
    • 13 1
  7. add objects in sculpt mode
    • Sculpting
    • 1
    • 23 Feb 2023
    • 13 0
  8. New extrude mode?
    • Modeling
    • 2
    • 10 Feb 2023
    • 13 0
  9. Math Multi Inputs (Best Solution ? )
    • Interoperability
    • 4
    • 13 Dec 2022
    • 13 0
  10. Asset browser display: List option
    • Asset Browser
    • 3
    • 4 Dec 2022
    • 13 1
  11. Color ID mix node
    • Shading and Textures
    • 19 Nov 2022
    • 13 2
  12. Display as Xray property for individual elements
    • Shading and Textures
    • 5
    • 23 Oct 2022
    • 13 0
  13. Object "Display As" for Collections
    • User Interface
    • 2
    • 18 Oct 2022
    • 13 0
  14. Twist brush for new groom tools.
    • Geometry Nodes
    • 2
    • 13 Sep 2022
    • 13 0
  15. Color Chart Auto Color Calibration
    • Video Sequencer
    • 3
    • 11 Sep 2022
    • 13 0
  16. Flood button for weight painting
    • Rigging
    • 3
    • 23 Aug 2022
    • 13 1
  17. Delete multiple Transform Orientations
    • User Interface
    • 1
    • 16 Jul 2022
    • 13 0
  18. Set Default Material
    • General
    • 10
    • 11 Jul 2022
    • 13 0
  19. Lock Collections and Objects
    • User Interface
    • 2
    • 8 Jul 2022
    • 13 0
  20. Bones color in Outliner
    • User Interface
    • 2
    • 30 Jun 2022
    • 13 0
  21. Timings for modifier panel
    • User Interface
    • 1
    • 30 Jun 2022
    • 13 0
  22. Filter Add-ons Alphabetic Order
    • User Interface
    • Done
    • 5
    • 22 Jun 2022
    • 13 0
  23. Bake Textures With Alpha Transparency
    • Shading and Textures
    • 5
    • 22 Jun 2022
    • 13 0
  24. Self Reference in Geometry Nodes
    • Geometry Nodes
    • Done
    • 5
    • 15 Jun 2022
    • 13 0
  25. Expand the remesh modifier
    • Modeling
    • 2
    • 9 Jun 2022
    • 13 0
  26. Shader Type switch by button (not select)
    • User Interface
    • 4
    • 7 Jun 2022
    • 13 0
  27. Face Corner Angle Node
    • Geometry Nodes
    • 6
    • 30 May 2022
    • 13 0
  28. Libraries: Unpack to user-defined folder
    • General
    • 3
    • 22 May 2022
    • 13 0
  29. Caustic behavior inside the BSDF
    • Shading and Textures
    • 2
    • 20 May 2022
    • 13 0
  30. Metaball objects and more primitives.
    • General
    • 1
    • 17 May 2022
    • 13 0
  31. IMAGE SEQUENCE NODE: input sockets
    • Shading and Textures
    • 3
    • 27 Apr 2022
    • 13 1
  32. IES Lights in the Blender Asset Browser
    • General
    • 4
    • 16 Apr 2022
    • 13 0
  33. DECALS, easier
    • Rendering
    • 4
    • 12 Apr 2022
    • 13 2
  34. Bounding boxes when Orbiting
    • User Interface
    • 2
    • 12 Apr 2022
    • 13 0
  35. Import-Export CAD objects as Solids/Body types
    • User Interface
    • 2
    • 10 Apr 2022
    • 13 0
  36. "Crease" option in Bevel Modifier for SubD
    • Modeling
    • 10 Apr 2022
    • 13 0
  37. Python support for custom Editors and Tabs
    • User Interface
    • 3
    • 23 Mar 2022
    • 13 0
  38. Make all hidden objects selectable
    • General
    • 7
    • 18 Mar 2022
    • 13 0
  39. Motion Tracking: Survey Shots & Known 3D Locations
    • Motion Tracking
    • 2
    • 11 Mar 2022
    • 13 0
  40. Value levels visualization for color ramp node
    • Shading and Textures
    • 3
    • 23 Feb 2022
    • 13 0