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· page 85 of 348
Make the Grid geometry node more flexible
Geometry Nodes
2
21 Jun 2021
11
0
Put a text editor capacity in Paint Mode for images
Painting
2
19 Jun 2021
11
0
Bouding Box / Selection Scale Input in Edit mode
General
2
15 Jun 2021
11
0
Add camera as active current view (optimize settings for perspective in camera)
General
1
10 Jun 2021
11
0
VSE: Properties panel Strip Pin
General
4
25 May 2021
11
0
Python API for Render Time
General
20 May 2021
11
1
Browse button to locate missing linked files in the outliner
General
3
18 May 2021
11
1
Stop resizing existing F12 window
General
1
18 May 2021
11
3
More Camera Composition Guides
General
7
18 Mar 2021
11
2
Reusable / shareable Modifier Stack concept similar to Node Tree concept.
General
3
12 Mar 2021
11
0
Draw Selected Node Wires on Top of Other Wires
General
12 Mar 2021
11
1
Make Viewport Light Cone Color Match Spotlight Color
General
2
10 Feb 2021
11
1
Dedicated snow simulation?
General
2
7 Feb 2021
11
0
Material import / export
Shading and Textures
6
6 Feb 2021
11
1
Ability to create tabs when creating node groups
Shading and Textures
7
3 Feb 2021
11
0
Fbx Importer with Collections
General
9
13 Jan 2021
11
0
Set Bezier resolution per segment
General
2
11 Jan 2021
11
0
Bone Outliner to replace Bone Layers
User Interface
3
5 Jan 2021
11
1
Advanced Select and tweak.
General
31 Dec 2020
11
1
Transformation offsets of Copy Rotation, Copy Location, Copy Scale constraints
Animation
4
22 Dec 2020
11
0
Geo-nodes get/set attrbuite
Modeling
5
18 Dec 2020
11
1
Preset Management (import/export of presets for sharing)
General
1
13 Dec 2020
11
0
Improve Weight Painting in 2.9+ like it was in 2.79
General
4
25 Nov 2020
11
2
Lamp/Lightsource - Solo Switch
General
4
6 Nov 2020
11
0
Preserve details with smooth brush
General
Done
11
28 Oct 2020
11
0
NLA - Send to End of Active Strip
General
1
27 Oct 2020
11
0
Sculpt Mesh Filter: Remove Spikes
General
4
23 Oct 2020
11
1
Minimalist attributes.
General
8
19 Oct 2020
11
9
We need Mirror modifier for Lattices
General
2
19 Oct 2020
11
1
#expression hints when starting one
General
1
17 Oct 2020
11
1
QuadriFlow Remesh Modifier
General
5
17 Oct 2020
11
1
Preview of camera custom aspect ratio in viewports
Modeling
3
15 Oct 2020
11
0
Masking in Edit Mode
General
3
2 Oct 2020
11
0
Simplified Keymap
General
2
26 Sep 2020
11
3
Snap Mouse to World Grid. (Not the 3d cursor but the mouse cursor./Useful feature to combine with the blueprint tool.)
General
4
21 Sep 2020
11
1
Limit UV Editor texture size display to Improve Performance
Modeling
Done
4
14 Sep 2020
11
0
"Frame Selected" should have an icon you can press at the side of the view like Zoom, Pan, Camera View and Perspective Toggle
User Interface
6
27 Aug 2020
11
1
Bloom Material
General
17
22 Aug 2020
11
1
QOL: Drag off a node pin to create a new node
General
6
20 Aug 2020
11
3
Mask Groups
Sculpting
4
16 Aug 2020
11
1
Add basic import image as plane feature by converting image based empty to plane.
General
1
6 Jul 2020
11
0
Opening User Preferences Editor in the centre of the display
General
4
3 Jul 2020
11
0
Vector displacement map support in sculpting
Sculpting
2
27 Jun 2020
11
0
Modifier List in Outliner
General
3
27 Jun 2020
11
1
Here's yet another voice for Blender Metal support
General
In Development
10
26 Jun 2020
11
2
Shot management
General
1
26 Jun 2020
11
0
Little workplane preview ATTACHED to 3D cursor
General
1
18 Jun 2020
11
0
Blackbody and Wavelength for Lights in Eevee
General
12 Jun 2020
11
0
Automerge Inset
General
5
10 Jun 2020
11
0
Render Graph and everything nodes
General
7
9 Jun 2020
11
1
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