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Ideas for Blender

17,379 ideas, top voted first · page 17 of 348

  1. A 4th Mesh Selection Mode "Piece"
    • General
    • 11
    • 8 Sep 2020
    • 36 0
  2. Particle Nodes UX Suggestion
    • General
    • In Development
    • 5
    • 14 Aug 2020
    • 36 3
  3. Navigating and Selecting items in Outliner with Arrow Keys
    • User Interface
    • Done
    • 1
    • 1 Jul 2020
    • 36 0
  4. Asterisk for Unsaved Images in Dropdown
    • General
    • 1
    • 24 Jun 2020
    • 36 1
  5. Proportional Editing for multiple objects
    • Modeling
    • Done
    • 3
    • 16 Jun 2020
    • 36 0
  6. Alpha Pass For Baking
    • Rendering
    • 10
    • 2 Mar 2020
    • 36 0
  7. Random value per mesh inside object
    • Shading and Textures
    • Done
    • 7
    • 26 Feb 2020
    • 36 1
  8. duplicating materials SHIFT+D / ALT+D
    • User Interface
    • 2
    • 11 Jan 2020
    • 36 0
  9. Custom thickness for Cutsom bone shapes.
    • Animation
    • 6
    • 4 Jan 2020
    • 36 0
  10. Render Frame / Passepartout for the compositor
    • Compositing
    • 3
    • 5 Jul 2019
    • 36 0
  11. Animation Layers
    • Animation
    • Incomplete
    • 18
    • 28 May 2019
    • 36 1
  12. Real Sun position, strenght, color - based on location
    • Shading and Textures
    • Done
    • 11
    • 25 Apr 2019
    • 36 2
  13. Ability to copy/save image to clipboard
    • Rendering
    • 3
    • 22 Apr 2019
    • 36 0
  14. Feature fund
    • General
    • 50
    • 18 Apr 2019
    • 36 1
  15. Rename “Blackbody” to “Color temperature”
    • Shading and Textures
    • 10
    • 27 Mar 2019
    • 36 4
  16. Add snap for Bisect
    • Modeling
    • 4
    • 24 Jan 2019
    • 36 0
  17. Fast Lattice and Edge Flow
    • Modeling
    • 3
    • 24 Jan 2019
    • 36 0
  18. Make wire color themeable in wireframe mode
    • Modeling
    • 3
    • 14 Jan 2019
    • 36 0
  19. Symmetric pivot for mirror modifier
    • Modeling
    • 4
    • 27 Nov 2018
    • 36 0
  20. "Activate all" buttons in outliner
    • User Interface
    • 4
    • 8 Nov 2018
    • 36 0
  21. Grease pencil 3d shading
    • Rendering
    • In Development
    • 3
    • 1 Oct 2018
    • 36 0
  22. Nvidia AI Denoiser for Cycles
    • Compositing
    • 5
    • 20 Aug 2018
    • 36 2
  23. CAD, CAM, CAE openscad , open nurbs
    • Modeling
    • 2
    • 6 Aug 2018
    • 36 1
  24. Select Collections / Groups as single object.
    • General
    • 7
    • 13 Dec 2017
    • 36 0
  25. LIGHT MASKS - A new approach to light linking
    • Shading and Textures
    • 6
    • 7 Feb 2023
    • 35 0
  26. Display overlapping uvs
    • UV Editing
    • 3
    • 26 Oct 2022
    • 35 0
  27. More options for curve caps fill
    • User Interface
    • 9
    • 22 Apr 2022
    • 35 0
  28. Expand image texture node in shader editor
    • Geometry Nodes
    • 4
    • 19 Dec 2021
    • 35 0
  29. Render Animation Progress Bar
    • Scripting
    • 6
    • 17 Nov 2021
    • 35 0
  30. Geometry Node: 'Active Camera' (Category: Input)
    • Geometry Nodes
    • 1 Jul 2021
    • 35 0
  31. Ability to reposition navigation gizmo
    • User Interface
    • 3
    • 20 May 2021
    • 35 0
  32. Screen-Space Shaders/Real-Time Compositing
    • General
    • 9
    • 24 Apr 2021
    • 35 1
  33. Curves - Spline slide
    • General
    • 4
    • 8 Apr 2021
    • 35 0
  34. Bake antialiasing
    • General
    • 6
    • 6 Apr 2021
    • 35 0
  35. Preserve normals on applying Negative scale (Option)
    • Modeling
    • Done
    • 2
    • 2 Jan 2021
    • 35 1
  36. Tools for animators
    • General
    • 7
    • 23 Nov 2020
    • 35 1
  37. Inset Faces CLAMP
    • General
    • Incomplete
    • 9
    • 4 Nov 2020
    • 35 0
  38. Simplify Transform Options Menu
    • General
    • 18
    • 30 Sep 2020
    • 35 2
  39. Extrude Improvements
    • Modeling
    • 7
    • 8 Aug 2020
    • 35 1