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· page 17 of 348
A 4th Mesh Selection Mode "Piece"
General
11
8 Sep 2020
36
0
Particle Nodes UX Suggestion
General
In Development
5
14 Aug 2020
36
3
Navigating and Selecting items in Outliner with Arrow Keys
User Interface
Done
1
1 Jul 2020
36
0
Asterisk for Unsaved Images in Dropdown
General
1
24 Jun 2020
36
1
Proportional Editing for multiple objects
Modeling
Done
3
16 Jun 2020
36
0
Alpha Pass For Baking
Rendering
10
2 Mar 2020
36
0
Random value per mesh inside object
Shading and Textures
Done
7
26 Feb 2020
36
1
duplicating materials SHIFT+D / ALT+D
User Interface
2
11 Jan 2020
36
0
Custom thickness for Cutsom bone shapes.
Animation
6
4 Jan 2020
36
0
Quick Key Value info + Quick Key value access
Animation
4
5 Dec 2019
36
0
view layers - 'use for rendering' checkbox in list
Rendering
2
25 Nov 2019
36
1
Implementing option to avoid deformation when using array+curve modifiers
Modeling
8
29 Sep 2019
36
1
Addon filter near the addon sidebar with option for changing the order in displayed addons on the sidebar.
User Interface
7
22 Sep 2019
36
2
Number of face and vertices in status bar : by selected objects instead of the whole file.
User Interface
5
5 Aug 2019
36
0
Render Frame / Passepartout for the compositor
Compositing
3
5 Jul 2019
36
0
Animation Layers
Animation
Incomplete
18
28 May 2019
36
1
Real Sun position, strenght, color - based on location
Shading and Textures
Done
11
25 Apr 2019
36
2
Ability to copy/save image to clipboard
Rendering
3
22 Apr 2019
36
0
Feature fund
General
50
18 Apr 2019
36
1
Rename “Blackbody” to “Color temperature”
Shading and Textures
10
27 Mar 2019
36
4
changing contrast with a SLIDER, not with the dropout menu !
Rendering
7
18 Mar 2019
36
6
Add snap for Bisect
Modeling
4
24 Jan 2019
36
0
Fast Lattice and Edge Flow
Modeling
3
24 Jan 2019
36
0
Make wire color themeable in wireframe mode
Modeling
3
14 Jan 2019
36
0
Symmetric pivot for mirror modifier
Modeling
4
27 Nov 2018
36
0
"Activate all" buttons in outliner
User Interface
4
8 Nov 2018
36
0
Grease pencil 3d shading
Rendering
In Development
3
1 Oct 2018
36
0
I hope that the new version of Cycles will add the dispersion effect to the glass shader.
Rendering
3
10 Sep 2018
36
2
Nvidia AI Denoiser for Cycles
Compositing
5
20 Aug 2018
36
2
CAD, CAM, CAE openscad , open nurbs
Modeling
2
6 Aug 2018
36
1
Automatic ADD NODE After Link/Connect to Empty Space
General
6
13 Jul 2018
36
1
Select Collections / Groups as single object.
General
7
13 Dec 2017
36
0
LIGHT MASKS - A new approach to light linking
Shading and Textures
6
7 Feb 2023
35
0
Display overlapping uvs
UV Editing
3
26 Oct 2022
35
0
More options for curve caps fill
User Interface
9
22 Apr 2022
35
0
Expand image texture node in shader editor
Geometry Nodes
4
19 Dec 2021
35
0
Render Animation Progress Bar
Scripting
6
17 Nov 2021
35
0
Geometry Node: 'Active Camera' (Category: Input)
Geometry Nodes
1 Jul 2021
35
0
Ability to reposition navigation gizmo
User Interface
3
20 May 2021
35
0
Screen-Space Shaders/Real-Time Compositing
General
9
24 Apr 2021
35
1
Curves - Spline slide
General
4
8 Apr 2021
35
0
Bake antialiasing
General
6
6 Apr 2021
35
0
Preserve normals on applying Negative scale (Option)
Modeling
Done
2
2 Jan 2021
35
1
Use Select Hierarchy on Multiple Objects/Collections in the Outliner
General
9
31 Dec 2020
35
0
Tools for animators
General
7
23 Nov 2020
35
1
Rotopaint equivalent in Blender *** directly paint masks in compositor!
General
8
10 Nov 2020
35
1
Inset Faces CLAMP
General
Incomplete
9
4 Nov 2020
35
0
Simplify Transform Options Menu
General
18
30 Sep 2020
35
2
Right click to bring up Image menu in Render screen
General
1
21 Aug 2020
35
2
Extrude Improvements
Modeling
7
8 Aug 2020
35
1
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